/* Use same modifier tables as for etc1 textures if opaque bit is set
* or if non punchthrough texture format
*/
- block->modifier_tables[0] = (block->opaque || !punchthrough_alpha) ?
+ block->modifier_tables[0] = (!punchthrough_alpha || block->opaque) ?
etc1_modifier_tables[table1_idx] :
etc2_modifier_tables_non_opaque[table1_idx];
- block->modifier_tables[1] = (block->opaque || !punchthrough_alpha) ?
+ block->modifier_tables[1] = (!punchthrough_alpha || block->opaque) ?
etc1_modifier_tables[table2_idx] :
etc2_modifier_tables_non_opaque[table2_idx];