extern void GLAPIENTRY
_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
+extern void GLAPIENTRY
+_mesa_ScissorArrayv(GLuint first, GLsizei count, const GLint * v);
+
+extern void GLAPIENTRY
+_mesa_ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_ScissorIndexedv(GLuint index, const GLint * v);
extern void
-_mesa_set_scissor(struct gl_context *ctx,
+_mesa_set_scissor(struct gl_context *ctx, unsigned idx,
GLint x, GLint y, GLsizei width, GLsizei height);