_mesa_delete_sampler_object(struct gl_context *ctx,
struct gl_sampler_object *sampObj)
{
+ free(sampObj->Label);
free(sampObj);
}
set_sampler_cube_map_seamless(struct gl_context *ctx,
struct gl_sampler_object *samp, GLboolean param)
{
- if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
+ if (!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
return INVALID_PNAME;
if (samp->CubeMapSeamless == param)