}
if (flags != 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glWaitSync(flags=0x%x)", flags);
+ _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync(flags=0x%x)", flags);
return;
}
- /* From the GL_ARB_sync spec:
- *
- * If the value of <timeout> is zero, then WaitSync does nothing.
- */
- if (timeout == 0) {
+ if (timeout != GL_TIMEOUT_IGNORED) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync(timeout=0x%lx)", timeout);
return;
}