vbo: bind arrays only when necessary
[mesa.git] / src / mesa / main / texcompress_fxt1.h
index b74f955fcd62a233d96c105a4bb855ab32eab755..b991f4c67ec9d66cda5dedcfa277c41170bec2d8 100644 (file)
 #ifndef TEXCOMPRESS_FXT1_H
 #define TEXCOMPRESS_FXT1_H
 
+#include "glheader.h"
+#include "mfeatures.h"
 #include "texstore.h"
 
+struct gl_texture_image;
+
+#if FEATURE_texture_fxt1
+
 extern GLboolean
 _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS);
 
 extern GLboolean
 _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
 
-extern void
-_mesa_fetch_texel_2d_rgba_fxt1(const struct gl_texture_image *texImage,
-                               GLint i, GLint j, GLint k, GLchan *texel);
-
 extern void
 _mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage,
                                  GLint i, GLint j, GLint k, GLfloat *texel);
 
-extern void
-_mesa_fetch_texel_2d_rgb_fxt1(const struct gl_texture_image *texImage,
-                              GLint i, GLint j, GLint k, GLchan *texel);
-
 extern void
 _mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage,
                                 GLint i, GLint j, GLint k, GLfloat *texel);
 
+#else /* FEATURE_texture_fxt1 */
+
+/* these are used only in texstore_funcs[] */
+#define _mesa_texstore_rgb_fxt1 NULL
+#define _mesa_texstore_rgba_fxt1 NULL
+
+/* these are used only in texfetch_funcs[] */
+#define _mesa_fetch_texel_2d_f_rgba_fxt1 NULL
+#define _mesa_fetch_texel_2d_f_rgb_fxt1 NULL
+
+#endif /* FEATURE_texture_fxt1 */
 
 #endif /* TEXCOMPRESS_FXT1_H */