Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / main / texcompress.h
index 03e537ba13b79ef4702318161cb3e68fb4b29d45..b00924d02ebadf8fef47aec3bae3bb6fb528c77a 100644 (file)
@@ -1,6 +1,5 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.5.1
  *
  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
  *
@@ -37,31 +36,30 @@ _mesa_gl_compressed_format_base_format(GLenum format);
 extern GLuint
 _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats);
 
-extern gl_format
+extern mesa_format
 _mesa_glenum_to_compressed_format(GLenum format);
 
 extern GLenum
-_mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat);
+_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat);
 
 extern GLubyte *
 _mesa_compressed_image_address(GLint col, GLint row, GLint img,
-                               gl_format mesaFormat,
+                               mesa_format mesaFormat,
                                GLsizei width, const GLubyte *image);
 
 
 /** A function to fetch one texel from a compressed texture */
 typedef void (*compressed_fetch_func)(const GLubyte *map,
-                                      const GLuint imageOffsets[],
                                       GLint rowStride,
-                                      GLint i, GLint j, GLint k,
+                                      GLint i, GLint j,
                                       GLfloat *texel);
 
 extern compressed_fetch_func
-_mesa_get_compressed_fetch_func(gl_format format);
+_mesa_get_compressed_fetch_func(mesa_format format);
 
 
 extern void
-_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
+_mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
                        const GLubyte *src, GLint srcRowStride,
                        GLfloat *dest);