mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_level_param...
[mesa.git] / src / mesa / main / shaderobj.c
index 131d6824df03c8e9f2d053edf5ce9b1665f10eae..0075a6d64293bd1dfe377220153e565bac25e1e5 100644 (file)
@@ -92,9 +92,9 @@ static void
 _mesa_init_shader(struct gl_shader *shader)
 {
    shader->RefCount = 1;
-   shader->Geom.VerticesOut = -1;
-   shader->Geom.InputType = GL_TRIANGLES;
-   shader->Geom.OutputType = GL_TRIANGLE_STRIP;
+   shader->info.Geom.VerticesOut = -1;
+   shader->info.Geom.InputType = GL_TRIANGLES;
+   shader->info.Geom.OutputType = GL_TRIANGLE_STRIP;
 }
 
 /**