// { "glTextureStorage3DMultisampleEXT", 43, -1 }, // XXX: Add to xml
/* GL 4.5 */
+ /* aliased versions checked above */
+ //{ "glGetGraphicsResetStatus", 45, -1 },
+ //{ "glReadnPixels", 45, -1 },
+ //{ "glGetnUniformfv", 45, -1 },
+ //{ "glGetnUniformiv", 45, -1 },
+ //{ "glGetnUniformuiv", 45, -1 },
{ "glMemoryBarrierByRegion", 45, -1 },
/* GL_ARB_internalformat_query */
{ "glGetInternalformativ", 30, -1 },
+ /* GL_ARB_internalformat_query */
+ { "glGetInternalformati64v", 30, -1 },
+
/* GL_ARB_multi_bind */
{ "glBindBuffersBase", 44, -1 },
{ "glBindBuffersRange", 44, -1 },
/* GL_GREMEDY_string_marker */
{ "glStringMarkerGREMEDY", 15, -1 },
+ /* GL_EXT_window_rectangles */
+ { "glWindowRectanglesEXT", 30, -1 },
+
+ /* GL_KHR_blend_equation_advanced */
+ { "glBlendBarrierKHR", 20, -1 },
+
{ NULL, 0, -1 }
};
{ "glMultiDrawArraysIndirectCountARB", 31, -1 },
{ "glMultiDrawElementsIndirectCountARB", 31, -1 },
+ /* GL_ARB_ES3_2_compatibility */
+ { "glPrimitiveBoundingBoxARB", 45, -1 },
+
{ NULL, 0, -1 }
};
{ "glObjectLabelKHR", 11, -1 },
{ "glObjectPtrLabelKHR", 11, -1 },
+ /* GL_EXT_polygon_offset_clamp */
+ { "glPolygonOffsetClampEXT", 11, -1 },
+
{ NULL, 0, -1 }
};
{ "glObjectLabelKHR", 20, -1 },
{ "glObjectPtrLabelKHR", 20, -1 },
+ /* GL_EXT_polygon_offset_clamp */
+ { "glPolygonOffsetClampEXT", 11, -1 },
+
+ /* GL_KHR_robustness */
+ { "glGetGraphicsResetStatusKHR", 20, -1 },
+ { "glReadnPixelsKHR", 20, -1 },
+ { "glGetnUniformfvKHR", 20, -1 },
+ { "glGetnUniformivKHR", 20, -1 },
+ { "glGetnUniformuivKHR", 20, -1 },
+
+ /* GL_KHR_blend_equation_advanced */
+ { "glBlendBarrierKHR", 20, -1 },
+
{ NULL, 0, -1 }
};
{ "glGetInteger64v", 30, -1 },
{ "glGetIntegeri_v", 30, -1 },
{ "glGetInternalformativ", 30, -1 },
+ { "glGetInternalformati64v", 30, -1 },
// glGetProgramBinary aliases glGetProgramBinaryOES in GLES 2
{ "glGetQueryiv", 30, -1 },
{ "glGetQueryObjectuiv", 30, -1 },
{ "glGetFragDataIndexEXT", 30, -1 },
{ "glBindFragDataLocationEXT", 30, -1 },
+ /* GL_OES_texture_border_clamp */
+ { "glTexParameterIivOES", 30, -1 },
+ { "glTexParameterIuivOES", 30, -1 },
+ { "glGetTexParameterIivOES", 30, -1 },
+ { "glGetTexParameterIuivOES", 30, -1 },
+ { "glSamplerParameterIivOES", 30, -1 },
+ { "glSamplerParameterIuivOES", 30, -1 },
+ { "glGetSamplerParameterIivOES", 30, -1 },
+ { "glGetSamplerParameterIuivOES", 30, -1 },
+
+ /* GL_OES_texture_buffer */
+ { "glTexBufferOES", 31, -1 },
+ { "glTexBufferRangeOES", 31, -1 },
+
+ /* GL_OES_sample_shading */
+ { "glMinSampleShadingOES", 30, -1 },
+
+ /* GL_OES_copy_image */
+ { "glCopyImageSubDataOES", 30, -1 },
+
+ /* GL_OES_draw_buffers_indexed */
+ { "glBlendFunciOES", 30, -1 },
+ { "glBlendFuncSeparateiOES", 30, -1 },
+ { "glBlendEquationiOES", 30, -1 },
+ { "glBlendEquationSeparateiOES", 30, -1 },
+ { "glColorMaskiOES", 30, -1 },
+ { "glEnableiOES", 30, -1 },
+ { "glDisableiOES", 30, -1 },
+ { "glIsEnablediOES", 30, -1 },
+
+ /* GL_EXT_base_instance */
+ { "glDrawArraysInstancedBaseInstanceEXT", 30, -1 },
+ { "glDrawElementsInstancedBaseInstanceEXT", 30, -1 },
+ { "glDrawElementsInstancedBaseVertexBaseInstanceEXT", 30, -1 },
+
+ /* GL_EXT_window_rectangles */
+ { "glWindowRectanglesEXT", 30, -1 },
+
{ NULL, 0, -1 }
};
/* GL_EXT_blend_func_extended */
{ "glGetProgramResourceLocationIndexEXT", 31, -1 },
+ /* GL_OES_geometry_shader */
+ { "glFramebufferTextureOES", 31, -1},
+
+ /* GL_EXT_geometry_shader */
+ // We check for the aliased OES version above
+ // { "glFramebufferTextureEXT", 31, -1},
+
+ /* GL_OES_tessellation_shader */
+ { "glPatchParameteriOES", 31, -1 },
+
+ /* GL_OES_primitive_bound_box */
+ { "glPrimitiveBoundingBoxOES", 31, -1 },
+
+ /* GL_OES_viewport_array */
+ { "glViewportArrayvOES", 31, -1 },
+ { "glViewportIndexedfOES", 31, -1 },
+ { "glViewportIndexedfvOES", 31, -1 },
+ { "glScissorArrayvOES", 31, -1 },
+ { "glScissorIndexedOES", 31, -1 },
+ { "glScissorIndexedvOES", 31, -1 },
+ { "glDepthRangeArrayfvOES", 31, -1 },
+ { "glDepthRangeIndexedfOES", 31, -1 },
+ { "glGetFloati_vOES", 31, -1 },
+
{ NULL, 0, -1 },
};