-/* $Id: stencil.h,v 1.3 1999/12/10 16:15:04 brianp Exp $ */
+/* $Id: stencil.h,v 1.6 2000/04/11 21:26:57 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
extern GLboolean
-gl_stencil_and_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
- const GLdepth z[], GLubyte mask[] );
-
+_mesa_stencil_and_ztest_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLdepth z[], GLubyte mask[] );
extern GLboolean
-gl_stencil_and_depth_test_pixels( GLcontext *ctx, GLuint n,
- const GLint x[], const GLint y[],
- const GLdepth z[], GLubyte mask[] );
-
+_mesa_stencil_and_ztest_pixels( GLcontext *ctx, GLuint n,
+ const GLint x[], const GLint y[],
+ const GLdepth z[], GLubyte mask[] );
extern void
-gl_read_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
- GLstencil stencil[] );
+_mesa_read_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
+ GLstencil stencil[] );
extern void
-gl_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
- const GLstencil stencil[] );
+_mesa_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
+ const GLstencil stencil[] );
-extern void gl_alloc_stencil_buffer( GLcontext *ctx );
+extern void
+_mesa_alloc_stencil_buffer( GLcontext *ctx );
-extern void gl_clear_stencil_buffer( GLcontext *ctx );
+extern void
+_mesa_clear_stencil_buffer( GLcontext *ctx );
#endif