*/
#include "glheader.h"
-#include "imports.h"
+#include "util/imports.h"
#include "image.h"
#include "macros.h"
#include "mtypes.h"
tempImageSlices[0] = (GLubyte *) tempImage;
_mesa_texstore(ctx, dims,
baseInternalFormat,
-#if PIPE_ARCH_LITTLE_ENDIAN
+#if UTIL_ARCH_LITTLE_ENDIAN
MESA_FORMAT_R8G8B8A8_UNORM,
#else
MESA_FORMAT_A8B8G8R8_UNORM,
tempImageSlices[0] = (GLubyte *) tempImage;
_mesa_texstore(ctx, dims,
baseInternalFormat,
-#if PIPE_ARCH_LITTLE_ENDIAN
+#if UTIL_ARCH_LITTLE_ENDIAN
MESA_FORMAT_R8G8B8A8_UNORM,
#else
MESA_FORMAT_A8B8G8R8_UNORM,
tempImageSlices[0] = (GLubyte *) tempImage;
_mesa_texstore(ctx, dims,
baseInternalFormat,
-#if PIPE_ARCH_LITTLE_ENDIAN
+#if UTIL_ARCH_LITTLE_ENDIAN
MESA_FORMAT_R8G8B8A8_UNORM,
#else
MESA_FORMAT_A8B8G8R8_UNORM,