mesa: Support EXT_framebuffer_blit targets in ES 3.0 as well.
[mesa.git] / src / mesa / main / state.c
index 76946bd93ebba089a59f4974ff652b7120dfed52..fb8b71cfe22932ae577935462b0161db6414e2cd 100644 (file)
@@ -627,7 +627,8 @@ _mesa_set_varying_vp_inputs( struct gl_context *ctx,
        *
        * It's okay to check the VP pointer here, because this is called after
        * _mesa_update_state in the vbo module. */
-      if (ctx->VertexProgram._TnlProgram) {
+      if (ctx->VertexProgram._TnlProgram ||
+          ctx->FragmentProgram._TexEnvProgram) {
          ctx->NewState |= _NEW_VARYING_VP_INPUTS;
       }
       /*printf("%s %x\n", __FUNCTION__, varying_inputs);*/