mesa: only verify that enabled arrays have backing buffers
[mesa.git] / src / mesa / main / shared.c
index 1acaf59f432aef0d745b338b842ecd5e379f097a..04e54439a841b08e04eb8bc3bfe0de1ccc4096cc 100644 (file)
@@ -65,15 +65,14 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
    mtx_init(&shared->Mutex, mtx_plain);
 
    shared->DisplayList = _mesa_NewHashTable();
+   shared->BitmapAtlas = _mesa_NewHashTable();
    shared->TexObjects = _mesa_NewHashTable();
    shared->Programs = _mesa_NewHashTable();
 
    shared->DefaultVertexProgram =
-      gl_vertex_program(ctx->Driver.NewProgram(ctx,
-                                               GL_VERTEX_PROGRAM_ARB, 0));
+      ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
    shared->DefaultFragmentProgram =
-      gl_fragment_program(ctx->Driver.NewProgram(ctx,
-                                                 GL_FRAGMENT_PROGRAM_ARB, 0));
+      ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
 
    shared->ATIShaders = _mesa_NewHashTable();
    shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0);
@@ -107,6 +106,11 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
       };
       STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
       shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
+      /* Need to explicitly set/overwrite the TargetIndex field here since
+       * the call to _mesa_tex_target_to_index() in NewTextureObject() may
+       * fail if the texture target is not supported.
+       */
+      shared->DefaultTex[i]->TargetIndex = i;
    }
 
    /* sanity check */
@@ -138,6 +142,18 @@ delete_displaylist_cb(GLuint id, void *data, void *userData)
 }
 
 
+/**
+ * Callback for deleting a bitmap atlas.  Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_bitmap_atlas_cb(GLuint id, void *data, void *userData)
+{
+   struct gl_bitmap_atlas *atlas = (struct gl_bitmap_atlas *) data;
+   struct gl_context *ctx = (struct gl_context *) userData;
+   _mesa_delete_bitmap_atlas(ctx, atlas);
+}
+
+
 /**
  * Callback for deleting a texture object.  Called by _mesa_HashDeleteAll().
  */
@@ -304,6 +320,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
     */
    _mesa_HashDeleteAll(shared->DisplayList, delete_displaylist_cb, ctx);
    _mesa_DeleteHashTable(shared->DisplayList);
+   _mesa_HashDeleteAll(shared->BitmapAtlas, delete_bitmap_atlas_cb, ctx);
+   _mesa_DeleteHashTable(shared->BitmapAtlas);
 
    _mesa_HashWalk(shared->ShaderObjects, free_shader_program_data_cb, ctx);
    _mesa_HashDeleteAll(shared->ShaderObjects, delete_shader_cb, ctx);
@@ -312,8 +330,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
    _mesa_HashDeleteAll(shared->Programs, delete_program_cb, ctx);
    _mesa_DeleteHashTable(shared->Programs);
 
-   _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL);
-   _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL);
+   _mesa_reference_program(ctx, &shared->DefaultVertexProgram, NULL);
+   _mesa_reference_program(ctx, &shared->DefaultFragmentProgram, NULL);
 
    _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx);
    _mesa_DeleteHashTable(shared->ATIShaders);
@@ -333,7 +351,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
       struct set_entry *entry;
 
       set_foreach(shared->SyncObjects, entry) {
-         _mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key);
+         _mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key, 1);
       }
    }
    _mesa_set_destroy(shared->SyncObjects, NULL);