* GL_COMPRESSED_RG11_EAC
* GL_COMPRESSED_SIGNED_R11_EAC
* GL_COMPRESSED_SIGNED_RG11_EAC
+ * MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
+ * MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
*/
#include <stdbool.h>
-#include "mfeatures.h"
#include "texcompress.h"
#include "texcompress_etc.h"
#include "texstore.h"
#include "macros.h"
-#include "swrast/s_context.h"
#include "format_unpack.h"
+#include "util/format_srgb.h"
+
struct etc2_block {
int distance;
uint64_t pixel_indices[2];
const int *modifier_tables[2];
bool flipped;
+ bool opaque;
bool is_ind_mode;
bool is_diff_mode;
bool is_t_mode;
{ -3, -5, -7, -9, 2, 4, 6, 8},
};
+static const int etc2_modifier_tables_non_opaque[8][4] = {
+ { 0, 8, 0, -8},
+ { 0, 17, 0, -17},
+ { 0, 29, 0, -29},
+ { 0, 42, 0, -42},
+ { 0, 60, 0, -60},
+ { 0, 80, 0, -80},
+ { 0, 106, 0, -106},
+ { 0, 183, 0, -183}
+};
+
/* define etc1_parse_block and etc. */
#define UINT8_TYPE GLubyte
#define TAG(x) x
_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
{
/* GL_ETC1_RGB8_OES is only valid in glCompressedTexImage2D */
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
-void
-_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- struct etc1_block block;
- GLubyte dst[3];
- const GLubyte *src;
-
- src = (const GLubyte *) texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
-
- etc1_parse_block(&block, src);
- etc1_fetch_texel(&block, i % 4, j % 4, dst);
-
- texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
- texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
- texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
- texel[ACOMP] = 1.0f;
-}
/**
* Decode texture data in format `MESA_FORMAT_ETC1_RGB8` to
break;
}
return ((x << 4) | (x & 0xf));
- }
+}
static uint8_t
etc2_base_color2_h_mode(const uint8_t *in, GLuint index)
break;
}
return ((x << 4) | (x & 0xf));
- }
+}
static uint8_t
etc2_base_color_o_planar(const uint8_t *in, GLuint index)
}
static void
-etc2_rgb8_parse_block(struct etc2_block *block, const uint8_t *src)
+etc2_rgb8_parse_block(struct etc2_block *block,
+ const uint8_t *src,
+ GLboolean punchthrough_alpha)
{
unsigned i;
- GLboolean diffbit = src[3] & 0x2;
+ GLboolean diffbit = false;
static const int lookup[8] = { 0, 1, 2, 3, -4, -3, -2, -1 };
const int R_plus_dR = (src[0] >> 3) + lookup[src[0] & 0x7];
block->is_h_mode = false;
block->is_planar_mode = false;
- if (!diffbit) {
+ if (punchthrough_alpha)
+ block->opaque = src[3] & 0x2;
+ else
+ diffbit = src[3] & 0x2;
+
+ if (!diffbit && !punchthrough_alpha) {
/* individual mode */
block->is_ind_mode = true;
}
}
else if (G_plus_dG < 0 || G_plus_dG > 31){
+ int base_color_1_value, base_color_2_value;
+
/* H mode */
block->is_h_mode = true;
- int base_color_1_value, base_color_2_value;
for(i = 0; i < 3; i++) {
block->base_colors[0][i] = etc2_base_color1_h_mode(src, i);
block->distance);
}
}
- else if (B_plus_dB < 0 || B_plus_dB > 31){
+ else if (B_plus_dB < 0 || B_plus_dB > 31) {
/* Planar mode */
block->is_planar_mode = true;
+ /* opaque bit must be set in planar mode */
+ block->opaque = true;
+
for (i = 0; i < 3; i++) {
block->base_colors[0][i] = etc2_base_color_o_planar(src, i);
block->base_colors[1][i] = etc2_base_color_h_planar(src, i);
block->base_colors[2][i] = etc2_base_color_v_planar(src, i);
}
}
- else if (diffbit) {
+ else if (diffbit || punchthrough_alpha) {
/* differential mode */
block->is_diff_mode = true;
*/
block->base_colors[0][i] = etc1_base_color_diff_hi(src[i]);
block->base_colors[1][i] = etc1_base_color_diff_lo(src[i]);
- }
+ }
}
if (block->is_ind_mode || block->is_diff_mode) {
- /* pick modifier tables. same for etc1 & etc2 textures */
- block->modifier_tables[0] = etc1_modifier_tables[(src[3] >> 5) & 0x7];
- block->modifier_tables[1] = etc1_modifier_tables[(src[3] >> 2) & 0x7];
+ int table1_idx = (src[3] >> 5) & 0x7;
+ int table2_idx = (src[3] >> 2) & 0x7;
+
+ /* Use same modifier tables as for etc1 textures if opaque bit is set
+ * or if non punchthrough texture format
+ */
+ block->modifier_tables[0] = (block->opaque || !punchthrough_alpha) ?
+ etc1_modifier_tables[table1_idx] :
+ etc2_modifier_tables_non_opaque[table1_idx];
+ block->modifier_tables[1] = (block->opaque || !punchthrough_alpha) ?
+ etc1_modifier_tables[table2_idx] :
+ etc2_modifier_tables_non_opaque[table2_idx];
+
block->flipped = (src[3] & 0x1);
}
static void
etc2_rgb8_fetch_texel(const struct etc2_block *block,
- int x, int y, uint8_t *dst)
+ int x, int y, uint8_t *dst,
+ GLboolean punchthrough_alpha)
{
const uint8_t *base_color;
int modifier, bit, idx, blk;
((block->pixel_indices[0] >> (bit)) & 0x1);
if (block->is_ind_mode || block->is_diff_mode) {
+ /* check for punchthrough_alpha format */
+ if (punchthrough_alpha) {
+ if (!block->opaque && idx == 2) {
+ dst[0] = dst[1] = dst[2] = dst[3] = 0;
+ return;
+ }
+ else
+ dst[3] = 255;
+ }
+
/* Use pixel index and subblock to get the modifier */
blk = (block->flipped) ? (y >= 2) : (x >= 2);
base_color = block->base_colors[blk];
dst[2] = etc2_clamp(base_color[2] + modifier);
}
else if (block->is_t_mode || block->is_h_mode) {
+ /* check for punchthrough_alpha format */
+ if (punchthrough_alpha) {
+ if (!block->opaque && idx == 2) {
+ dst[0] = dst[1] = dst[2] = dst[3] = 0;
+ return;
+ }
+ else
+ dst[3] = 255;
+ }
+
/* Use pixel index to pick one of the paint colors */
dst[0] = block->paint_colors[idx][0];
dst[1] = block->paint_colors[idx][1];
dst[0] = etc2_clamp(red);
dst[1] = etc2_clamp(green);
dst[2] = etc2_clamp(blue);
- }
+
+ /* check for punchthrough_alpha format */
+ if (punchthrough_alpha)
+ dst[3] = 255;
+ }
}
static void
etc2_rgba8_parse_block(struct etc2_block *block, const uint8_t *src)
{
/* RGB component is parsed the same way as for MESA_FORMAT_ETC2_RGB8 */
- etc2_rgb8_parse_block(block, src + 8);
-
+ etc2_rgb8_parse_block(block, src + 8,
+ false /* punchthrough_alpha */);
/* Parse Alpha component */
etc2_alpha8_parse_block(block, src);
}
etc2_rgba8_fetch_texel(const struct etc2_block *block,
int x, int y, uint8_t *dst)
{
- etc2_rgb8_fetch_texel(block, x, y, dst);
+ etc2_rgb8_fetch_texel(block, x, y, dst,
+ false /* punchthrough_alpha */);
etc2_alpha8_fetch_texel(block, x, y, dst);
}
for (y = 0; y < height; y += bh) {
const uint8_t *src = src_row;
+ /*
+ * Destination texture may not be a multiple of four texels in
+ * height. Compute a safe height to avoid writing outside the texture.
+ */
+ const unsigned h = MIN2(bh, height - y);
for (x = 0; x < width; x+= bw) {
- etc2_rgb8_parse_block(&block, src);
+ /*
+ * Destination texture may not be a multiple of four texels in
+ * width. Compute a safe width to avoid writing outside the texture.
+ */
+ const unsigned w = MIN2(bw, width - x);
+
+ etc2_rgb8_parse_block(&block, src,
+ false /* punchthrough_alpha */);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
- etc2_rgb8_fetch_texel(&block, i, j, dst);
+ for (i = 0; i < w; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ false /* punchthrough_alpha */);
dst[3] = 255;
dst += comps;
}
for (y = 0; y < height; y += bh) {
const uint8_t *src = src_row;
+ const unsigned h = MIN2(bh, height - y);
for (x = 0; x < width; x+= bw) {
- etc2_rgb8_parse_block(&block, src);
+ const unsigned w = MIN2(bw, width - x);
+ etc2_rgb8_parse_block(&block, src,
+ false /* punchthrough_alpha */);
- for (j = 0; j < bh; j++) {
+
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
- etc2_rgb8_fetch_texel(&block, i, j, dst);
- /* Convert to MESA_FORMAT_SARGB8 */
+ for (i = 0; i < w; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ false /* punchthrough_alpha */);
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
for (y = 0; y < height; y += bh) {
const uint8_t *src = src_row;
+ const unsigned h = MIN2(bh, height - y);
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_rgba8_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_rgba8_fetch_texel(&block, i, j, dst);
dst += comps;
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
uint8_t tmp;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_rgba8_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_rgba8_fetch_texel(&block, i, j, dst);
- /* Convert to MESA_FORMAT_SARGB8 */
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_r11_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
/* red component */
etc2_r11_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
/* green component */
etc2_r11_parse_block(&block, src + 8);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_r11_fetch_texel(&block, i, j, dst + comp_size);
dst += comps * comp_size;
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_r11_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_signed_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
/* red component */
etc2_r11_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_signed_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
/* green component */
etc2_r11_parse_block(&block, src + 8);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_signed_r11_fetch_texel(&block, i, j, dst + comp_size);
dst += comps * comp_size;
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
+}
+
+static void
+etc2_unpack_rgb8_punchthrough_alpha1(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+
+ for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough_alpha */);
+ for (j = 0; j < h; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < w; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ true /* punchthrough_alpha */);
+ dst += comps;
+ }
+ }
+
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+ uint8_t tmp;
+
+ for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough_alpha */);
+ for (j = 0; j < h; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < w; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ true /* punchthrough_alpha */);
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
+ tmp = dst[0];
+ dst[0] = dst[2];
+ dst[2] = tmp;
+ dst[3] = dst[3];
+
+ dst += comps;
+ }
+ }
+
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
}
/* ETC2 texture formats are valid in glCompressedTexImage2D and
GLboolean
_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
GLboolean
_mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
GLboolean
_mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
GLboolean
_mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
GLboolean
_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
GLboolean
_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
GLboolean
_mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
GLboolean
_mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
+{
+ assert(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
+{
+ assert(0);
return GL_FALSE;
}
+
+/**
+ * Decode texture data in any one of following formats:
+ * `MESA_FORMAT_ETC2_RGB8`
+ * `MESA_FORMAT_ETC2_SRGB8`
+ * `MESA_FORMAT_ETC2_RGBA8_EAC`
+ * `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
+ * `MESA_FORMAT_ETC2_R11_EAC`
+ * `MESA_FORMAT_ETC2_RG11_EAC`
+ * `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
+ * `MESA_FORMAT_ETC2_SIGNED_RG11_EAC`
+ * `MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1`
+ * `MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1`
+ *
+ * The size of the source data must be a multiple of the ETC2 block size
+ * even if the texture image's dimensions are not aligned to 4.
+ *
+ * \param src_width in pixels
+ * \param src_height in pixels
+ * \param dst_stride in bytes
+ */
+
void
-_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_unpack_etc2_format(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned src_width,
+ unsigned src_height,
+ mesa_format format)
+{
+ if (format == MESA_FORMAT_ETC2_RGB8)
+ etc2_unpack_rgb8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8)
+ etc2_unpack_srgb8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RGBA8_EAC)
+ etc2_unpack_rgba8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC)
+ etc2_unpack_srgb8_alpha8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_R11_EAC)
+ etc2_unpack_r11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RG11_EAC)
+ etc2_unpack_rg11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SIGNED_R11_EAC)
+ etc2_unpack_signed_r11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SIGNED_RG11_EAC)
+ etc2_unpack_signed_rg11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1)
+ etc2_unpack_rgb8_punchthrough_alpha1(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1)
+ etc2_unpack_srgb8_punchthrough_alpha1(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+}
+
+
+
+static void
+fetch_etc1_rgb8(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j,
+ GLfloat *texel)
+{
+ struct etc1_block block;
+ GLubyte dst[3];
+ const GLubyte *src;
+
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc1_parse_block(&block, src);
+ etc1_fetch_texel(&block, i % 4, j % 4, dst);
+
+ texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
+ texel[ACOMP] = 1.0f;
+}
+
+
+static void
+fetch_etc2_rgb8(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[3];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
- etc2_rgb8_parse_block(&block, src);
- etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst);
+ etc2_rgb8_parse_block(&block, src,
+ false /* punchthrough_alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ false /* punchthrough_alpha */);
texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_srgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_srgb8(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[3];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
- etc2_rgb8_parse_block(&block, src);
- etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst);
+ etc2_rgb8_parse_block(&block, src,
+ false /* punchthrough_alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ false /* punchthrough_alpha */);
- texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_rgba8_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_rgba8_eac(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[4];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
etc2_rgba8_parse_block(&block, src);
etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
-void
-_mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
- swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel)
+static void
+fetch_etc2_srgb8_alpha8_eac(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[4];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
etc2_rgba8_parse_block(&block, src);
etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
- texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
-void
-_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_r11_eac(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
struct etc2_block block;
GLushort dst;
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_r11_parse_block(&block, src);
etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct
- swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel)
+static void
+fetch_etc2_rg11_eac(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
struct etc2_block block;
GLushort dst[2];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
/* red component */
etc2_r11_parse_block(&block, src);
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_signed_r11_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_signed_r11_eac(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
struct etc2_block block;
GLushort dst;
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_r11_parse_block(&block, src);
etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_signed_rg11_eac(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
struct etc2_block block;
GLushort dst[2];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
/* red component */
etc2_r11_parse_block(&block, src);
texel[ACOMP] = 1.0f;
}
-/**
- * Decode texture data in any one of following formats:
- * `MESA_FORMAT_ETC2_RGB8`
- * `MESA_FORMAT_ETC2_SRGB8`
- * `MESA_FORMAT_ETC2_RGBA8_EAC`
- * `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
- * `MESA_FORMAT_ETC2_R11_EAC`
- * `MESA_FORMAT_ETC2_RG11_EAC`
- * `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
- * `MESA_FORMAT_ETC2_SIGNED_RG11_EAC`
- *
- * The size of the source data must be a multiple of the ETC2 block size
- * even if the texture image's dimensions are not aligned to 4.
- *
- * \param src_width in pixels
- * \param src_height in pixels
- * \param dst_stride in bytes
- */
+static void
+fetch_etc2_rgb8_punchthrough_alpha1(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j,
+ GLfloat *texel)
+{
+ struct etc2_block block;
+ uint8_t dst[4];
+ const uint8_t *src;
-void
-_mesa_unpack_etc2_format(uint8_t *dst_row,
- unsigned dst_stride,
- const uint8_t *src_row,
- unsigned src_stride,
- unsigned src_width,
- unsigned src_height,
- gl_format format)
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ true /* punchthrough alpha */);
+ texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
+}
+
+static void
+fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map,
+ GLint rowStride,
+ GLint i, GLint j, GLfloat *texel)
{
- if (format == MESA_FORMAT_ETC2_RGB8)
- etc2_unpack_rgb8(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SRGB8)
- etc2_unpack_srgb8(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_RGBA8_EAC)
- etc2_unpack_rgba8(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC)
- etc2_unpack_srgb8_alpha8(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_R11_EAC)
- etc2_unpack_r11(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_RG11_EAC)
- etc2_unpack_rg11(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SIGNED_R11_EAC)
- etc2_unpack_signed_r11(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SIGNED_RG11_EAC)
- etc2_unpack_signed_rg11(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
+ struct etc2_block block;
+ uint8_t dst[4];
+ const uint8_t *src;
+
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ true /* punchthrough alpha */);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
+}
+
+
+compressed_fetch_func
+_mesa_get_etc_fetch_func(mesa_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_ETC1_RGB8:
+ return fetch_etc1_rgb8;
+ case MESA_FORMAT_ETC2_RGB8:
+ return fetch_etc2_rgb8;
+ case MESA_FORMAT_ETC2_SRGB8:
+ return fetch_etc2_srgb8;
+ case MESA_FORMAT_ETC2_RGBA8_EAC:
+ return fetch_etc2_rgba8_eac;
+ case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
+ return fetch_etc2_srgb8_alpha8_eac;
+ case MESA_FORMAT_ETC2_R11_EAC:
+ return fetch_etc2_r11_eac;
+ case MESA_FORMAT_ETC2_RG11_EAC:
+ return fetch_etc2_rg11_eac;
+ case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
+ return fetch_etc2_signed_r11_eac;
+ case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
+ return fetch_etc2_signed_rg11_eac;
+ case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+ return fetch_etc2_rgb8_punchthrough_alpha1;
+ case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
+ return fetch_etc2_srgb8_punchthrough_alpha1;
+ default:
+ return NULL;
+ }
}