/*
* Mesa 3-D graphics library
- * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
#include "main/glheader.h"
#include "main/context.h"
+#include "main/blend.h"
#include "main/enums.h"
#include "main/macros.h"
#include "main/mtypes.h"
+#include "main/state.h"
#include "main/texenv.h"
#include "main/texstate.h"
case GL_BLEND:
case GL_DECAL:
case GL_REPLACE:
+ case GL_ADD:
+ case GL_COMBINE:
legal = GL_TRUE;
break;
case GL_REPLACE_EXT:
mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */
legal = GL_TRUE;
break;
- case GL_ADD:
- legal = ctx->Extensions.EXT_texture_env_add;
- break;
- case GL_COMBINE:
- legal = (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine);
- break;
case GL_COMBINE4_NV:
legal = ctx->Extensions.NV_texture_env_combine4;
break;
struct gl_texture_unit *texUnit,
const GLfloat *color)
{
- GLfloat tmp[4];
- tmp[0] = CLAMP(color[0], 0.0F, 1.0F);
- tmp[1] = CLAMP(color[1], 0.0F, 1.0F);
- tmp[2] = CLAMP(color[2], 0.0F, 1.0F);
- tmp[3] = CLAMP(color[3], 0.0F, 1.0F);
- if (TEST_EQ_4V(tmp, texUnit->EnvColor))
+ if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped))
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EnvColor, tmp);
+ COPY_4FV(texUnit->EnvColorUnclamped, color);
+ texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F);
+ texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F);
+ texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F);
+ texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
}
{
GLboolean legal;
- if (!ctx->Extensions.EXT_texture_env_combine &&
- !ctx->Extensions.ARB_texture_env_combine) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
- return;
- }
-
switch (mode) {
case GL_REPLACE:
case GL_MODULATE:
break;
case GL_DOT3_RGB_EXT:
case GL_DOT3_RGBA_EXT:
- legal = (ctx->Extensions.EXT_texture_env_dot3 &&
+ legal = (ctx->API == API_OPENGL_COMPAT &&
+ ctx->Extensions.EXT_texture_env_dot3 &&
pname == GL_COMBINE_RGB);
break;
case GL_DOT3_RGB:
case GL_MODULATE_ADD_ATI:
case GL_MODULATE_SIGNED_ADD_ATI:
case GL_MODULATE_SUBTRACT_ATI:
- legal = ctx->Extensions.ATI_texture_env_combine3;
+ legal = (ctx->API == API_OPENGL_COMPAT &&
+ ctx->Extensions.ATI_texture_env_combine3);
break;
case GL_BUMP_ENVMAP_ATI:
- legal = (ctx->Extensions.ATI_envmap_bumpmap &&
+ legal = (ctx->API == API_OPENGL_COMPAT &&
+ ctx->Extensions.ATI_envmap_bumpmap &&
pname == GL_COMBINE_RGB);
break;
default:
GLuint term;
GLboolean alpha, legal;
- if (!ctx->Extensions.EXT_texture_env_combine &&
- !ctx->Extensions.ARB_texture_env_combine) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
- return;
- }
-
/*
* Translate pname to (term, alpha).
*
return;
}
- if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) {
+ if ((term == 3) && (ctx->API != API_OPENGL_COMPAT
+ || !ctx->Extensions.NV_texture_env_combine4)) {
TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits);
break;
case GL_ZERO:
- legal = (ctx->Extensions.ATI_texture_env_combine3 ||
- ctx->Extensions.NV_texture_env_combine4);
+ legal = (ctx->API == API_OPENGL_COMPAT &&
+ (ctx->Extensions.ATI_texture_env_combine3 ||
+ ctx->Extensions.NV_texture_env_combine4));
break;
case GL_ONE:
- legal = ctx->Extensions.ATI_texture_env_combine3;
+ legal = (ctx->API == API_OPENGL_COMPAT &&
+ ctx->Extensions.ATI_texture_env_combine3);
break;
default:
legal = GL_FALSE;
GLuint term;
GLboolean alpha, legal;
- if (!ctx->Extensions.EXT_texture_env_combine &&
- !ctx->Extensions.ARB_texture_env_combine) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
- return;
- }
-
/* The enums were given sequential values for a reason.
*/
switch (pname) {
return;
}
- if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) {
+ if ((term == 3) && (ctx->API != API_OPENGL_COMPAT
+ || !ctx->Extensions.NV_texture_env_combine4)) {
TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
case GL_SRC_COLOR:
case GL_ONE_MINUS_SRC_COLOR:
/* The color input can only be used with GL_OPERAND[01]_RGB in the EXT
- * version. In the ARB and NV versions they can be used for any RGB
- * operand.
+ * version. In the ARB and NV versions and OpenGL ES 1.x they can be
+ * used for any RGB operand.
*/
legal = !alpha
&& ((term < 2) || ctx->Extensions.ARB_texture_env_combine
case GL_ONE_MINUS_SRC_ALPHA:
/* GL_ONE_MINUS_SRC_ALPHA can only be used with
* GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV
- * versions it can be used for any operand.
+ * versions and OpenGL ES 1.x it can be used for any operand.
*/
legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine
|| ctx->Extensions.NV_texture_env_combine4;
{
GLuint shift;
- if (!ctx->Extensions.EXT_texture_env_combine &&
- !ctx->Extensions.ARB_texture_env_combine) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
- return;
- }
-
if (scale == 1.0F) {
shift = 0;
}
void GLAPIENTRY
_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
{
+ const GLint iparam0 = (GLint) param[0];
+ struct gl_texture_unit *texUnit;
GLuint maxUnit;
GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
return;
if (target == GL_TEXTURE_ENV) {
switch (pname) {
case GL_TEXTURE_ENV_MODE:
- set_env_mode(ctx, texUnit, (GLenum) (GLint) param[0]);
+ set_env_mode(ctx, texUnit, (GLenum) iparam0);
break;
case GL_TEXTURE_ENV_COLOR:
set_env_color(ctx, texUnit, param);
break;
case GL_COMBINE_RGB:
case GL_COMBINE_ALPHA:
- set_combiner_mode(ctx, texUnit, pname, (GLenum) (GLint) param[0]);
+ set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0);
break;
case GL_SOURCE0_RGB:
case GL_SOURCE1_RGB:
case GL_SOURCE1_ALPHA:
case GL_SOURCE2_ALPHA:
case GL_SOURCE3_ALPHA_NV:
- set_combiner_source(ctx, texUnit, pname, (GLenum) (GLint) param[0]);
+ set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0);
break;
case GL_OPERAND0_RGB:
case GL_OPERAND1_RGB:
case GL_OPERAND1_ALPHA:
case GL_OPERAND2_ALPHA:
case GL_OPERAND3_ALPHA_NV:
- set_combiner_operand(ctx, texUnit, pname, (GLenum) (GLint) param[0]);
+ set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0);
break;
case GL_RGB_SCALE:
case GL_ALPHA_SCALE:
set_combiner_scale(ctx, texUnit, pname, param[0]);
break;
case GL_BUMP_TARGET_ATI:
- if (!ctx->Extensions.ATI_envmap_bumpmap) {
+ if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ATI_envmap_bumpmap) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
return;
}
- if (((GLenum) (GLint) param[0] < GL_TEXTURE0) ||
- ((GLenum) (GLint) param[0] > GL_TEXTURE31)) {
+ if ((iparam0 < GL_TEXTURE0) ||
+ (iparam0 > GL_TEXTURE31)) {
/* spec doesn't say this but it seems logical */
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]);
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0);
return;
}
- if (!((1 << ((GLenum) (GLint) param[0] - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]);
+ if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
return;
}
else {
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->BumpTarget = (GLenum) (GLint) param[0];
+ texUnit->BumpTarget = iparam0;
}
break;
default:
}
}
else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
- return;
- }
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
if (texUnit->LodBias == param[0])
return;
return;
}
if (pname == GL_COORD_REPLACE_NV) {
- const GLenum value = (GLenum) param[0];
- if (value == GL_TRUE || value == GL_FALSE) {
+ if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) {
/* It's kind of weird to set point state via glTexEnv,
* but that's what the spec calls for.
*/
- const GLboolean state = (GLboolean) value;
+ const GLboolean state = (GLboolean) iparam0;
if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
return;
FLUSH_VERTICES(ctx, _NEW_POINT);
ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
}
else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value);
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
return;
}
}
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(target=%s)",
+ _mesa_lookup_enum_by_nr(target));
return;
}
_mesa_lookup_enum_by_nr(target),
_mesa_lookup_enum_by_nr(pname),
*param,
- _mesa_lookup_enum_by_nr((GLenum) (GLint) *param));
+ _mesa_lookup_enum_by_nr((GLenum) iparam0));
/* Tell device driver about the new texture environment */
if (ctx->Driver.TexEnv) {
return texUnit->EnvMode;
break;
case GL_COMBINE_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- return texUnit->Combine.ModeRGB;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
+ return texUnit->Combine.ModeRGB;
case GL_COMBINE_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- return texUnit->Combine.ModeA;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
+ return texUnit->Combine.ModeA;
case GL_SOURCE0_RGB:
case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
- return texUnit->Combine.SourceRGB[rgb_idx];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
+ case GL_SOURCE2_RGB: {
+ const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
+ return texUnit->Combine.SourceRGB[rgb_idx];
+ }
case GL_SOURCE3_RGB_NV:
- if (ctx->Extensions.NV_texture_env_combine4) {
+ if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
return texUnit->Combine.SourceRGB[3];
}
else {
break;
case GL_SOURCE0_ALPHA:
case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
- return texUnit->Combine.SourceA[alpha_idx];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
+ case GL_SOURCE2_ALPHA: {
+ const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
+ return texUnit->Combine.SourceA[alpha_idx];
+ }
case GL_SOURCE3_ALPHA_NV:
- if (ctx->Extensions.NV_texture_env_combine4) {
+ if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
return texUnit->Combine.SourceA[3];
}
else {
break;
case GL_OPERAND0_RGB:
case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned op_rgb = pname - GL_OPERAND0_RGB;
- return texUnit->Combine.OperandRGB[op_rgb];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
+ case GL_OPERAND2_RGB: {
+ const unsigned op_rgb = pname - GL_OPERAND0_RGB;
+ return texUnit->Combine.OperandRGB[op_rgb];
+ }
case GL_OPERAND3_RGB_NV:
- if (ctx->Extensions.NV_texture_env_combine4) {
+ if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
return texUnit->Combine.OperandRGB[3];
}
else {
break;
case GL_OPERAND0_ALPHA:
case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
- return texUnit->Combine.OperandA[op_alpha];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
+ case GL_OPERAND2_ALPHA: {
+ const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
+ return texUnit->Combine.OperandA[op_alpha];
+ }
case GL_OPERAND3_ALPHA_NV:
- if (ctx->Extensions.NV_texture_env_combine4) {
+ if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
return texUnit->Combine.OperandA[3];
}
else {
}
break;
case GL_RGB_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- return 1 << texUnit->Combine.ScaleShiftRGB;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
+ return 1 << texUnit->Combine.ScaleShiftRGB;
case GL_ALPHA_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- return 1 << texUnit->Combine.ScaleShiftA;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
+ return 1 << texUnit->Combine.ScaleShiftA;
case GL_BUMP_TARGET_ATI:
/* spec doesn't say so, but I think this should be queryable */
- if (ctx->Extensions.ATI_envmap_bumpmap) {
+ if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ATI_envmap_bumpmap) {
return texUnit->BumpTarget;
}
else {
break;
default:
- ;
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ break;
}
return -1; /* error */
GLuint maxUnit;
const struct gl_texture_unit *texUnit;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
return;
if (target == GL_TEXTURE_ENV) {
if (pname == GL_TEXTURE_ENV_COLOR) {
- COPY_4FV( params, texUnit->EnvColor );
+ if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
+ _mesa_update_state(ctx);
+ if (_mesa_get_clamp_fragment_color(ctx))
+ COPY_4FV( params, texUnit->EnvColor );
+ else
+ COPY_4FV( params, texUnit->EnvColorUnclamped );
}
else {
GLint val = get_texenvi(ctx, texUnit, pname);
}
}
else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
- return;
- }
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
*params = texUnit->LodBias;
}
GLuint maxUnit;
const struct gl_texture_unit *texUnit;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
return;
}
}
else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
- return;
- }
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
*params = (GLint) texUnit->LodBias;
}
{
GLfloat p[4];
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!ctx->Extensions.ATI_envmap_bumpmap) {
/* This isn't an "official" error case, but let's tell the user
{
struct gl_texture_unit *texUnit;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!ctx->Extensions.ATI_envmap_bumpmap) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI");
const struct gl_texture_unit *texUnit;
GLuint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!ctx->Extensions.ATI_envmap_bumpmap) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI");
}
else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
GLint count = 0;
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
if (ctx->Const.SupportedBumpUnits & (1 << i)) {
count++;
}
*param = count;
}
else if (pname == GL_BUMP_TEX_UNITS_ATI) {
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
if (ctx->Const.SupportedBumpUnits & (1 << i)) {
*param++ = i + GL_TEXTURE0;
}
const struct gl_texture_unit *texUnit;
GLuint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!ctx->Extensions.ATI_envmap_bumpmap) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI");
}
else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
GLint count = 0;
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
if (ctx->Const.SupportedBumpUnits & (1 << i)) {
count++;
}
*param = (GLfloat) count;
}
else if (pname == GL_BUMP_TEX_UNITS_ATI) {
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
if (ctx->Const.SupportedBumpUnits & (1 << i)) {
*param++ = (GLfloat) (i + GL_TEXTURE0);
}