mesa/glsl: set and get cs layouts to and from shader_info
[mesa.git] / src / mesa / main / shaderobj.c
index 4e514a3d09fef3aa0dd6d69e569e8b3e48c0cb53..b41137fbce3b3820bb51fb3a77bd28ca21ec6d07 100644 (file)
@@ -282,8 +282,6 @@ init_shader_program(struct gl_shader_program *prog)
    prog->Geom.UsesEndPrimitive = false;
    prog->Geom.UsesStreams = false;
 
-   prog->Comp.LocalSizeVariable = false;
-
    prog->TransformFeedback.BufferMode = GL_INTERLEAVED_ATTRIBS;
 
    exec_list_make_empty(&prog->EmptyUniformLocations);