}
void GLAPIENTRY
-_mesa_BindAttribLocationARB(GLhandleARB program, GLuint index,
+_mesa_BindAttribLocation(GLhandleARB program, GLuint index,
const GLcharARB *name)
{
GET_CURRENT_CONTEXT(ctx);
}
void GLAPIENTRY
-_mesa_GetActiveAttribARB(GLhandleARB program, GLuint desired_index,
+_mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
GLsizei maxLength, GLsizei * length, GLint * size,
GLenum * type, GLcharARB * name)
{
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_in
+ || var->mode != ir_var_shader_in
|| var->location == -1)
continue;
}
GLint GLAPIENTRY
-_mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name)
+_mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *const shProg =
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_in
+ || var->mode != ir_var_shader_in
|| var->location == -1
|| var->location < VERT_ATTRIB_GENERIC0)
continue;
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_in
+ || var->mode != ir_var_shader_in
|| var->location == -1)
continue;
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_in
+ || var->mode != ir_var_shader_in
|| var->location == -1)
continue;
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_out
+ || var->mode != ir_var_shader_out
|| var->location == -1
|| var->location < FRAG_RESULT_DATA0)
continue;
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_out
+ || var->mode != ir_var_shader_out
|| var->location == -1
|| var->location < FRAG_RESULT_DATA0)
continue;