/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.5
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* GL_EXT_texture_compression_s3tc support.
*/
+#ifndef USE_EXTERNAL_DXTN_LIB
+#define USE_EXTERNAL_DXTN_LIB 0
+#endif
#include "glheader.h"
#include "imports.h"
#include "texformat.h"
#include "texstore.h"
+#if USE_EXTERNAL_DXTN_LIB
+#ifdef __MINGW32__
+/* no dlopen */
+#define DXTN_EXT "dxtn.dll"
+#define DXTN_PREFIX ""
+#define dlopen(name, mode) LoadLibrary(name)
+#define dlsym(hndl, proc) GetProcAddress(hndl, proc)
+#define dlclose(hndl) FreeLibrary(hndl)
+#elif defined(__DJGPP__)
+/* has dlopen, but doesn't like the names */
+#include <dlfcn.h>
+#define DXTN_EXT "dxtn.dxe"
+#define DXTN_PREFIX "_"
+#else
+/* happiness */
+#include <dlfcn.h>
+#define DXTN_EXT "libtxc_dxtn.so"
+#define DXTN_PREFIX ""
+#endif
+#endif /* USE_EXTERNAL_DXTN_LIB */
+
+typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
+dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL;
+dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL;
+dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL;
+dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL;
+
+typedef void (*dxtCompressTexFuncExt)(GLint srccomps, GLint width,
+ GLint height, const GLchan *srcPixData,
+ GLenum destformat, GLubyte *dest,
+ GLint dstRowStride);
+static dxtCompressTexFuncExt ext_tx_compress_dxtn = NULL;
+
+static void *dxtlibhandle = NULL;
void
_mesa_init_texture_s3tc( GLcontext *ctx )
{
/* called during context initialization */
+ ctx->Mesa_DXTn = GL_FALSE;
+#if USE_EXTERNAL_DXTN_LIB
+ if (!dxtlibhandle) {
+ dxtlibhandle = dlopen (DXTN_EXT, RTLD_LAZY | RTLD_GLOBAL);
+ if (!dxtlibhandle) {
+ _mesa_warning(ctx, "couldn't open " DXTN_EXT ", software DXTn "
+ "compression/decompression unavailable\n");
+ }
+ else {
+ /* the fetch functions are not per context! Might be problematic... */
+ fetch_ext_rgb_dxt1 = (dxtFetchTexelFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "fetch_2d_texel_rgb_dxt1");
+ if (fetch_ext_rgb_dxt1 != NULL) {
+ fetch_ext_rgba_dxt1 = (dxtFetchTexelFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "fetch_2d_texel_rgba_dxt1");
+ }
+ if (fetch_ext_rgba_dxt1 != NULL) {
+ fetch_ext_rgba_dxt3 = (dxtFetchTexelFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "fetch_2d_texel_rgba_dxt3");
+ }
+ if (fetch_ext_rgba_dxt3 != NULL) {
+ fetch_ext_rgba_dxt5 = (dxtFetchTexelFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "fetch_2d_texel_rgba_dxt5");
+ }
+ if (fetch_ext_rgba_dxt5 != NULL) {
+ ext_tx_compress_dxtn = (dxtCompressTexFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "tx_compress_dxtn");
+ }
+
+ if (ext_tx_compress_dxtn == NULL) {
+ _mesa_warning(ctx, "couldn't reference all symbols in "
+ DXTN_EXT ", software DXTn compression/decompression "
+ "unavailable\n");
+ fetch_ext_rgb_dxt1 = NULL;
+ fetch_ext_rgba_dxt1 = NULL;
+ fetch_ext_rgba_dxt3 = NULL;
+ fetch_ext_rgba_dxt5 = NULL;
+ ext_tx_compress_dxtn = NULL;
+ dlclose(dxtlibhandle);
+ dxtlibhandle = NULL;
+ }
+ }
+ }
+ if (dxtlibhandle) {
+ ctx->Mesa_DXTn = GL_TRUE;
+ _mesa_warning(ctx, "software DXTn compression/decompression available\n");
+ }
+#else
+ (void) ctx;
+#endif
}
-
/**
* Called via TexFormat->StoreImage to store an RGB_DXT1 texture.
*/
const GLchan *pixels;
GLint srcRowStride;
GLubyte *dst;
- const GLint texWidth = dstRowStride / 2; /* a bit of a hack */
+ const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLchan *tempImage = NULL;
ASSERT(dstFormat == &_mesa_texformat_rgb_dxt1);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGB ||
srcType != CHAN_TYPE ||
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
- texWidth, dstAddr);
+ texWidth, (GLubyte *) dstAddr);
-#if 0
- compress_dxt1(ctx, srcWidth, srcHeight, srcFormat, pixels, srcRowStride,
- dst, dstRowStride);
-#endif
+ if (ext_tx_compress_dxtn) {
+ (*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, dst, dstRowStride);
+ }
+ else {
+ _mesa_problem(ctx, "external dxt library not available");
+ }
if (tempImage)
_mesa_free((void *) tempImage);
const GLchan *pixels;
GLint srcRowStride;
GLubyte *dst;
- const GLint texWidth = dstRowStride / 2; /* a bit of a hack */
+ const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLchan *tempImage = NULL;
ASSERT(dstFormat == &_mesa_texformat_rgba_dxt1);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
- texWidth, dstAddr);
-#if 0
- compress_dxt1(ctx, srcWidth, srcHeight, srcFormat, pixels, srcRowStride,
- dst, dstRowStride);
-#endif
+ texWidth, (GLubyte *) dstAddr);
+ if (ext_tx_compress_dxtn) {
+ (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, dst, dstRowStride);
+ }
+ else {
+ _mesa_problem(ctx, "external dxt library not available");
+ }
+
if (tempImage)
_mesa_free((void*) tempImage);
const GLchan *pixels;
GLint srcRowStride;
GLubyte *dst;
- const GLint texWidth = dstRowStride / 4; /* a bit of a hack */
+ const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLchan *tempImage = NULL;
ASSERT(dstFormat == &_mesa_texformat_rgba_dxt3);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
- texWidth, dstAddr);
-#if 0
- compress_rgba_dxt3(ctx, srcWidth, srcHeight, pixels,
- srcRowStride, dst, dstRowStride);
-#endif
+ texWidth, (GLubyte *) dstAddr);
+ if (ext_tx_compress_dxtn) {
+ (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, dst, dstRowStride);
+ }
+ else {
+ _mesa_problem(ctx, "external dxt library not available");
+ }
+
if (tempImage)
_mesa_free((void *) tempImage);
const GLchan *pixels;
GLint srcRowStride;
GLubyte *dst;
- const GLint texWidth = dstRowStride / 4; /* a bit of a hack */
+ const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLchan *tempImage = NULL;
ASSERT(dstFormat == &_mesa_texformat_rgba_dxt5);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
- texWidth, dstAddr);
-#if 0
- compress_rgba_dxt5(ctx, srcWidth, srcHeight, pixels,
- srcRowStride, dst, dstRowStride);
-#endif
+ texWidth, (GLubyte *) dstAddr);
+ if (ext_tx_compress_dxtn) {
+ (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, dst, dstRowStride);
+ }
+ else {
+ _mesa_problem(ctx, "external dxt library not available");
+ }
+
if (tempImage)
_mesa_free((void *) tempImage);
fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) k;
+ if (fetch_ext_rgb_dxt1) {
+ ASSERT (sizeof(GLchan) == sizeof(GLubyte));
+ (*fetch_ext_rgb_dxt1)((texImage)->RowStride, (GLubyte *)(texImage)->Data, i, j, texel);
+ }
+ else _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
}
fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) k;
+ if (fetch_ext_rgba_dxt1) {
+ (*fetch_ext_rgba_dxt1)((texImage)->RowStride, (GLubyte *)(texImage)->Data, i, j, texel);
+ }
+ else _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
}
fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) k;
+ if (fetch_ext_rgba_dxt3) {
+ ASSERT (sizeof(GLchan) == sizeof(GLubyte));
+ (*fetch_ext_rgba_dxt3)((texImage)->RowStride, (GLubyte *)(texImage)->Data, i, j, texel);
+ }
+ else _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
}
fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) k;
+ if (fetch_ext_rgba_dxt5) {
+ (*fetch_ext_rgba_dxt5)((texImage)->RowStride, (GLubyte *)(texImage)->Data, i, j, texel);
+ }
+ else _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
}
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
0, /* TexelBytes */
texstore_rgb_dxt1, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
0, /* TexelBytes */
texstore_rgba_dxt1, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
0, /* TexelBytes */
texstore_rgba_dxt3, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
0, /* TexelBytes */
texstore_rgba_dxt5, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */