extern void
-_mesa_set_varying_vp_inputs(struct gl_context *ctx, GLbitfield varying_inputs);
+_mesa_set_varying_vp_inputs(struct gl_context *ctx, GLbitfield64 varying_inputs);
extern void
/**
* Is the secondary color needed?
*/
-static INLINE GLboolean
+static inline GLboolean
_mesa_need_secondary_color(const struct gl_context *ctx)
{
if (ctx->Light.Enabled &&
return GL_FALSE;
}
-
-/**
- * Is RGBA LogicOp enabled?
- */
-static INLINE GLboolean
-_mesa_rgba_logicop_enabled(const struct gl_context *ctx)
-{
- return ctx->Color.ColorLogicOpEnabled;
-}
-
-
-
#endif