* results.
*/
#ifdef MESA_BIG_ENDIAN
-# define MESA_FORMAT_RGBA_8 MESA_FORMAT_RGBA8888
-# define MESA_FORMAT_RG_16 MESA_FORMAT_RG1616
-# define MESA_FORMAT_RG_8 MESA_FORMAT_RG88
-# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_SIGNED_RGBA8888
-# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_SIGNED_RG1616
-# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88
+# define MESA_FORMAT_RGBA_8 MESA_FORMAT_A8B8G8R8_UNORM
+# define MESA_FORMAT_RG_16 MESA_FORMAT_G16R16_UNORM
+# define MESA_FORMAT_RG_8 MESA_FORMAT_G8R8_UNORM
+# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_A8B8G8R8_SNORM
+# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_G16R16_SNORM
+# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_G8R8_SNORM
#else
-# define MESA_FORMAT_RGBA_8 MESA_FORMAT_RGBA8888_REV
-# define MESA_FORMAT_RG_16 MESA_FORMAT_GR1616
-# define MESA_FORMAT_RG_8 MESA_FORMAT_GR88
-# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_SIGNED_RGBA8888_REV
-# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_SIGNED_GR1616
-# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88_REV
+# define MESA_FORMAT_RGBA_8 MESA_FORMAT_R8G8B8A8_UNORM
+# define MESA_FORMAT_RG_16 MESA_FORMAT_R16G16_UNORM
+# define MESA_FORMAT_RG_8 MESA_FORMAT_R8G8_UNORM
+# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_R8G8B8A8_SNORM
+# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_R16G16_SNORM
+# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_R8G8_SNORM
#endif
-static gl_format
+static mesa_format
get_image_format(GLenum format)
{
switch (format) {
return MESA_FORMAT_RG_FLOAT16;
case GL_R11F_G11F_B10F:
- return MESA_FORMAT_R11_G11_B10_FLOAT;
+ return MESA_FORMAT_R11G11B10_FLOAT;
case GL_R32F:
return MESA_FORMAT_R_FLOAT32;
return MESA_FORMAT_RGBA_UINT16;
case GL_RGB10_A2UI:
- return MESA_FORMAT_ABGR2101010_UINT;
+ return MESA_FORMAT_R10G10B10A2_UINT;
case GL_RGBA8UI:
return MESA_FORMAT_RGBA_UINT8;
return MESA_FORMAT_R_UINT8;
case GL_RGBA32I:
- return MESA_FORMAT_RGBA_INT32;
+ return MESA_FORMAT_RGBA_SINT32;
case GL_RGBA16I:
- return MESA_FORMAT_RGBA_INT16;
+ return MESA_FORMAT_RGBA_SINT16;
case GL_RGBA8I:
- return MESA_FORMAT_RGBA_INT8;
+ return MESA_FORMAT_RGBA_SINT8;
case GL_RG32I:
- return MESA_FORMAT_RG_INT32;
+ return MESA_FORMAT_RG_SINT32;
case GL_RG16I:
- return MESA_FORMAT_RG_INT16;
+ return MESA_FORMAT_RG_SINT16;
case GL_RG8I:
- return MESA_FORMAT_RG_INT8;
+ return MESA_FORMAT_RG_SINT8;
case GL_R32I:
- return MESA_FORMAT_R_INT32;
+ return MESA_FORMAT_R_SINT32;
case GL_R16I:
- return MESA_FORMAT_R_INT16;
+ return MESA_FORMAT_R_SINT16;
case GL_R8I:
- return MESA_FORMAT_R_INT8;
+ return MESA_FORMAT_R_SINT8;
case GL_RGBA16:
- return MESA_FORMAT_RGBA_16;
+ return MESA_FORMAT_RGBA_UNORM16;
case GL_RGB10_A2:
- return MESA_FORMAT_ABGR2101010;
+ return MESA_FORMAT_R10G10B10A2_UNORM;
case GL_RGBA8:
return MESA_FORMAT_RGBA_8;
return MESA_FORMAT_RG_8;
case GL_R16:
- return MESA_FORMAT_R16;
+ return MESA_FORMAT_R_UNORM16;
case GL_R8:
- return MESA_FORMAT_R8;
+ return MESA_FORMAT_R_UNORM8;
case GL_RGBA16_SNORM:
- return MESA_FORMAT_SIGNED_RGBA_16;
+ return MESA_FORMAT_RGBA_SNORM16;
case GL_RGBA8_SNORM:
return MESA_FORMAT_SIGNED_RGBA_8;
return MESA_FORMAT_SIGNED_RG_8;
case GL_R16_SNORM:
- return MESA_FORMAT_SIGNED_R16;
+ return MESA_FORMAT_R_SNORM16;
case GL_R8_SNORM:
- return MESA_FORMAT_SIGNED_R8;
+ return MESA_FORMAT_R_SNORM8;
default:
return MESA_FORMAT_NONE;
};
static enum image_format_class
-get_image_format_class(gl_format format)
+get_image_format_class(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGBA_FLOAT32:
case MESA_FORMAT_RG_FLOAT16:
return IMAGE_FORMAT_CLASS_2X16;
- case MESA_FORMAT_R11_G11_B10_FLOAT:
+ case MESA_FORMAT_R11G11B10_FLOAT:
return IMAGE_FORMAT_CLASS_10_11_11;
case MESA_FORMAT_R_FLOAT32:
case MESA_FORMAT_RGBA_UINT16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
return IMAGE_FORMAT_CLASS_2_10_10_10;
case MESA_FORMAT_RGBA_UINT8:
case MESA_FORMAT_R_UINT8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
return IMAGE_FORMAT_CLASS_4X32;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
return IMAGE_FORMAT_CLASS_4X8;
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
return IMAGE_FORMAT_CLASS_2X32;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
return IMAGE_FORMAT_CLASS_2X16;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
return IMAGE_FORMAT_CLASS_1X32;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_RGBA_16:
+ case MESA_FORMAT_RGBA_UNORM16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
return IMAGE_FORMAT_CLASS_2_10_10_10;
case MESA_FORMAT_RGBA_8:
case MESA_FORMAT_RG_8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_R16:
+ case MESA_FORMAT_R_UNORM16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_SNORM16:
return IMAGE_FORMAT_CLASS_4X16;
case MESA_FORMAT_SIGNED_RGBA_8:
case MESA_FORMAT_SIGNED_RG_8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_SIGNED_R16:
+ case MESA_FORMAT_R_SNORM16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_SIGNED_R8:
+ case MESA_FORMAT_R_SNORM8:
return IMAGE_FORMAT_CLASS_1X8;
default:
return GL_TRUE;
}
+void
+_mesa_validate_image_units(struct gl_context *ctx)
+{
+ int i;
+
+ for (i = 0; i < ctx->Const.MaxImageUnits; ++i) {
+ struct gl_image_unit *u = &ctx->ImageUnits[i];
+ u->_Valid = validate_image_unit(ctx, u);
+ }
+}
+
static GLboolean
validate_bind_image_texture(struct gl_context *ctx, GLuint unit,
GLuint texture, GLint level, GLboolean layered,