* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glheader.h"
-#include "mtypes.h"
-extern GLint
-_mesa_sizeof_glsl_type(GLenum type);
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+struct _glapi_table;
+struct gl_context;
+struct gl_shader_program;
+
+extern GLbitfield
+_mesa_get_shader_flags(void);
extern void
_mesa_copy_string(GLchar *dst, GLsizei maxLength,
GLsizei *length, const GLchar *src);
extern void
-_mesa_use_program(struct gl_context *ctx, GLuint program);
-
+_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg);
extern void
-_mesa_init_shader_dispatch(struct _glapi_table *exec);
+_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
+ const char *caller);
+extern unsigned
+_mesa_count_active_attribs(struct gl_shader_program *shProg);
+extern size_t
+_mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
extern void GLAPIENTRY
_mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
extern void GLAPIENTRY
-_mesa_CompileShaderARB(GLhandleARB);
+_mesa_CompileShader(GLhandleARB);
extern GLhandleARB GLAPIENTRY
_mesa_CreateProgramObjectARB(void);
extern void GLAPIENTRY
_mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+extern GLint GLAPIENTRY
+_mesa_GetFragDataLocation(GLuint program, const GLchar *name);
+
+extern GLint GLAPIENTRY
+_mesa_GetFragDataIndex(GLuint program, const GLchar *name);
+
extern GLhandleARB GLAPIENTRY
_mesa_GetHandleARB(GLenum pname);
_mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
extern void GLAPIENTRY
-_mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+_mesa_GetShaderSource(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
extern GLboolean GLAPIENTRY
_mesa_IsProgram(GLuint name);
_mesa_IsShader(GLuint name);
extern void GLAPIENTRY
-_mesa_LinkProgramARB(GLhandleARB programObj);
+_mesa_LinkProgram(GLhandleARB programObj);
+
+extern void GLAPIENTRY
+_mesa_ShaderSource(GLhandleARB, GLsizei, const GLcharARB* const *, const GLint *);
extern void GLAPIENTRY
-_mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
+_mesa_UseProgram(GLhandleARB);
extern void GLAPIENTRY
-_mesa_UseProgramObjectARB(GLhandleARB);
+_mesa_ValidateProgram(GLhandleARB);
+
extern void GLAPIENTRY
-_mesa_ValidateProgramARB(GLhandleARB);
+_mesa_BindAttribLocation(GLhandleARB, GLuint, const GLcharARB *);
+extern void GLAPIENTRY
+_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
+ const GLchar *name);
extern void GLAPIENTRY
-_mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
+_mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
+ GLuint index, const GLchar *name);
extern void GLAPIENTRY
-_mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
+_mesa_GetActiveAttrib(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
GLenum *, GLcharARB *);
extern GLint GLAPIENTRY
-_mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *);
+_mesa_GetAttribLocation(GLhandleARB, const GLcharARB *);
const void* binary, GLint length);
extern void GLAPIENTRY
-_mesa_ProgramParameteriARB(GLuint program, GLenum pname,
- GLint value);
+_mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
+ GLenum *binaryFormat, GLvoid *binary);
+
+extern void GLAPIENTRY
+_mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
+ const GLvoid *binary, GLsizei length);
+
+extern void GLAPIENTRY
+_mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value);
+
+void
+_mesa_use_shader_program(struct gl_context *ctx, GLenum type,
+ struct gl_shader_program *shProg,
+ struct gl_pipeline_object *shTarget);
extern void GLAPIENTRY
_mesa_UseShaderProgramEXT(GLenum type, GLuint program);
extern GLuint GLAPIENTRY
_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
+extern void
+_mesa_copy_linked_program_data(gl_shader_stage type,
+ const struct gl_shader_program *src,
+ struct gl_program *dst);
+
+extern bool
+_mesa_validate_shader_target(const struct gl_context *ctx, GLenum type);
+
+
+/* GL_ARB_separate_shader_objects */
+extern GLuint GLAPIENTRY
+_mesa_CreateShaderProgramv(GLenum type, GLsizei count,
+ const GLchar* const *strings);
+
+#ifdef __cplusplus
+}
+#endif
+
#endif /* SHADERAPI_H */