mesa: Don't call GenerateMipmap if Width or Height == 0.
[mesa.git] / src / mesa / main / shaderimage.c
index a71686d0ec466280c740e42317f2d4a1dabbad3b..90643c4ed6d8a6d96dd585d57a7174508e8ad7c8 100644 (file)
@@ -331,6 +331,51 @@ get_image_format_class(mesa_format format)
    }
 }
 
+static GLenum
+_image_format_class_to_glenum(enum image_format_class class)
+{
+   switch (class) {
+   case IMAGE_FORMAT_CLASS_NONE:
+      return GL_NONE;
+   case IMAGE_FORMAT_CLASS_1X8:
+      return GL_IMAGE_CLASS_1_X_8;
+   case IMAGE_FORMAT_CLASS_1X16:
+      return GL_IMAGE_CLASS_1_X_16;
+   case IMAGE_FORMAT_CLASS_1X32:
+      return GL_IMAGE_CLASS_1_X_32;
+   case IMAGE_FORMAT_CLASS_2X8:
+      return GL_IMAGE_CLASS_2_X_8;
+   case IMAGE_FORMAT_CLASS_2X16:
+      return GL_IMAGE_CLASS_2_X_16;
+   case IMAGE_FORMAT_CLASS_2X32:
+      return GL_IMAGE_CLASS_2_X_32;
+   case IMAGE_FORMAT_CLASS_10_11_11:
+      return GL_IMAGE_CLASS_11_11_10;
+   case IMAGE_FORMAT_CLASS_4X8:
+      return GL_IMAGE_CLASS_4_X_8;
+   case IMAGE_FORMAT_CLASS_4X16:
+      return GL_IMAGE_CLASS_4_X_16;
+   case IMAGE_FORMAT_CLASS_4X32:
+      return GL_IMAGE_CLASS_4_X_32;
+   case IMAGE_FORMAT_CLASS_2_10_10_10:
+      return GL_IMAGE_CLASS_10_10_10_2;
+   default:
+      assert(!"Invalid image_format_class");
+      return GL_NONE;
+   }
+}
+
+GLenum
+_mesa_get_image_format_class(GLenum format)
+{
+   mesa_format tex_format = _mesa_get_shader_image_format(format);
+   if (tex_format == MESA_FORMAT_NONE)
+      return GL_NONE;
+
+   enum image_format_class class = get_image_format_class(tex_format);
+   return _image_format_class_to_glenum(class);
+}
+
 bool
 _mesa_is_shader_image_format_supported(const struct gl_context *ctx,
                                        GLenum format)
@@ -538,8 +583,13 @@ _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level,
        *
        * "An INVALID_OPERATION error is generated if texture is not the name
        *  of an immutable texture object."
+       *
+       * However note that issue 7 of the GL_OES_texture_buffer spec
+       * recognizes that there is no way to create immutable buffer textures,
+       * so those are excluded from this requirement.
        */
-      if (_mesa_is_gles(ctx) && !t->Immutable) {
+      if (_mesa_is_gles(ctx) && !t->Immutable &&
+          t->Target != GL_TEXTURE_BUFFER) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
                      "glBindImageTexture(!immutable)");
          return;