mesa: add _mesa_get_version, a ctx-independent variant of _mesa_compute_version
[mesa.git] / src / mesa / main / shared.c
index c11c7f9e9eb0225bb400bf7fae5f90c942214dbe..0189dd2960ace1556defc1f99c3f739e0cbd9aee 100644 (file)
@@ -30,7 +30,6 @@
 #include "imports.h"
 #include "mtypes.h"
 #include "hash.h"
-#include "hash_table.h"
 #include "atifragshader.h"
 #include "bufferobj.h"
 #include "shared.h"
@@ -42,6 +41,7 @@
 #include "shaderobj.h"
 #include "syncobj.h"
 
+#include "util/hash_table.h"
 
 /**
  * Allocate and initialize a shared context state structure.
@@ -62,7 +62,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
    if (!shared)
       return NULL;
 
-   _glthread_INIT_MUTEX(shared->Mutex);
+   mtx_init(&shared->Mutex, mtx_plain);
 
    shared->DisplayList = _mesa_NewHashTable();
    shared->TexObjects = _mesa_NewHashTable();
@@ -113,7 +113,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
    assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1);
 
    /* Mutex and timestamp for texobj state validation */
-   _glthread_INIT_MUTEX(shared->TexMutex);
+   mtx_init(&shared->TexMutex, mtx_plain);
    shared->TextureStateStamp = 0;
 
    shared->FrameBuffers = _mesa_NewHashTable();
@@ -186,10 +186,8 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
 {
    struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
    struct gl_context *ctx = (struct gl_context *) userData;
-   if (_mesa_bufferobj_mapped(bufObj)) {
-      ctx->Driver.UnmapBuffer(ctx, bufObj);
-      bufObj->Pointer = NULL;
-   }
+
+   _mesa_buffer_unmap_all_mappings(ctx, bufObj);
    _mesa_reference_buffer_object(ctx, &bufObj, NULL);
 }
 
@@ -314,6 +312,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
    _mesa_DeleteHashTable(shared->Programs);
 
    _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL);
+   _mesa_reference_geomprog(ctx, &shared->DefaultGeometryProgram, NULL);
    _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL);
 
    _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx);
@@ -356,8 +355,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
    _mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx);
    _mesa_DeleteHashTable(shared->TexObjects);
 
-   _glthread_DESTROY_MUTEX(shared->Mutex);
-   _glthread_DESTROY_MUTEX(shared->TexMutex);
+   mtx_destroy(&shared->Mutex);
+   mtx_destroy(&shared->TexMutex);
 
    free(shared);
 }
@@ -380,11 +379,11 @@ _mesa_reference_shared_state(struct gl_context *ctx,
       struct gl_shared_state *old = *ptr;
       GLboolean delete;
 
-      _glthread_LOCK_MUTEX(old->Mutex);
+      mtx_lock(&old->Mutex);
       assert(old->RefCount >= 1);
       old->RefCount--;
       delete = (old->RefCount == 0);
-      _glthread_UNLOCK_MUTEX(old->Mutex);
+      mtx_unlock(&old->Mutex);
 
       if (delete) {
          free_shared_state(ctx, old);
@@ -395,9 +394,9 @@ _mesa_reference_shared_state(struct gl_context *ctx,
 
    if (state) {
       /* reference new state */
-      _glthread_LOCK_MUTEX(state->Mutex);
+      mtx_lock(&state->Mutex);
       state->RefCount++;
       *ptr = state;
-      _glthread_UNLOCK_MUTEX(state->Mutex);
+      mtx_unlock(&state->Mutex);
    }
 }