mesa/main: Make FEATURE_dlist follow feature conventions.
[mesa.git] / src / mesa / main / texcompress_s3tc.c
index 4f329cdf59be64bf470f03f57adc2603de8ed885..a1c0f18f36f6ba6e131dbaae41da0ff4d6f3dfa7 100644 (file)
@@ -3,6 +3,7 @@
  * Version:  6.5.3
  *
  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
+ * Copyright (c) 2008 VMware, Inc.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -29,7 +30,7 @@
  */
 
 #ifndef USE_EXTERNAL_DXTN_LIB
-#define USE_EXTERNAL_DXTN_LIB 0
+#define USE_EXTERNAL_DXTN_LIB 1
 #endif
 
 #include "glheader.h"
 #include "colormac.h"
 #include "context.h"
 #include "convolve.h"
+#include "dlopen.h"
 #include "image.h"
 #include "texcompress.h"
 #include "texformat.h"
 #include "texstore.h"
 
-#if USE_EXTERNAL_DXTN_LIB && !defined(__MINGW32__)
-#include <dlfcn.h>
-#endif
-
 #ifdef __MINGW32__
 #define DXTN_LIBNAME "dxtn.dll"
 #define RTLD_LAZY 0
 #define DXTN_LIBNAME "libtxc_dxtn.so"
 #endif
 
+#if FEATURE_EXT_texture_sRGB
+/**
+ * Convert an 8-bit sRGB value from non-linear space to a
+ * linear RGB value in [0, 1].
+ * Implemented with a 256-entry lookup table.
+ */
+static INLINE GLfloat
+nonlinear_to_linear(GLubyte cs8)
+{
+   static GLfloat table[256];
+   static GLboolean tableReady = GL_FALSE;
+   if (!tableReady) {
+      /* compute lookup table now */
+      GLuint i;
+      for (i = 0; i < 256; i++) {
+         const GLfloat cs = UBYTE_TO_FLOAT(i);
+         if (cs <= 0.04045) {
+            table[i] = cs / 12.92f;
+         }
+         else {
+            table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4);
+         }
+      }
+      tableReady = GL_TRUE;
+   }
+   return table[cs8];
+}
+#endif /* FEATURE_EXT_texture_sRGB */
 
 typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
 
@@ -74,72 +100,6 @@ static dxtCompressTexFuncExt ext_tx_compress_dxtn = NULL;
 static void *dxtlibhandle = NULL;
 
 
-typedef void (*GenericFunc)(void);
-
-
-/**
- * Wrapper for dlopen().
- * XXX Probably move this and the following wrappers into imports.h someday.
- */
-static void *
-_mesa_dlopen(const char *libname, int flags)
-{
-#if USE_EXTERNAL_DXTN_LIB
-#ifdef __MINGW32__
-   return LoadLibrary(libname);
-#else
-   return dlopen(libname, flags);
-#endif
-#else
-   return NULL;
-#endif /* USE_EXTERNAL_DXTN_LIB */
-}
-
-
-/**
- * Wrapper for dlsym() that does a cast to a generic function type,
- * rather than a void *.  This reduces the number of warnings that are
- * generated.
- */
-static GenericFunc
-_mesa_dlsym(void *handle, const char *fname)
-{
-#if USE_EXTERNAL_DXTN_LIB
-#ifdef __MINGW32__
-   return (GenericFunc) GetProcAddress(handle, fname);
-#elif defined(__DJGPP__)
-   /* need '_' prefix on symbol names */
-   char fname2[1000];
-   fname2[0] = '_';
-   _mesa_strncpy(fname2 + 1, fname, 998);
-   fname2[999] = 0;
-   return (GenericFunc) dlsym(handle, fname2);
-#else
-   return (GenericFunc) dlsym(handle, fname);
-#endif
-#else
-   return (GenericFunc) NULL;
-#endif /* USE_EXTERNAL_DXTN_LIB */
-}
-
-
-/**
- * Wrapper for dlclose().
- */
-static void
-_mesa_dlclose(void *handle)
-{
-#if USE_EXTERNAL_DXTN_LIB
-#ifdef __MINGW32__
-   FreeLibrary(handle);
-#else
-   dlclose(handle);
-#endif
-#endif
-}
-
-
-
 void
 _mesa_init_texture_s3tc( GLcontext *ctx )
 {
@@ -147,7 +107,7 @@ _mesa_init_texture_s3tc( GLcontext *ctx )
    ctx->Mesa_DXTn = GL_FALSE;
 #if USE_EXTERNAL_DXTN_LIB
    if (!dxtlibhandle) {
-      dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, RTLD_LAZY | RTLD_GLOBAL);
+      dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, 0);
       if (!dxtlibhandle) {
         _mesa_warning(ctx, "couldn't open " DXTN_LIBNAME ", software DXTn "
            "compression/decompression unavailable");
@@ -245,7 +205,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
                               dst, dstRowStride);
    }
    else {
-      _mesa_warning(ctx, "external dxt library not available");
+      _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1");
    }
 
    if (tempImage)
@@ -307,7 +267,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
                               dst, dstRowStride);
    }
    else {
-      _mesa_warning(ctx, "external dxt library not available");
+      _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1");
    }
 
    if (tempImage)
@@ -368,7 +328,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
                               dst, dstRowStride);
    }
    else {
-      _mesa_warning(ctx, "external dxt library not available");
+      _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3");
    }
 
    if (tempImage)
@@ -429,7 +389,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS)
                               dst, dstRowStride);
    }
    else {
-      _mesa_warning(ctx, "external dxt library not available");
+      _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5");
    }
 
    if (tempImage)
@@ -450,7 +410,7 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
                          (GLubyte *)(texImage)->Data, i, j, texel);
    }
    else
-      _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+      _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
 }
 
 
@@ -478,7 +438,7 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
                           (GLubyte *)(texImage)->Data, i, j, texel);
    }
    else
-      _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+      _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
 }
 
 
@@ -507,7 +467,7 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
                           i, j, texel);
    }
    else
-      _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+      _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
 }
 
 
@@ -535,7 +495,7 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
                           i, j, texel);
    }
    else
-      _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+      _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
 }
 
 
@@ -552,6 +512,59 @@ fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage,
    texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
 }
 
+#if FEATURE_EXT_texture_sRGB
+static void
+fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
+                            GLint i, GLint j, GLint k, GLfloat *texel )
+{
+   /* just sample as GLchan and convert to float here */
+   GLchan rgba[4];
+   fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
+   texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
+   texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
+   texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+}
+
+static void
+fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage,
+                             GLint i, GLint j, GLint k, GLfloat *texel )
+{
+   /* just sample as GLchan and convert to float here */
+   GLchan rgba[4];
+   fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
+   texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
+   texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
+   texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+}
+
+static void
+fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage,
+                             GLint i, GLint j, GLint k, GLfloat *texel )
+{
+   /* just sample as GLchan and convert to float here */
+   GLchan rgba[4];
+   fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
+   texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
+   texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
+   texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+}
+
+static void
+fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage,
+                             GLint i, GLint j, GLint k, GLfloat *texel )
+{
+   /* just sample as GLchan and convert to float here */
+   GLchan rgba[4];
+   fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
+   texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
+   texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
+   texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+   texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+}
+#endif
 
 const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
    MESA_FORMAT_RGB_DXT1,               /* MesaFormat */
@@ -577,6 +590,78 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
    NULL                                        /* StoreTexel */
 };
 
+const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
+   MESA_FORMAT_RGBA_DXT1,              /* MesaFormat */
+   GL_RGBA,                            /* BaseFormat */
+   GL_UNSIGNED_NORMALIZED_ARB,         /* DataType */
+   4, /*approx*/                       /* RedBits */
+   4, /*approx*/                       /* GreenBits */
+   4, /*approx*/                       /* BlueBits */
+   1, /*approx*/                       /* AlphaBits */
+   0,                                  /* LuminanceBits */
+   0,                                  /* IntensityBits */
+   0,                                  /* IndexBits */
+   0,                                  /* DepthBits */
+   0,                                  /* StencilBits */
+   0,                                  /* TexelBytes */
+   texstore_rgba_dxt1,                 /* StoreTexImageFunc */
+   NULL, /*impossible*/                /* FetchTexel1D */
+   fetch_texel_2d_rgba_dxt1,           /* FetchTexel2D */
+   NULL, /*impossible*/                /* FetchTexel3D */
+   NULL, /*impossible*/                /* FetchTexel1Df */
+   fetch_texel_2d_f_rgba_dxt1,                 /* FetchTexel2Df */
+   NULL, /*impossible*/                /* FetchTexel3Df */
+   NULL                                        /* StoreTexel */
+};
+
+const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
+   MESA_FORMAT_RGBA_DXT3,              /* MesaFormat */
+   GL_RGBA,                            /* BaseFormat */
+   GL_UNSIGNED_NORMALIZED_ARB,         /* DataType */
+   4, /*approx*/                       /* RedBits */
+   4, /*approx*/                       /* GreenBits */
+   4, /*approx*/                       /* BlueBits */
+   4, /*approx*/                       /* AlphaBits */
+   0,                                  /* LuminanceBits */
+   0,                                  /* IntensityBits */
+   0,                                  /* IndexBits */
+   0,                                  /* DepthBits */
+   0,                                  /* StencilBits */
+   0,                                  /* TexelBytes */
+   texstore_rgba_dxt3,                 /* StoreTexImageFunc */
+   NULL, /*impossible*/                /* FetchTexel1D */
+   fetch_texel_2d_rgba_dxt3,           /* FetchTexel2D */
+   NULL, /*impossible*/                /* FetchTexel3D */
+   NULL, /*impossible*/                /* FetchTexel1Df */
+   fetch_texel_2d_f_rgba_dxt3,                 /* FetchTexel2Df */
+   NULL, /*impossible*/                /* FetchTexel3Df */
+   NULL                                        /* StoreTexel */
+};
+
+const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
+   MESA_FORMAT_RGBA_DXT5,              /* MesaFormat */
+   GL_RGBA,                            /* BaseFormat */
+   GL_UNSIGNED_NORMALIZED_ARB,         /* DataType */
+   4,/*approx*/                                /* RedBits */
+   4,/*approx*/                                /* GreenBits */
+   4,/*approx*/                                /* BlueBits */
+   4,/*approx*/                                /* AlphaBits */
+   0,                                  /* LuminanceBits */
+   0,                                  /* IntensityBits */
+   0,                                  /* IndexBits */
+   0,                                  /* DepthBits */
+   0,                                  /* StencilBits */
+   0,                                  /* TexelBytes */
+   texstore_rgba_dxt5,                 /* StoreTexImageFunc */
+   NULL, /*impossible*/                /* FetchTexel1D */
+   fetch_texel_2d_rgba_dxt5,           /* FetchTexel2D */
+   NULL, /*impossible*/                /* FetchTexel3D */
+   NULL, /*impossible*/                /* FetchTexel1Df */
+   fetch_texel_2d_f_rgba_dxt5,                 /* FetchTexel2Df */
+   NULL, /*impossible*/                /* FetchTexel3Df */
+   NULL                                        /* StoreTexel */
+};
+
 #if FEATURE_EXT_texture_sRGB
 const struct gl_texture_format _mesa_texformat_srgb_dxt1 = {
    MESA_FORMAT_SRGB_DXT1,              /* MesaFormat */
@@ -594,17 +679,16 @@ const struct gl_texture_format _mesa_texformat_srgb_dxt1 = {
    0,                                  /* TexelBytes */
    texstore_rgb_dxt1,                  /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
-   fetch_texel_2d_rgb_dxt1,            /* FetchTexel2D */
+   NULL,                               /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgb_dxt1,          /* FetchTexel2Df */
+   fetch_texel_2d_f_srgb_dxt1,                 /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
-#endif
 
-const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
-   MESA_FORMAT_RGBA_DXT1,              /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
+   MESA_FORMAT_SRGBA_DXT1,             /* MesaFormat */
    GL_RGBA,                            /* BaseFormat */
    GL_UNSIGNED_NORMALIZED_ARB,         /* DataType */
    4, /*approx*/                       /* RedBits */
@@ -619,16 +703,16 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
    0,                                  /* TexelBytes */
    texstore_rgba_dxt1,                 /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
-   fetch_texel_2d_rgba_dxt1,           /* FetchTexel2D */
+   NULL,                               /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgba_dxt1,                 /* FetchTexel2Df */
+   fetch_texel_2d_f_srgba_dxt1,        /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
 
-const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
-   MESA_FORMAT_RGBA_DXT3,              /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
+   MESA_FORMAT_SRGBA_DXT3,             /* MesaFormat */
    GL_RGBA,                            /* BaseFormat */
    GL_UNSIGNED_NORMALIZED_ARB,         /* DataType */
    4, /*approx*/                       /* RedBits */
@@ -643,16 +727,16 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
    0,                                  /* TexelBytes */
    texstore_rgba_dxt3,                 /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
-   fetch_texel_2d_rgba_dxt3,           /* FetchTexel2D */
+   NULL,                               /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgba_dxt3,                 /* FetchTexel2Df */
+   fetch_texel_2d_f_srgba_dxt3,        /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
 
-const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
-   MESA_FORMAT_RGBA_DXT5,              /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
+   MESA_FORMAT_SRGBA_DXT5,             /* MesaFormat */
    GL_RGBA,                            /* BaseFormat */
    GL_UNSIGNED_NORMALIZED_ARB,         /* DataType */
    4,/*approx*/                                /* RedBits */
@@ -667,10 +751,11 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
    0,                                  /* TexelBytes */
    texstore_rgba_dxt5,                 /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
-   fetch_texel_2d_rgba_dxt5,           /* FetchTexel2D */
+   NULL,                               /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgba_dxt5,                 /* FetchTexel2Df */
+   fetch_texel_2d_f_srgba_dxt5,        /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
+#endif