#include "colormac.h"
#include "image.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mipmap.h"
#include "texcompress.h"
#include "texcompress_rgtc.h"
static void
-fetch_red_rgtc1(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
+fetch_red_rgtc1(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte red;
- GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
- unsigned_fetch_texel_rgtc(rowStride, map + sliceOffset, i, j, &red, 1);
+ unsigned_fetch_texel_rgtc(rowStride, map, i, j, &red, 1);
texel[RCOMP] = UBYTE_TO_FLOAT(red);
texel[GCOMP] = 0.0;
texel[BCOMP] = 0.0;
}
static void
-fetch_l_latc1(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
+fetch_l_latc1(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte red;
- GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
- unsigned_fetch_texel_rgtc(rowStride, map + sliceOffset, i, j, &red, 1);
+ unsigned_fetch_texel_rgtc(rowStride, map, i, j, &red, 1);
texel[RCOMP] =
texel[GCOMP] =
texel[BCOMP] = UBYTE_TO_FLOAT(red);
}
static void
-fetch_signed_red_rgtc1(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k,
- GLfloat *texel)
+fetch_signed_red_rgtc1(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLbyte red;
- GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
- signed_fetch_texel_rgtc(rowStride, (const GLbyte *) map + sliceOffset,
+ signed_fetch_texel_rgtc(rowStride, (const GLbyte *) map,
i, j, &red, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX(red);
texel[GCOMP] = 0.0;
}
static void
-fetch_signed_l_latc1(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k,
- GLfloat *texel)
+fetch_signed_l_latc1(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
- GLubyte red;
- GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
- unsigned_fetch_texel_rgtc(rowStride, map + sliceOffset, i, j, &red, 1);
+ GLbyte red;
+ signed_fetch_texel_rgtc(rowStride, (GLbyte *) map,
+ i, j, &red, 1);
texel[RCOMP] =
texel[GCOMP] =
texel[BCOMP] = BYTE_TO_FLOAT(red);
}
static void
-fetch_rg_rgtc2(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k,
- GLfloat *texel)
+fetch_rg_rgtc2(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte red, green;
- GLuint sliceOffset = k ? imageOffsets[k] : 0;
unsigned_fetch_texel_rgtc(rowStride,
- map + sliceOffset,
+ map,
i, j, &red, 2);
unsigned_fetch_texel_rgtc(rowStride,
- map + sliceOffset + 8,
+ map + 8,
i, j, &green, 2);
texel[RCOMP] = UBYTE_TO_FLOAT(red);
texel[GCOMP] = UBYTE_TO_FLOAT(green);
}
static void
-fetch_la_latc2(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k,
- GLfloat *texel)
+fetch_la_latc2(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte red, green;
- GLuint sliceOffset = k ? imageOffsets[k] : 0;
unsigned_fetch_texel_rgtc(rowStride,
- map + sliceOffset,
+ map,
i, j, &red, 2);
unsigned_fetch_texel_rgtc(rowStride,
- map + sliceOffset + 8,
+ map + 8,
i, j, &green, 2);
texel[RCOMP] =
texel[GCOMP] =
static void
-fetch_signed_rg_rgtc2(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k,
- GLfloat *texel)
+fetch_signed_rg_rgtc2(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLbyte red, green;
- GLuint sliceOffset = k ? imageOffsets[k] : 0;
signed_fetch_texel_rgtc(rowStride,
- (GLbyte *) map + sliceOffset,
+ (GLbyte *) map,
i, j, &red, 2);
signed_fetch_texel_rgtc(rowStride,
- (GLbyte *) map + sliceOffset + 8,
+ (GLbyte *) map + 8,
i, j, &green, 2);
texel[RCOMP] = BYTE_TO_FLOAT_TEX(red);
texel[GCOMP] = BYTE_TO_FLOAT_TEX(green);
static void
-fetch_signed_la_latc2(const GLubyte *map, const GLuint imageOffsets[],
- GLint rowStride, GLint i, GLint j, GLint k,
- GLfloat *texel)
+fetch_signed_la_latc2(const GLubyte *map,
+ GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLbyte red, green;
- GLuint sliceOffset = k ? imageOffsets[k] : 0;
signed_fetch_texel_rgtc(rowStride,
- (GLbyte *) map + sliceOffset,
+ (GLbyte *) map,
i, j, &red, 2);
signed_fetch_texel_rgtc(rowStride,
- (GLbyte *) map + sliceOffset + 8,
+ (GLbyte *) map + 8,
i, j, &green, 2);
texel[RCOMP] =
texel[GCOMP] =