mesa: only verify that enabled arrays have backing buffers
[mesa.git] / src / mesa / main / shared.c
index 2389c13159ede30c24d37ca4b5ea177e4c21e224..04e54439a841b08e04eb8bc3bfe0de1ccc4096cc 100644 (file)
@@ -65,15 +65,14 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
    mtx_init(&shared->Mutex, mtx_plain);
 
    shared->DisplayList = _mesa_NewHashTable();
+   shared->BitmapAtlas = _mesa_NewHashTable();
    shared->TexObjects = _mesa_NewHashTable();
    shared->Programs = _mesa_NewHashTable();
 
    shared->DefaultVertexProgram =
-      gl_vertex_program(ctx->Driver.NewProgram(ctx,
-                                               GL_VERTEX_PROGRAM_ARB, 0));
+      ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
    shared->DefaultFragmentProgram =
-      gl_fragment_program(ctx->Driver.NewProgram(ctx,
-                                                 GL_FRAGMENT_PROGRAM_ARB, 0));
+      ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
 
    shared->ATIShaders = _mesa_NewHashTable();
    shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0);
@@ -105,8 +104,13 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
          GL_TEXTURE_2D,
          GL_TEXTURE_1D
       };
-      STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
+      STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
       shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
+      /* Need to explicitly set/overwrite the TargetIndex field here since
+       * the call to _mesa_tex_target_to_index() in NewTextureObject() may
+       * fail if the texture target is not supported.
+       */
+      shared->DefaultTex[i]->TargetIndex = i;
    }
 
    /* sanity check */
@@ -119,7 +123,8 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
    shared->FrameBuffers = _mesa_NewHashTable();
    shared->RenderBuffers = _mesa_NewHashTable();
 
-   shared->SyncObjects = _mesa_set_create(NULL, _mesa_key_pointer_equal);
+   shared->SyncObjects = _mesa_set_create(NULL, _mesa_hash_pointer,
+                                          _mesa_key_pointer_equal);
 
    return shared;
 }
@@ -137,6 +142,18 @@ delete_displaylist_cb(GLuint id, void *data, void *userData)
 }
 
 
+/**
+ * Callback for deleting a bitmap atlas.  Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_bitmap_atlas_cb(GLuint id, void *data, void *userData)
+{
+   struct gl_bitmap_atlas *atlas = (struct gl_bitmap_atlas *) data;
+   struct gl_context *ctx = (struct gl_context *) userData;
+   _mesa_delete_bitmap_atlas(ctx, atlas);
+}
+
+
 /**
  * Callback for deleting a texture object.  Called by _mesa_HashDeleteAll().
  */
@@ -158,7 +175,7 @@ delete_program_cb(GLuint id, void *data, void *userData)
    struct gl_program *prog = (struct gl_program *) data;
    struct gl_context *ctx = (struct gl_context *) userData;
    if(prog != &_mesa_DummyProgram) {
-      ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */
+      assert(prog->RefCount == 1); /* should only be referenced by hash table */
       prog->RefCount = 0;  /* now going away */
       ctx->Driver.DeleteProgram(ctx, prog);
    }
@@ -218,12 +235,12 @@ delete_shader_cb(GLuint id, void *data, void *userData)
    struct gl_context *ctx = (struct gl_context *) userData;
    struct gl_shader *sh = (struct gl_shader *) data;
    if (_mesa_validate_shader_target(ctx, sh->Type)) {
-      ctx->Driver.DeleteShader(ctx, sh);
+      _mesa_delete_shader(ctx, sh);
    }
    else {
       struct gl_shader_program *shProg = (struct gl_shader_program *) data;
-      ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA);
-      ctx->Driver.DeleteShaderProgram(ctx, shProg);
+      assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
+      _mesa_delete_shader_program(ctx, shProg);
    }
 }
 
@@ -303,6 +320,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
     */
    _mesa_HashDeleteAll(shared->DisplayList, delete_displaylist_cb, ctx);
    _mesa_DeleteHashTable(shared->DisplayList);
+   _mesa_HashDeleteAll(shared->BitmapAtlas, delete_bitmap_atlas_cb, ctx);
+   _mesa_DeleteHashTable(shared->BitmapAtlas);
 
    _mesa_HashWalk(shared->ShaderObjects, free_shader_program_data_cb, ctx);
    _mesa_HashDeleteAll(shared->ShaderObjects, delete_shader_cb, ctx);
@@ -311,9 +330,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
    _mesa_HashDeleteAll(shared->Programs, delete_program_cb, ctx);
    _mesa_DeleteHashTable(shared->Programs);
 
-   _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL);
-   _mesa_reference_geomprog(ctx, &shared->DefaultGeometryProgram, NULL);
-   _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL);
+   _mesa_reference_program(ctx, &shared->DefaultVertexProgram, NULL);
+   _mesa_reference_program(ctx, &shared->DefaultFragmentProgram, NULL);
 
    _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx);
    _mesa_DeleteHashTable(shared->ATIShaders);
@@ -333,7 +351,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
       struct set_entry *entry;
 
       set_foreach(shared->SyncObjects, entry) {
-         _mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key);
+         _mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key, 1);
       }
    }
    _mesa_set_destroy(shared->SyncObjects, NULL);
@@ -345,7 +363,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
     * Free texture objects (after FBOs since some textures might have
     * been bound to FBOs).
     */
-   ASSERT(ctx->Driver.DeleteTexture);
+   assert(ctx->Driver.DeleteTexture);
    /* the default textures */
    for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
       ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);