#include "mfeatures.h"
#include "texstore.h"
-struct gl_texture_image;
+struct swrast_texture_image;
#if FEATURE_texture_fxt1
_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
extern void
-_mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage,
+_mesa_fetch_texel_2d_f_rgba_fxt1(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel);
extern void
-_mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage,
+_mesa_fetch_texel_2d_f_rgb_fxt1(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel);
#else /* FEATURE_texture_fxt1 */