#ifndef TEXCOMPRESS_FXT1_H
#define TEXCOMPRESS_FXT1_H
+#include "glheader.h"
+#include "mfeatures.h"
#include "texstore.h"
+
extern GLboolean
_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS);
extern GLboolean
_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
-extern void
-_mesa_fetch_texel_2d_rgba_fxt1(const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLchan *texel);
-
-extern void
-_mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_2d_rgb_fxt1(const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLchan *texel);
-
-extern void
-_mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
+compressed_fetch_func
+_mesa_get_fxt_fetch_func(gl_format format);
#endif /* TEXCOMPRESS_FXT1_H */