/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*/
#ifndef USE_EXTERNAL_DXTN_LIB
-#define USE_EXTERNAL_DXTN_LIB 0
+#define USE_EXTERNAL_DXTN_LIB 1
#endif
#include "glheader.h"
#include "colormac.h"
#include "context.h"
#include "convolve.h"
+#include "dlopen.h"
#include "image.h"
#include "texcompress.h"
#include "texformat.h"
#include "texstore.h"
-#if USE_EXTERNAL_DXTN_LIB
#ifdef __MINGW32__
-/* no dlopen */
-#define DXTN_EXT "dxtn.dll"
-#define DXTN_PREFIX ""
-#define dlopen(name, mode) LoadLibrary(name)
-#define dlsym(hndl, proc) GetProcAddress(hndl, proc)
-#define dlclose(hndl) FreeLibrary(hndl)
+#define DXTN_LIBNAME "dxtn.dll"
+#define RTLD_LAZY 0
+#define RTLD_GLOBAL 0
#elif defined(__DJGPP__)
-/* has dlopen, but doesn't like the names */
-#include <dlfcn.h>
-#define DXTN_EXT "dxtn.dxe"
-#define DXTN_PREFIX "_"
+#define DXTN_LIBNAME "dxtn.dxe"
#else
-/* happiness */
-#include <dlfcn.h>
-#define DXTN_EXT "libtxc_dxtn.so"
-#define DXTN_PREFIX ""
+#define DXTN_LIBNAME "libtxc_dxtn.so"
#endif
-#endif /* USE_EXTERNAL_DXTN_LIB */
+
+#if FEATURE_EXT_texture_sRGB
+/**
+ * Convert an 8-bit sRGB value from non-linear space to a
+ * linear RGB value in [0, 1].
+ * Implemented with a 256-entry lookup table.
+ */
+static INLINE GLfloat
+nonlinear_to_linear(GLubyte cs8)
+{
+ static GLfloat table[256];
+ static GLboolean tableReady = GL_FALSE;
+ if (!tableReady) {
+ /* compute lookup table now */
+ GLuint i;
+ for (i = 0; i < 256; i++) {
+ const GLfloat cs = UBYTE_TO_FLOAT(i);
+ if (cs <= 0.04045) {
+ table[i] = cs / 12.92f;
+ }
+ else {
+ table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4);
+ }
+ }
+ tableReady = GL_TRUE;
+ }
+ return table[cs8];
+}
+#endif /* FEATURE_EXT_texture_sRGB */
typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
+
dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL;
dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL;
dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL;
GLint height, const GLchan *srcPixData,
GLenum destformat, GLubyte *dest,
GLint dstRowStride);
+
static dxtCompressTexFuncExt ext_tx_compress_dxtn = NULL;
static void *dxtlibhandle = NULL;
ctx->Mesa_DXTn = GL_FALSE;
#if USE_EXTERNAL_DXTN_LIB
if (!dxtlibhandle) {
- dxtlibhandle = dlopen (DXTN_EXT, RTLD_LAZY | RTLD_GLOBAL);
+ dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, 0);
if (!dxtlibhandle) {
- _mesa_warning(ctx, "couldn't open " DXTN_EXT ", software DXTn "
- "compression/decompression unavailable\n");
+ _mesa_warning(ctx, "couldn't open " DXTN_LIBNAME ", software DXTn "
+ "compression/decompression unavailable");
}
else {
/* the fetch functions are not per context! Might be problematic... */
- fetch_ext_rgb_dxt1 = (dxtFetchTexelFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "fetch_2d_texel_rgb_dxt1");
- if (fetch_ext_rgb_dxt1 != NULL) {
- fetch_ext_rgba_dxt1 = (dxtFetchTexelFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "fetch_2d_texel_rgba_dxt1");
- }
- if (fetch_ext_rgba_dxt1 != NULL) {
- fetch_ext_rgba_dxt3 = (dxtFetchTexelFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "fetch_2d_texel_rgba_dxt3");
- }
- if (fetch_ext_rgba_dxt3 != NULL) {
- fetch_ext_rgba_dxt5 = (dxtFetchTexelFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "fetch_2d_texel_rgba_dxt5");
- }
- if (fetch_ext_rgba_dxt5 != NULL) {
- ext_tx_compress_dxtn = (dxtCompressTexFuncExt)dlsym(dxtlibhandle, DXTN_PREFIX "tx_compress_dxtn");
- }
-
- if (ext_tx_compress_dxtn == NULL) {
+ fetch_ext_rgb_dxt1 = (dxtFetchTexelFuncExt)
+ _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgb_dxt1");
+ fetch_ext_rgba_dxt1 = (dxtFetchTexelFuncExt)
+ _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt1");
+ fetch_ext_rgba_dxt3 = (dxtFetchTexelFuncExt)
+ _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt3");
+ fetch_ext_rgba_dxt5 = (dxtFetchTexelFuncExt)
+ _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt5");
+ ext_tx_compress_dxtn = (dxtCompressTexFuncExt)
+ _mesa_dlsym(dxtlibhandle, "tx_compress_dxtn");
+
+ if (!fetch_ext_rgb_dxt1 ||
+ !fetch_ext_rgba_dxt1 ||
+ !fetch_ext_rgba_dxt3 ||
+ !fetch_ext_rgba_dxt5 ||
+ !ext_tx_compress_dxtn) {
_mesa_warning(ctx, "couldn't reference all symbols in "
- DXTN_EXT ", software DXTn compression/decompression "
- "unavailable\n");
+ DXTN_LIBNAME ", software DXTn compression/decompression "
+ "unavailable");
fetch_ext_rgb_dxt1 = NULL;
fetch_ext_rgba_dxt1 = NULL;
fetch_ext_rgba_dxt3 = NULL;
fetch_ext_rgba_dxt5 = NULL;
ext_tx_compress_dxtn = NULL;
- dlclose(dxtlibhandle);
+ _mesa_dlclose(dxtlibhandle);
dxtlibhandle = NULL;
}
}
}
if (dxtlibhandle) {
ctx->Mesa_DXTn = GL_TRUE;
- _mesa_warning(ctx, "software DXTn compression/decompression available\n");
+ _mesa_warning(ctx, "software DXTn compression/decompression available");
}
#else
(void) ctx;
* Called via TexFormat->StoreImage to store an RGB_DXT1 texture.
*/
static GLboolean
-texstore_rgb_dxt1(STORE_PARAMS)
+texstore_rgb_dxt1(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset; (void) dstImageStride;
+ (void) dstZoffset;
+ (void) dstImageOffsets;
if (srcFormat != GL_RGB ||
srcType != CHAN_TYPE ||
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ dstFormat->MesaFormat,
texWidth, (GLubyte *) dstAddr);
if (ext_tx_compress_dxtn) {
- (*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, dst, dstRowStride);
+ (*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels,
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ dst, dstRowStride);
}
else {
- _mesa_problem(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1");
}
if (tempImage)
* Called via TexFormat->StoreImage to store an RGBA_DXT1 texture.
*/
static GLboolean
-texstore_rgba_dxt1(STORE_PARAMS)
+texstore_rgba_dxt1(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset; (void) dstImageStride;
+ (void) dstZoffset;
+ (void) dstImageOffsets;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
+ dstFormat->MesaFormat,
texWidth, (GLubyte *) dstAddr);
if (ext_tx_compress_dxtn) {
- (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, dst, dstRowStride);
+ (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
+ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
+ dst, dstRowStride);
}
else {
- _mesa_problem(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1");
}
if (tempImage)
* Called via TexFormat->StoreImage to store an RGBA_DXT3 texture.
*/
static GLboolean
-texstore_rgba_dxt3(STORE_PARAMS)
+texstore_rgba_dxt3(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset; (void) dstImageStride;
+ (void) dstZoffset;
+ (void) dstImageOffsets;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
+ dstFormat->MesaFormat,
texWidth, (GLubyte *) dstAddr);
if (ext_tx_compress_dxtn) {
- (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, dst, dstRowStride);
+ (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
+ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
+ dst, dstRowStride);
}
else {
- _mesa_problem(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3");
}
if (tempImage)
* Called via TexFormat->StoreImage to store an RGBA_DXT5 texture.
*/
static GLboolean
-texstore_rgba_dxt5(STORE_PARAMS)
+texstore_rgba_dxt5(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset; (void) dstImageStride;
+ (void) dstZoffset;
+ (void) dstImageOffsets;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
+ dstFormat->MesaFormat,
texWidth, (GLubyte *) dstAddr);
if (ext_tx_compress_dxtn) {
- (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, dst, dstRowStride);
+ (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
+ dst, dstRowStride);
}
else {
- _mesa_problem(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5");
}
if (tempImage)
fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
- (void) k;
- if (fetch_ext_rgb_dxt1) {
- ASSERT (sizeof(GLchan) == sizeof(GLubyte));
- (*fetch_ext_rgb_dxt1)((texImage)->RowStride, (GLubyte *)(texImage)->Data, i, j, texel);
- }
- else _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ (void) k;
+ if (fetch_ext_rgb_dxt1) {
+ ASSERT (sizeof(GLchan) == sizeof(GLubyte));
+ fetch_ext_rgb_dxt1(texImage->RowStride,
+ (GLubyte *)(texImage)->Data, i, j, texel);
+ }
+ else
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
}
{
(void) k;
if (fetch_ext_rgba_dxt1) {
- (*fetch_ext_rgba_dxt1)((texImage)->RowStride, (GLubyte *)(texImage)->Data, i, j, texel);
- }
- else _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ fetch_ext_rgba_dxt1(texImage->RowStride,
+ (GLubyte *)(texImage)->Data, i, j, texel);
+ }
+ else
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
}
{
(void) k;
if (fetch_ext_rgba_dxt3) {
- ASSERT (sizeof(GLchan) == sizeof(GLubyte));
- (*fetch_ext_rgba_dxt3)((texImage)->RowStride, (GLubyte *)(texImage)->Data, i, j, texel);
- }
- else _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ ASSERT (sizeof(GLchan) == sizeof(GLubyte));
+ fetch_ext_rgba_dxt3(texImage->RowStride, (GLubyte *)(texImage)->Data,
+ i, j, texel);
+ }
+ else
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
}
{
(void) k;
if (fetch_ext_rgba_dxt5) {
- (*fetch_ext_rgba_dxt5)((texImage)->RowStride, (GLubyte *)(texImage)->Data, i, j, texel);
- }
- else _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ fetch_ext_rgba_dxt5(texImage->RowStride, (GLubyte *)(texImage)->Data,
+ i, j, texel);
+ }
+ else
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
}
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
}
+#if FEATURE_EXT_texture_sRGB
+static void
+fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ /* just sample as GLchan and convert to float here */
+ GLchan rgba[4];
+ fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
+ texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
+ texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
+ texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+ texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+}
+
+static void
+fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ /* just sample as GLchan and convert to float here */
+ GLchan rgba[4];
+ fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
+ texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
+ texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
+ texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+ texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+}
+
+static void
+fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ /* just sample as GLchan and convert to float here */
+ GLchan rgba[4];
+ fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
+ texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
+ texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
+ texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+ texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+}
+
+static void
+fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ /* just sample as GLchan and convert to float here */
+ GLchan rgba[4];
+ fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
+ texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
+ texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
+ texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+ texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
+}
+#endif
const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
MESA_FORMAT_RGB_DXT1, /* MesaFormat */
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
0, /* TexelBytes */
texstore_rgb_dxt1, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /*impossible*/ /* FetchTexel1Df */
fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
+ NULL /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
0, /* TexelBytes */
texstore_rgba_dxt1, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /*impossible*/ /* FetchTexel1Df */
fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
+ NULL /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
0, /* TexelBytes */
texstore_rgba_dxt3, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /*impossible*/ /* FetchTexel1Df */
fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
+ NULL /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
0, /* TexelBytes */
texstore_rgba_dxt5, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /*impossible*/ /* FetchTexel1Df */
fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
+ NULL /* StoreTexel */
+};
+
+#if FEATURE_EXT_texture_sRGB
+const struct gl_texture_format _mesa_texformat_srgb_dxt1 = {
+ MESA_FORMAT_SRGB_DXT1, /* MesaFormat */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 4, /*approx*/ /* RedBits */
+ 4, /*approx*/ /* GreenBits */
+ 4, /*approx*/ /* BlueBits */
+ 0, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 0, /* StencilBits */
+ 0, /* TexelBytes */
+ texstore_rgb_dxt1, /* StoreTexImageFunc */
+ NULL, /*impossible*/ /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
+ NULL /* StoreTexel */
+};
+
+const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
+ MESA_FORMAT_SRGBA_DXT1, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 4, /*approx*/ /* RedBits */
+ 4, /*approx*/ /* GreenBits */
+ 4, /*approx*/ /* BlueBits */
+ 1, /*approx*/ /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 0, /* StencilBits */
+ 0, /* TexelBytes */
+ texstore_rgba_dxt1, /* StoreTexImageFunc */
+ NULL, /*impossible*/ /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
+ NULL /* StoreTexel */
+};
+
+const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
+ MESA_FORMAT_SRGBA_DXT3, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 4, /*approx*/ /* RedBits */
+ 4, /*approx*/ /* GreenBits */
+ 4, /*approx*/ /* BlueBits */
+ 4, /*approx*/ /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 0, /* StencilBits */
+ 0, /* TexelBytes */
+ texstore_rgba_dxt3, /* StoreTexImageFunc */
+ NULL, /*impossible*/ /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
+ NULL /* StoreTexel */
+};
+
+const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
+ MESA_FORMAT_SRGBA_DXT5, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 4,/*approx*/ /* RedBits */
+ 4,/*approx*/ /* GreenBits */
+ 4,/*approx*/ /* BlueBits */
+ 4,/*approx*/ /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 0, /* StencilBits */
+ 0, /* TexelBytes */
+ texstore_rgba_dxt5, /* StoreTexImageFunc */
+ NULL, /*impossible*/ /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
+ NULL /* StoreTexel */
};
+#endif