extern void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb);
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb);
extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName);
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName);
extern void
_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,