-/* $Id: stencil.h,v 1.5 2000/04/11 20:42:22 brianp Exp $ */
+/* $Id: stencil.h,v 1.6 2000/04/11 21:26:57 brianp Exp $ */
/*
* Mesa 3-D graphics library
extern GLboolean
-gl_stencil_and_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
- const GLdepth z[], GLubyte mask[] );
+_mesa_stencil_and_ztest_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLdepth z[], GLubyte mask[] );
-#ifdef VMS /* VMS allows externals of 31 characters maximum */
-#define gl_stencil_and_depth_test_pixels gl_stencil_and_depth_test_pixel
-#endif
extern GLboolean
-gl_stencil_and_depth_test_pixels( GLcontext *ctx, GLuint n,
- const GLint x[], const GLint y[],
- const GLdepth z[], GLubyte mask[] );
-
+_mesa_stencil_and_ztest_pixels( GLcontext *ctx, GLuint n,
+ const GLint x[], const GLint y[],
+ const GLdepth z[], GLubyte mask[] );
extern void
const GLstencil stencil[] );
-extern void gl_alloc_stencil_buffer( GLcontext *ctx );
+extern void
+_mesa_alloc_stencil_buffer( GLcontext *ctx );
-extern void gl_clear_stencil_buffer( GLcontext *ctx );
+extern void
+_mesa_clear_stencil_buffer( GLcontext *ctx );
#endif