#include "formats.h"
-extern FetchTexelFuncF
-_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
-
extern StoreTexelFunc
_mesa_get_texel_store_func(gl_format format);
+extern FetchTexelFuncF
+_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
+
extern void
_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);