#define RENDERBUFFER_H
#include "glheader.h"
-#include "mtypes.h"
+#include "menums.h"
#ifdef __cplusplus
extern "C" {
_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
extern void
-_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- gl_buffer_index bufferName, struct gl_renderbuffer *rb);
+_mesa_attach_and_own_rb(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName,
+ struct gl_renderbuffer *rb);
+
+extern void
+_mesa_attach_and_reference_rb(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName,
+ struct gl_renderbuffer *rb);
extern void
_mesa_remove_renderbuffer(struct gl_framebuffer *fb,