glthread: handle ARB_vertex_attrib_binding
[mesa.git] / src / mesa / main / texcompress_s3tc.c
index 8e05980262582030bd0703c5a537a491bf71038b..06546a2a59065948127aa7275ffe342206912c41 100644 (file)
@@ -1,6 +1,5 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.5.3
  *
  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
  * Copyright (c) 2008 VMware, Inc.
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
  */
 
 
  * GL_EXT_texture_compression_s3tc support.
  */
 
-#ifndef USE_EXTERNAL_DXTN_LIB
-#define USE_EXTERNAL_DXTN_LIB 1
-#endif
-
 #include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
-#include "convolve.h"
-#include "dlopen.h"
+
 #include "image.h"
 #include "macros.h"
+#include "mtypes.h"
 #include "texcompress.h"
 #include "texcompress_s3tc.h"
+#include "texcompress_s3tc_tmp.h"
 #include "texstore.h"
+#include "format_unpack.h"
+#include "util/format_srgb.h"
 
 
-#if FEATURE_texture_s3tc
-
-
-#if defined(_WIN32) || defined(WIN32)
-#define DXTN_LIBNAME "dxtn.dll"
-#define RTLD_LAZY 0
-#define RTLD_GLOBAL 0
-#elif defined(__DJGPP__)
-#define DXTN_LIBNAME "dxtn.dxe"
-#else
-#define DXTN_LIBNAME "libtxc_dxtn.so"
-#endif
-
-#if FEATURE_EXT_texture_sRGB
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-static INLINE GLfloat
-nonlinear_to_linear(GLubyte cs8)
-{
-   static GLfloat table[256];
-   static GLboolean tableReady = GL_FALSE;
-   if (!tableReady) {
-      /* compute lookup table now */
-      GLuint i;
-      for (i = 0; i < 256; i++) {
-         const GLfloat cs = UBYTE_TO_FLOAT(i);
-         if (cs <= 0.04045) {
-            table[i] = cs / 12.92f;
-         }
-         else {
-            table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
-         }
-      }
-      tableReady = GL_TRUE;
-   }
-   return table[cs8];
-}
-#endif /* FEATURE_EXT_texture_sRGB */
-
-typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
-
-dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL;
-dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL;
-dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL;
-dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL;
-
-typedef void (*dxtCompressTexFuncExt)(GLint srccomps, GLint width,
-                                      GLint height, const GLchan *srcPixData,
-                                      GLenum destformat, GLubyte *dest,
-                                      GLint dstRowStride);
-
-static dxtCompressTexFuncExt ext_tx_compress_dxtn = NULL;
-
-static void *dxtlibhandle = NULL;
-
-
-void
-_mesa_init_texture_s3tc( GLcontext *ctx )
-{
-   /* called during context initialization */
-   ctx->Mesa_DXTn = GL_FALSE;
-#if USE_EXTERNAL_DXTN_LIB
-   if (!dxtlibhandle) {
-      dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, 0);
-      if (!dxtlibhandle) {
-        _mesa_warning(ctx, "couldn't open " DXTN_LIBNAME ", software DXTn "
-           "compression/decompression unavailable");
-      }
-      else {
-         /* the fetch functions are not per context! Might be problematic... */
-         fetch_ext_rgb_dxt1 = (dxtFetchTexelFuncExt)
-            _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgb_dxt1");
-         fetch_ext_rgba_dxt1 = (dxtFetchTexelFuncExt)
-            _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt1");
-         fetch_ext_rgba_dxt3 = (dxtFetchTexelFuncExt)
-            _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt3");
-         fetch_ext_rgba_dxt5 = (dxtFetchTexelFuncExt)
-            _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt5");
-         ext_tx_compress_dxtn = (dxtCompressTexFuncExt)
-            _mesa_dlsym(dxtlibhandle, "tx_compress_dxtn");
-
-         if (!fetch_ext_rgb_dxt1 ||
-             !fetch_ext_rgba_dxt1 ||
-             !fetch_ext_rgba_dxt3 ||
-             !fetch_ext_rgba_dxt5 ||
-             !ext_tx_compress_dxtn) {
-           _mesa_warning(ctx, "couldn't reference all symbols in "
-              DXTN_LIBNAME ", software DXTn compression/decompression "
-              "unavailable");
-            fetch_ext_rgb_dxt1 = NULL;
-            fetch_ext_rgba_dxt1 = NULL;
-            fetch_ext_rgba_dxt3 = NULL;
-            fetch_ext_rgba_dxt5 = NULL;
-            ext_tx_compress_dxtn = NULL;
-            _mesa_dlclose(dxtlibhandle);
-            dxtlibhandle = NULL;
-         }
-      }
-   }
-   if (dxtlibhandle) {
-      ctx->Mesa_DXTn = GL_TRUE;
-   }
-#else
-   (void) ctx;
-#endif
-}
-
 /**
  * Store user's image in rgb_dxt1 format.
  */
 GLboolean
 _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
 {
-   const GLchan *pixels;
-   GLint srcRowStride;
+   const GLubyte *pixels;
    GLubyte *dst;
-   const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
-   const GLchan *tempImage = NULL;
+   const GLubyte *tempImage = NULL;
 
-   ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1);
-   ASSERT(dstXoffset % 4 == 0);
-   ASSERT(dstYoffset % 4 == 0);
-   ASSERT(dstZoffset % 4 == 0);
-   (void) dstZoffset;
-   (void) dstImageOffsets;
+   assert(dstFormat == MESA_FORMAT_RGB_DXT1 ||
+          dstFormat == MESA_FORMAT_SRGB_DXT1);
 
    if (srcFormat != GL_RGB ||
-       srcType != CHAN_TYPE ||
+       srcType != GL_UNSIGNED_BYTE ||
        ctx->_ImageTransferState ||
+       ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth ||
        srcPacking->SwapBytes) {
-      /* convert image to RGB/GLchan */
-      tempImage = _mesa_make_temp_chan_image(ctx, dims,
-                                             baseInternalFormat,
-                                             _mesa_get_format_base_format(dstFormat),
-                                             srcWidth, srcHeight, srcDepth,
-                                             srcFormat, srcType, srcAddr,
-                                             srcPacking);
+      /* convert image to RGB/GLubyte */
+      GLubyte *tempImageSlices[1];
+      int rgbRowStride = 3 * srcWidth * sizeof(GLubyte);
+      tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLubyte));
       if (!tempImage)
          return GL_FALSE; /* out of memory */
-      _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
+      tempImageSlices[0] = (GLubyte *) tempImage;
+      _mesa_texstore(ctx, dims,
+                     baseInternalFormat,
+                     MESA_FORMAT_RGB_UNORM8,
+                     rgbRowStride, tempImageSlices,
+                     srcWidth, srcHeight, srcDepth,
+                     srcFormat, srcType, srcAddr,
+                     srcPacking);
       pixels = tempImage;
-      srcRowStride = 3 * srcWidth;
       srcFormat = GL_RGB;
    }
    else {
-      pixels = (const GLchan *) srcAddr;
-      srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
-                                            srcType) / sizeof(GLchan);
+      pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
+                                     srcFormat, srcType, 0, 0);
    }
 
-   dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
-                                        dstFormat,
-                                        texWidth, (GLubyte *) dstAddr);
+   dst = dstSlices[0];
 
-   if (ext_tx_compress_dxtn) {
-      (*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels,
-                              GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
-                              dst, dstRowStride);
-   }
-   else {
-      _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1");
-   }
+   tx_compress_dxtn(3, srcWidth, srcHeight, pixels,
+                    GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+                    dst, dstRowStride);
 
-   if (tempImage)
-      free((void *) tempImage);
+   free((void *) tempImage);
 
    return GL_TRUE;
 }
@@ -224,57 +100,51 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
 GLboolean
 _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
 {
-   const GLchan *pixels;
-   GLint srcRowStride;
+   const GLubyte *pixels;
    GLubyte *dst;
-   const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
-   const GLchan *tempImage = NULL;
+   const GLubyte *tempImage = NULL;
 
-   ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1);
-   ASSERT(dstXoffset % 4 == 0);
-   ASSERT(dstYoffset % 4 == 0);
-   ASSERT(dstZoffset % 4 == 0);
-   (void) dstZoffset;
-   (void) dstImageOffsets;
+   assert(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
+          dstFormat == MESA_FORMAT_SRGBA_DXT1);
 
    if (srcFormat != GL_RGBA ||
-       srcType != CHAN_TYPE ||
+       srcType != GL_UNSIGNED_BYTE ||
        ctx->_ImageTransferState ||
+       ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth ||
        srcPacking->SwapBytes) {
-      /* convert image to RGBA/GLchan */
-      tempImage = _mesa_make_temp_chan_image(ctx, dims,
-                                             baseInternalFormat,
-                                             _mesa_get_format_base_format(dstFormat),
-                                             srcWidth, srcHeight, srcDepth,
-                                             srcFormat, srcType, srcAddr,
-                                             srcPacking);
+      /* convert image to RGBA/GLubyte */
+      GLubyte *tempImageSlices[1];
+      int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
+      tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
       if (!tempImage)
          return GL_FALSE; /* out of memory */
-      _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
+      tempImageSlices[0] = (GLubyte *) tempImage;
+      _mesa_texstore(ctx, dims,
+                     baseInternalFormat,
+#if UTIL_ARCH_LITTLE_ENDIAN
+                     MESA_FORMAT_R8G8B8A8_UNORM,
+#else
+                     MESA_FORMAT_A8B8G8R8_UNORM,
+#endif
+                     rgbaRowStride, tempImageSlices,
+                     srcWidth, srcHeight, srcDepth,
+                     srcFormat, srcType, srcAddr,
+                     srcPacking);
       pixels = tempImage;
-      srcRowStride = 4 * srcWidth;
       srcFormat = GL_RGBA;
    }
    else {
-      pixels = (const GLchan *) srcAddr;
-      srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
-                                            srcType) / sizeof(GLchan);
+      pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
+                                     srcFormat, srcType, 0, 0);
    }
 
-   dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
-                                        dstFormat,
-                                        texWidth, (GLubyte *) dstAddr);
-   if (ext_tx_compress_dxtn) {
-      (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
-                              GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
-                              dst, dstRowStride);
-   }
-   else {
-      _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1");
-   }
+   dst = dstSlices[0];
+
+   tx_compress_dxtn(4, srcWidth, srcHeight, pixels,
+                    GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
+                    dst, dstRowStride);
 
-   if (tempImage)
-      free((void*) tempImage);
+   free((void*) tempImage);
 
    return GL_TRUE;
 }
@@ -286,56 +156,50 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
 GLboolean
 _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
 {
-   const GLchan *pixels;
-   GLint srcRowStride;
+   const GLubyte *pixels;
    GLubyte *dst;
-   const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
-   const GLchan *tempImage = NULL;
+   const GLubyte *tempImage = NULL;
 
-   ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3);
-   ASSERT(dstXoffset % 4 == 0);
-   ASSERT(dstYoffset % 4 == 0);
-   ASSERT(dstZoffset % 4 == 0);
-   (void) dstZoffset;
-   (void) dstImageOffsets;
+   assert(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
+          dstFormat == MESA_FORMAT_SRGBA_DXT3);
 
    if (srcFormat != GL_RGBA ||
-       srcType != CHAN_TYPE ||
+       srcType != GL_UNSIGNED_BYTE ||
        ctx->_ImageTransferState ||
+       ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth ||
        srcPacking->SwapBytes) {
-      /* convert image to RGBA/GLchan */
-      tempImage = _mesa_make_temp_chan_image(ctx, dims,
-                                             baseInternalFormat,
-                                             _mesa_get_format_base_format(dstFormat),
-                                             srcWidth, srcHeight, srcDepth,
-                                             srcFormat, srcType, srcAddr,
-                                             srcPacking);
+      /* convert image to RGBA/GLubyte */
+      GLubyte *tempImageSlices[1];
+      int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
+      tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
       if (!tempImage)
          return GL_FALSE; /* out of memory */
-      _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
+      tempImageSlices[0] = (GLubyte *) tempImage;
+      _mesa_texstore(ctx, dims,
+                     baseInternalFormat,
+#if UTIL_ARCH_LITTLE_ENDIAN
+                     MESA_FORMAT_R8G8B8A8_UNORM,
+#else
+                     MESA_FORMAT_A8B8G8R8_UNORM,
+#endif
+                     rgbaRowStride, tempImageSlices,
+                     srcWidth, srcHeight, srcDepth,
+                     srcFormat, srcType, srcAddr,
+                     srcPacking);
       pixels = tempImage;
-      srcRowStride = 4 * srcWidth;
    }
    else {
-      pixels = (const GLchan *) srcAddr;
-      srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
-                                            srcType) / sizeof(GLchan);
+      pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
+                                     srcFormat, srcType, 0, 0);
    }
 
-   dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
-                                        dstFormat,
-                                        texWidth, (GLubyte *) dstAddr);
-   if (ext_tx_compress_dxtn) {
-      (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
-                              GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
-                              dst, dstRowStride);
-   }
-   else {
-      _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3");
-   }
+   dst = dstSlices[0];
 
-   if (tempImage)
-      free((void *) tempImage);
+   tx_compress_dxtn(4, srcWidth, srcHeight, pixels,
+                    GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
+                    dst, dstRowStride);
+
+   free((void *) tempImage);
 
    return GL_TRUE;
 }
@@ -347,227 +211,175 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
 GLboolean
 _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
 {
-   const GLchan *pixels;
-   GLint srcRowStride;
+   const GLubyte *pixels;
    GLubyte *dst;
-   const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
-   const GLchan *tempImage = NULL;
+   const GLubyte *tempImage = NULL;
 
-   ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5);
-   ASSERT(dstXoffset % 4 == 0);
-   ASSERT(dstYoffset % 4 == 0);
-   ASSERT(dstZoffset % 4 == 0);
-   (void) dstZoffset;
-   (void) dstImageOffsets;
+   assert(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
+          dstFormat == MESA_FORMAT_SRGBA_DXT5);
 
    if (srcFormat != GL_RGBA ||
-       srcType != CHAN_TYPE ||
+       srcType != GL_UNSIGNED_BYTE ||
        ctx->_ImageTransferState ||
+       ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth ||
        srcPacking->SwapBytes) {
-      /* convert image to RGBA/GLchan */
-      tempImage = _mesa_make_temp_chan_image(ctx, dims,
-                                             baseInternalFormat,
-                                            _mesa_get_format_base_format(dstFormat),
-                                             srcWidth, srcHeight, srcDepth,
-                                             srcFormat, srcType, srcAddr,
-                                             srcPacking);
+      /* convert image to RGBA/GLubyte */
+      GLubyte *tempImageSlices[1];
+      int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
+      tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
       if (!tempImage)
          return GL_FALSE; /* out of memory */
-      _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
+      tempImageSlices[0] = (GLubyte *) tempImage;
+      _mesa_texstore(ctx, dims,
+                     baseInternalFormat,
+#if UTIL_ARCH_LITTLE_ENDIAN
+                     MESA_FORMAT_R8G8B8A8_UNORM,
+#else
+                     MESA_FORMAT_A8B8G8R8_UNORM,
+#endif
+                     rgbaRowStride, tempImageSlices,
+                     srcWidth, srcHeight, srcDepth,
+                     srcFormat, srcType, srcAddr,
+                     srcPacking);
       pixels = tempImage;
-      srcRowStride = 4 * srcWidth;
    }
    else {
-      pixels = (const GLchan *) srcAddr;
-      srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
-                                            srcType) / sizeof(GLchan);
+      pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
+                                     srcFormat, srcType, 0, 0);
    }
 
-   dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
-                                        dstFormat,
-                                        texWidth, (GLubyte *) dstAddr);
-   if (ext_tx_compress_dxtn) {
-      (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
-                              GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
-                              dst, dstRowStride);
-   }
-   else {
-      _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5");
-   }
+   dst = dstSlices[0];
+
+   tx_compress_dxtn(4, srcWidth, srcHeight, pixels,
+                    GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
+                    dst, dstRowStride);
 
-   if (tempImage)
-      free((void *) tempImage);
+   free((void *) tempImage);
 
    return GL_TRUE;
 }
 
 
 static void
-fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
-                         GLint i, GLint j, GLint k, GLchan *texel )
+fetch_rgb_dxt1(const GLubyte *map,
+               GLint rowStride, GLint i, GLint j, GLfloat *texel)
 {
-   (void) k;
-   if (fetch_ext_rgb_dxt1) {
-      ASSERT (sizeof(GLchan) == sizeof(GLubyte));
-      fetch_ext_rgb_dxt1(texImage->RowStride,
-                         (GLubyte *)(texImage)->Data, i, j, texel);
-   }
-   else
-      _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
+   GLubyte tex[4];
+   fetch_2d_texel_rgb_dxt1(rowStride, map, i, j, tex);
+   texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
+   texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
+   texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
 }
 
-
-void
-_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage,
-                                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   /* just sample as GLchan and convert to float here */
-   GLchan rgba[4];
-   fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
-   texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
-   texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
-   texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
-   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
-}
-
-
 static void
-fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
-                          GLint i, GLint j, GLint k, GLchan *texel )
+fetch_rgba_dxt1(const GLubyte *map,
+                GLint rowStride, GLint i, GLint j, GLfloat *texel)
 {
-   (void) k;
-   if (fetch_ext_rgba_dxt1) {
-      fetch_ext_rgba_dxt1(texImage->RowStride,
-                          (GLubyte *)(texImage)->Data, i, j, texel);
-   }
-   else
-      _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
+   GLubyte tex[4];
+   fetch_2d_texel_rgba_dxt1(rowStride, map, i, j, tex);
+   texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
+   texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
+   texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
 }
 
-
-void
-_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage,
-                                 GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_rgba_dxt3(const GLubyte *map,
+                GLint rowStride, GLint i, GLint j, GLfloat *texel)
 {
-   /* just sample as GLchan and convert to float here */
-   GLchan rgba[4];
-   fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
-   texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
-   texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
-   texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
-   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+   GLubyte tex[4];
+   fetch_2d_texel_rgba_dxt3(rowStride, map, i, j, tex);
+   texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
+   texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
+   texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
 }
 
-
 static void
-fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
-                          GLint i, GLint j, GLint k, GLchan *texel )
+fetch_rgba_dxt5(const GLubyte *map,
+                GLint rowStride, GLint i, GLint j, GLfloat *texel)
 {
-   (void) k;
-   if (fetch_ext_rgba_dxt3) {
-      ASSERT (sizeof(GLchan) == sizeof(GLubyte));
-      fetch_ext_rgba_dxt3(texImage->RowStride, (GLubyte *)(texImage)->Data,
-                          i, j, texel);
-   }
-   else
-      _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
+   GLubyte tex[4];
+   fetch_2d_texel_rgba_dxt5(rowStride, map, i, j, tex);
+   texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
+   texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
+   texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
 }
 
 
-void
-_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage,
-                                 GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_srgb_dxt1(const GLubyte *map,
+                GLint rowStride, GLint i, GLint j, GLfloat *texel)
 {
-   /* just sample as GLchan and convert to float here */
-   GLchan rgba[4];
-   fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
-   texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
-   texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
-   texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
-   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+   GLubyte tex[4];
+   fetch_2d_texel_rgb_dxt1(rowStride, map, i, j, tex);
+   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
+   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
+   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
 }
 
-
 static void
-fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
-                          GLint i, GLint j, GLint k, GLchan *texel )
+fetch_srgba_dxt1(const GLubyte *map,
+                 GLint rowStride, GLint i, GLint j, GLfloat *texel)
 {
-   (void) k;
-   if (fetch_ext_rgba_dxt5) {
-      fetch_ext_rgba_dxt5(texImage->RowStride, (GLubyte *)(texImage)->Data,
-                          i, j, texel);
-   }
-   else
-      _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
+   GLubyte tex[4];
+   fetch_2d_texel_rgba_dxt1(rowStride, map, i, j, tex);
+   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
+   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
+   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
 }
 
-
-void
-_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage,
-                                 GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_srgba_dxt3(const GLubyte *map,
+                 GLint rowStride, GLint i, GLint j, GLfloat *texel)
 {
-   /* just sample as GLchan and convert to float here */
-   GLchan rgba[4];
-   fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
-   texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
-   texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
-   texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
-   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+   GLubyte tex[4];
+   fetch_2d_texel_rgba_dxt3(rowStride, map, i, j, tex);
+   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
+   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
+   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
 }
 
-#if FEATURE_EXT_texture_sRGB
-void
-_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
-                                  GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+fetch_srgba_dxt5(const GLubyte *map,
+                 GLint rowStride, GLint i, GLint j, GLfloat *texel)
 {
-   /* just sample as GLchan and convert to float here */
-   GLchan rgba[4];
-   fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
-   texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
-   texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
-   texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
-   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+   GLubyte tex[4];
+   fetch_2d_texel_rgba_dxt5(rowStride, map, i, j, tex);
+   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
+   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
+   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
 }
 
-void
-_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage,
-                                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   /* just sample as GLchan and convert to float here */
-   GLchan rgba[4];
-   fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
-   texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
-   texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
-   texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
-   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
-}
 
-void
-_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage,
-                                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   /* just sample as GLchan and convert to float here */
-   GLchan rgba[4];
-   fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
-   texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
-   texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
-   texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
-   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
-}
 
-void
-_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage,
-                                  GLint i, GLint j, GLint k, GLfloat *texel)
+compressed_fetch_func
+_mesa_get_dxt_fetch_func(mesa_format format)
 {
-   /* just sample as GLchan and convert to float here */
-   GLchan rgba[4];
-   fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
-   texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
-   texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
-   texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
-   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+   switch (format) {
+   case MESA_FORMAT_RGB_DXT1:
+      return fetch_rgb_dxt1;
+   case MESA_FORMAT_RGBA_DXT1:
+      return fetch_rgba_dxt1;
+   case MESA_FORMAT_RGBA_DXT3:
+      return fetch_rgba_dxt3;
+   case MESA_FORMAT_RGBA_DXT5:
+      return fetch_rgba_dxt5;
+   case MESA_FORMAT_SRGB_DXT1:
+      return fetch_srgb_dxt1;
+   case MESA_FORMAT_SRGBA_DXT1:
+      return fetch_srgba_dxt1;
+   case MESA_FORMAT_SRGBA_DXT3:
+      return fetch_srgba_dxt3;
+   case MESA_FORMAT_SRGBA_DXT5:
+      return fetch_srgba_dxt5;
+   default:
+      return NULL;
+   }
 }
-#endif /* FEATURE_EXT_texture_sRGB */
-
-
-#endif /* FEATURE_texture_s3tc */