/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
static void
-fetch_rgb_fxt1(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
+fetch_rgb_fxt1(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte rgba[4];
fxt1_decode_1(map, rowStride, i, j, rgba);
static void
-fetch_rgba_fxt1(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
+fetch_rgba_fxt1(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte rgba[4];
fxt1_decode_1(map, rowStride, i, j, rgba);
compressed_fetch_func
-_mesa_get_fxt_fetch_func(gl_format format)
+_mesa_get_fxt_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_FXT1: