if (!sh)
return;
+ /* Geometry shaders are not yet fully supported, so issue a warning message
+ * if we're compiling one.
+ */
+ if (sh->Type == GL_GEOMETRY_SHADER)
+ printf("WARNING: Geometry shader support is currently experimental.\n");
+
options = &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(sh->Type)];
/* set default pragma state for shader */
if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_geometry_shader4)
break;
- if (value < 1 ||
+ if (value < 0 ||
(unsigned) value > ctx->Const.MaxGeometryOutputVertices) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glProgramParameteri(GL_GEOMETRY_VERTICES_OUT_ARB=%d)",
dst_gp->VerticesOut = src->Geom.VerticesOut;
dst_gp->InputType = src->Geom.InputType;
dst_gp->OutputType = src->Geom.OutputType;
+ dst_gp->UsesClipDistance = src->Geom.UsesClipDistance;
+ dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive;
}
break;
default: