mesa/glsl: delete previously linked shaders earlier when linking
[mesa.git] / src / mesa / main / shaderobj.h
index 814a7f11552e8f18b67a315c7a826763eb46accd..12497328f986328b28c84b9f0f85361f85003760 100644 (file)
@@ -99,7 +99,8 @@ extern struct gl_shader_program *
 _mesa_new_shader_program(GLuint name);
 
 extern void
-_mesa_clear_shader_program_data(struct gl_shader_program *shProg);
+_mesa_clear_shader_program_data(struct gl_context *ctx,
+                                struct gl_shader_program *shProg);
 
 extern void
 _mesa_free_shader_program_data(struct gl_context *ctx,