mesa: implement _mesa_GetStringi() for GL3
[mesa.git] / src / mesa / main / texfetch.h
index a397b04600b9c330b78e65f0cd55a5f2819fc261..ef13bf27fec72cc8a113e3103128ab941fe10411 100644 (file)
 #include "formats.h"
 
 
-extern FetchTexelFuncF
-_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
-
 extern StoreTexelFunc
 _mesa_get_texel_store_func(gl_format format);
 
+extern void
+_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);
 
 #endif