static void fetch_null_texel( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) texImage; (void) i; (void) j; (void) k;
texel[RCOMP] = 0;
texel[GCOMP] = 0;
texel[BCOMP] = 0;
static void fetch_null_texelf( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
+ (void) texImage; (void) i; (void) j; (void) k;
texel[RCOMP] = 0.0;
texel[GCOMP] = 0.0;
texel[BCOMP] = 0.0;
_mesa_warning(NULL, "fetch_null_texelf() called!");
}
+static void store_null_texel(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ /* no-op */
+}
+
+
/***************************************************************/
/** \name Default GLchan-based formats */
fetch_texel_1d_f_rgba, /* FetchTexel1Df */
fetch_texel_2d_f_rgba, /* FetchTexel2Df */
fetch_texel_3d_f_rgba, /* FetchTexel3Df */
+ store_texel_rgba /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgb = {
fetch_texel_1d_f_rgb, /* FetchTexel1Df */
fetch_texel_2d_f_rgb, /* FetchTexel2Df */
fetch_texel_3d_f_rgb, /* FetchTexel3Df */
+ store_texel_rgb /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_alpha = {
fetch_texel_1d_f_alpha, /* FetchTexel1Df */
fetch_texel_2d_f_alpha, /* FetchTexel2Df */
fetch_texel_3d_f_alpha, /* FetchTexel3Df */
+ store_texel_alpha /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_luminance = {
fetch_texel_1d_f_luminance, /* FetchTexel1Df */
fetch_texel_2d_f_luminance, /* FetchTexel2Df */
fetch_texel_3d_f_luminance, /* FetchTexel3Df */
+ store_texel_luminance /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_luminance_alpha = {
fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */
fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */
fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */
+ store_texel_luminance_alpha /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_intensity = {
fetch_texel_1d_f_intensity, /* FetchTexel1Df */
fetch_texel_2d_f_intensity, /* FetchTexel2Df */
fetch_texel_3d_f_intensity, /* FetchTexel3Df */
+ store_texel_intensity /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_depth_component_float32 = {
fetch_texel_1d_f_depth_component_f32,/* FetchTexel1Df */
fetch_texel_2d_f_depth_component_f32,/* FetchTexel2Df */
fetch_texel_3d_f_depth_component_f32,/* FetchTexel3Df */
+ store_texel_depth_component_f32 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_depth_component16 = {
fetch_texel_1d_f_depth_component16, /* FetchTexel1Df */
fetch_texel_2d_f_depth_component16, /* FetchTexel2Df */
fetch_texel_3d_f_depth_component16, /* FetchTexel3Df */
+ store_texel_depth_component16 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgba_float32 = {
fetch_texel_1d_f_rgba_f32, /* FetchTexel1Df */
fetch_texel_2d_f_rgba_f32, /* FetchTexel2Df */
fetch_texel_3d_f_rgba_f32, /* FetchTexel3Df */
+ store_texel_rgba_f32 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgba_float16 = {
fetch_texel_1d_f_rgba_f16, /* FetchTexel1Df */
fetch_texel_2d_f_rgba_f16, /* FetchTexel2Df */
fetch_texel_3d_f_rgba_f16, /* FetchTexel3Df */
+ store_texel_rgba_f16 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgb_float32 = {
fetch_texel_1d_f_rgb_f32, /* FetchTexel1Df */
fetch_texel_2d_f_rgb_f32, /* FetchTexel2Df */
fetch_texel_3d_f_rgb_f32, /* FetchTexel3Df */
+ store_texel_rgb_f32 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgb_float16 = {
fetch_texel_3d_rgb_f16, /* FetchTexel1D */
fetch_texel_1d_f_rgb_f16, /* FetchTexel1Df */
fetch_texel_2d_f_rgb_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb_f16 /* FetchTexel3Df */
+ fetch_texel_3d_f_rgb_f16, /* FetchTexel3Df */
+ store_texel_rgb_f16 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_alpha_float32 = {
fetch_texel_3d_alpha_f32, /* FetchTexel1D */
fetch_texel_1d_f_alpha_f32, /* FetchTexel1Df */
fetch_texel_2d_f_alpha_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha_f32 /* FetchTexel3Df */
+ fetch_texel_3d_f_alpha_f32, /* FetchTexel3Df */
+ store_texel_alpha_f32 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_alpha_float16 = {
fetch_texel_3d_alpha_f16, /* FetchTexel1D */
fetch_texel_1d_f_alpha_f16, /* FetchTexel1Df */
fetch_texel_2d_f_alpha_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha_f16 /* FetchTexel3Df */
+ fetch_texel_3d_f_alpha_f16, /* FetchTexel3Df */
+ store_texel_alpha_f16 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_luminance_float32 = {
fetch_texel_3d_luminance_f32, /* FetchTexel3D */
fetch_texel_1d_f_luminance_f32, /* FetchTexel1Df */
fetch_texel_2d_f_luminance_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_f32 /* FetchTexel3Df */
+ fetch_texel_3d_f_luminance_f32, /* FetchTexel3Df */
+ store_texel_luminance_f32 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_luminance_float16 = {
fetch_texel_3d_luminance_f16, /* FetchTexel3D */
fetch_texel_1d_f_luminance_f16, /* FetchTexel1Df */
fetch_texel_2d_f_luminance_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_f16 /* FetchTexel3Df */
+ fetch_texel_3d_f_luminance_f16, /* FetchTexel3Df */
+ store_texel_luminance_f16 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
fetch_texel_3d_luminance_alpha_f32, /* FetchTexel3D */
fetch_texel_1d_f_luminance_alpha_f32,/* FetchTexel1Df */
fetch_texel_2d_f_luminance_alpha_f32,/* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha_f32 /* FetchTexel3Df */
+ fetch_texel_3d_f_luminance_alpha_f32,/* FetchTexel3Df */
+ store_texel_luminance_alpha_f32 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
fetch_texel_3d_luminance_alpha_f16, /* FetchTexel3D */
fetch_texel_1d_f_luminance_alpha_f16,/* FetchTexel1Df */
fetch_texel_2d_f_luminance_alpha_f16,/* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha_f16 /* FetchTexel3Df */
+ fetch_texel_3d_f_luminance_alpha_f16,/* FetchTexel3Df */
+ store_texel_luminance_alpha_f16 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_intensity_float32 = {
fetch_texel_3d_intensity_f32, /* FetchTexel3D */
fetch_texel_1d_f_intensity_f32, /* FetchTexel1Df */
fetch_texel_2d_f_intensity_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity_f32 /* FetchTexel3Df */
+ fetch_texel_3d_f_intensity_f32, /* FetchTexel3Df */
+ store_texel_intensity_f32 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_intensity_float16 = {
fetch_texel_3d_intensity_f16, /* FetchTexel3D */
fetch_texel_1d_f_intensity_f16, /* FetchTexel1Df */
fetch_texel_2d_f_intensity_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity_f16 /* FetchTexel3Df */
+ fetch_texel_3d_f_intensity_f16, /* FetchTexel3Df */
+ store_texel_intensity_f16 /* StoreTexel */
};
fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */
fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */
fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */
+ store_texel_rgba8888 /* StoreTexel */
};
-const struct gl_texture_format _mesa_texformat_abgr8888 = {
- MESA_FORMAT_ABGR8888, /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
+ MESA_FORMAT_RGBA8888_REV, /* MesaFormat */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
8, /* RedBits */
0, /* IndexBits */
0, /* DepthBits */
4, /* TexelBytes */
- _mesa_texstore_abgr8888, /* StoreTexImageFunc */
- fetch_texel_1d_abgr8888, /* FetchTexel1D */
- fetch_texel_2d_abgr8888, /* FetchTexel2D */
- fetch_texel_3d_abgr8888, /* FetchTexel3D */
- fetch_texel_1d_f_abgr8888, /* FetchTexel1Df */
- fetch_texel_2d_f_abgr8888, /* FetchTexel2Df */
- fetch_texel_3d_f_abgr8888, /* FetchTexel3Df */
+ _mesa_texstore_rgba8888, /* StoreTexImageFunc */
+ fetch_texel_1d_rgba8888_rev, /* FetchTexel1D */
+ fetch_texel_2d_rgba8888_rev, /* FetchTexel2D */
+ fetch_texel_3d_rgba8888_rev, /* FetchTexel3D */
+ fetch_texel_1d_f_rgba8888_rev, /* FetchTexel1Df */
+ fetch_texel_2d_f_rgba8888_rev, /* FetchTexel2Df */
+ fetch_texel_3d_f_rgba8888_rev, /* FetchTexel3Df */
+ store_texel_rgba8888_rev /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_argb8888 = {
fetch_texel_1d_f_argb8888, /* FetchTexel1Df */
fetch_texel_2d_f_argb8888, /* FetchTexel2Df */
fetch_texel_3d_f_argb8888, /* FetchTexel3Df */
+ store_texel_argb8888 /* StoreTexel */
};
-const struct gl_texture_format _mesa_texformat_bgra8888 = {
- MESA_FORMAT_BGRA8888, /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_argb8888_rev = {
+ MESA_FORMAT_ARGB8888_REV, /* MesaFormat */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
8, /* RedBits */
0, /* IndexBits */
0, /* DepthBits */
4, /* TexelBytes */
- _mesa_texstore_bgra8888, /* StoreTexImageFunc */
- fetch_texel_1d_bgra8888, /* FetchTexel1D */
- fetch_texel_2d_bgra8888, /* FetchTexel2D */
- fetch_texel_3d_bgra8888, /* FetchTexel3D */
- fetch_texel_1d_f_bgra8888, /* FetchTexel1Df */
- fetch_texel_2d_f_bgra8888, /* FetchTexel2Df */
- fetch_texel_3d_f_bgra8888, /* FetchTexel3Df */
+ _mesa_texstore_argb8888, /* StoreTexImageFunc */
+ fetch_texel_1d_argb8888_rev, /* FetchTexel1D */
+ fetch_texel_2d_argb8888_rev, /* FetchTexel2D */
+ fetch_texel_3d_argb8888_rev, /* FetchTexel3D */
+ fetch_texel_1d_f_argb8888_rev, /* FetchTexel1Df */
+ fetch_texel_2d_f_argb8888_rev, /* FetchTexel2Df */
+ fetch_texel_3d_f_argb8888_rev, /* FetchTexel3Df */
+ store_texel_argb8888_rev /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgb888 = {
fetch_texel_1d_f_rgb888, /* FetchTexel1Df */
fetch_texel_2d_f_rgb888, /* FetchTexel2Df */
fetch_texel_3d_f_rgb888, /* FetchTexel3Df */
+ store_texel_rgb888 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_bgr888 = {
fetch_texel_1d_f_bgr888, /* FetchTexel1Df */
fetch_texel_2d_f_bgr888, /* FetchTexel2Df */
fetch_texel_3d_f_bgr888, /* FetchTexel3Df */
+ store_texel_bgr888 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgb565 = {
fetch_texel_1d_f_rgb565, /* FetchTexel1Df */
fetch_texel_2d_f_rgb565, /* FetchTexel2Df */
fetch_texel_3d_f_rgb565, /* FetchTexel3Df */
+ store_texel_rgb565 /* StoreTexel */
};
-const struct gl_texture_format _mesa_texformat_bgr565 = {
- MESA_FORMAT_BGR565, /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_rgb565_rev = {
+ MESA_FORMAT_RGB565_REV, /* MesaFormat */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
5, /* RedBits */
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- _mesa_texstore_bgr565, /* StoreTexImageFunc */
- fetch_texel_1d_bgr565, /* FetchTexel1D */
- fetch_texel_2d_bgr565, /* FetchTexel2D */
- fetch_texel_3d_bgr565, /* FetchTexel3D */
- fetch_texel_1d_f_bgr565, /* FetchTexel1Df */
- fetch_texel_2d_f_bgr565, /* FetchTexel2Df */
- fetch_texel_3d_f_bgr565, /* FetchTexel3Df */
+ _mesa_texstore_rgb565, /* StoreTexImageFunc */
+ fetch_texel_1d_rgb565_rev, /* FetchTexel1D */
+ fetch_texel_2d_rgb565_rev, /* FetchTexel2D */
+ fetch_texel_3d_rgb565_rev, /* FetchTexel3D */
+ fetch_texel_1d_f_rgb565_rev, /* FetchTexel1Df */
+ fetch_texel_2d_f_rgb565_rev, /* FetchTexel2Df */
+ fetch_texel_3d_f_rgb565_rev, /* FetchTexel3Df */
+ store_texel_rgb565_rev /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_argb4444 = {
fetch_texel_1d_f_argb4444, /* FetchTexel1Df */
fetch_texel_2d_f_argb4444, /* FetchTexel2Df */
fetch_texel_3d_f_argb4444, /* FetchTexel3Df */
+ store_texel_argb4444 /* StoreTexel */
};
-const struct gl_texture_format _mesa_texformat_bgra4444 = {
- MESA_FORMAT_BGRA4444, /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_argb4444_rev = {
+ MESA_FORMAT_ARGB4444_REV, /* MesaFormat */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
4, /* RedBits */
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- _mesa_texstore_bgra4444, /* StoreTexImageFunc */
- fetch_texel_1d_bgra4444, /* FetchTexel1D */
- fetch_texel_2d_bgra4444, /* FetchTexel2D */
- fetch_texel_3d_bgra4444, /* FetchTexel3D */
- fetch_texel_1d_f_bgra4444, /* FetchTexel1Df */
- fetch_texel_2d_f_bgra4444, /* FetchTexel2Df */
- fetch_texel_3d_f_bgra4444, /* FetchTexel3Df */
+ _mesa_texstore_argb4444, /* StoreTexImageFunc */
+ fetch_texel_1d_argb4444_rev, /* FetchTexel1D */
+ fetch_texel_2d_argb4444_rev, /* FetchTexel2D */
+ fetch_texel_3d_argb4444_rev, /* FetchTexel3D */
+ fetch_texel_1d_f_argb4444_rev, /* FetchTexel1Df */
+ fetch_texel_2d_f_argb4444_rev, /* FetchTexel2Df */
+ fetch_texel_3d_f_argb4444_rev, /* FetchTexel3Df */
+ store_texel_argb4444_rev /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_argb1555 = {
fetch_texel_1d_f_argb1555, /* FetchTexel1Df */
fetch_texel_2d_f_argb1555, /* FetchTexel2Df */
fetch_texel_3d_f_argb1555, /* FetchTexel3Df */
+ store_texel_argb1555 /* StoreTexel */
};
-const struct gl_texture_format _mesa_texformat_bgra5551 = {
- MESA_FORMAT_BGRA5551, /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_argb1555_rev = {
+ MESA_FORMAT_ARGB1555_REV, /* MesaFormat */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
5, /* RedBits */
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- _mesa_texstore_bgra5551, /* StoreTexImageFunc */
- fetch_texel_1d_bgra5551, /* FetchTexel1D */
- fetch_texel_2d_bgra5551, /* FetchTexel2D */
- fetch_texel_3d_bgra5551, /* FetchTexel3D */
- fetch_texel_1d_f_bgra5551, /* FetchTexel1Df */
- fetch_texel_2d_f_bgra5551, /* FetchTexel2Df */
- fetch_texel_3d_f_bgra5551, /* FetchTexel3Df */
+ _mesa_texstore_argb1555, /* StoreTexImageFunc */
+ fetch_texel_1d_argb1555_rev, /* FetchTexel1D */
+ fetch_texel_2d_argb1555_rev, /* FetchTexel2D */
+ fetch_texel_3d_argb1555_rev, /* FetchTexel3D */
+ fetch_texel_1d_f_argb1555_rev, /* FetchTexel1Df */
+ fetch_texel_2d_f_argb1555_rev, /* FetchTexel2Df */
+ fetch_texel_3d_f_argb1555_rev, /* FetchTexel3Df */
+ store_texel_argb1555_rev /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_al88 = {
fetch_texel_1d_f_al88, /* FetchTexel1Df */
fetch_texel_2d_f_al88, /* FetchTexel2Df */
fetch_texel_3d_f_al88, /* FetchTexel3Df */
+ store_texel_al88 /* StoreTexel */
};
-const struct gl_texture_format _mesa_texformat_la88 = {
- MESA_FORMAT_LA88, /* MesaFormat */
+const struct gl_texture_format _mesa_texformat_al88_rev = {
+ MESA_FORMAT_AL88_REV, /* MesaFormat */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
0, /* RedBits */
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- _mesa_texstore_la88, /* StoreTexImageFunc */
- fetch_texel_1d_la88, /* FetchTexel1D */
- fetch_texel_2d_la88, /* FetchTexel2D */
- fetch_texel_3d_la88, /* FetchTexel3D */
- fetch_texel_1d_f_la88, /* FetchTexel1Df */
- fetch_texel_2d_f_la88, /* FetchTexel2Df */
- fetch_texel_3d_f_la88, /* FetchTexel3Df */
+ _mesa_texstore_al88, /* StoreTexImageFunc */
+ fetch_texel_1d_al88_rev, /* FetchTexel1D */
+ fetch_texel_2d_al88_rev, /* FetchTexel2D */
+ fetch_texel_3d_al88_rev, /* FetchTexel3D */
+ fetch_texel_1d_f_al88_rev, /* FetchTexel1Df */
+ fetch_texel_2d_f_al88_rev, /* FetchTexel2Df */
+ fetch_texel_3d_f_al88_rev, /* FetchTexel3Df */
+ store_texel_al88_rev /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_rgb332 = {
fetch_texel_1d_f_rgb332, /* FetchTexel1Df */
fetch_texel_2d_f_rgb332, /* FetchTexel2Df */
fetch_texel_3d_f_rgb332, /* FetchTexel3Df */
+ store_texel_rgb332 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_a8 = {
fetch_texel_1d_f_a8, /* FetchTexel1Df */
fetch_texel_2d_f_a8, /* FetchTexel2Df */
fetch_texel_3d_f_a8, /* FetchTexel3Df */
+ store_texel_a8 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_l8 = {
fetch_texel_1d_f_l8, /* FetchTexel1Df */
fetch_texel_2d_f_l8, /* FetchTexel2Df */
fetch_texel_3d_f_l8, /* FetchTexel3Df */
+ store_texel_l8 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_i8 = {
fetch_texel_1d_f_i8, /* FetchTexel1Df */
fetch_texel_2d_f_i8, /* FetchTexel2Df */
fetch_texel_3d_f_i8, /* FetchTexel3Df */
+ store_texel_i8 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_ci8 = {
fetch_texel_1d_f_ci8, /* FetchTexel1Df */
fetch_texel_2d_f_ci8, /* FetchTexel2Df */
fetch_texel_3d_f_ci8, /* FetchTexel3Df */
+ store_texel_ci8 /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_ycbcr = {
fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */
fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */
fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */
+ store_texel_ycbcr /* StoreTexel */
};
const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */
fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */
fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */
+ store_texel_ycbcr_rev /* StoreTexel */
};
/*@}*/
fetch_null_texelf, /* FetchTexel1Df */
fetch_null_texelf, /* FetchTexel2Df */
fetch_null_texelf, /* FetchTexel3Df */
+ store_null_texel /* StoreTexel */
};
/*@}*/
case GL_RGB5_A1:
return &_mesa_texformat_argb1555;
case GL_RGBA2:
+ return &_mesa_texformat_argb4444_rev; /* just to test another format*/
case GL_RGBA4:
return &_mesa_texformat_argb4444;
/* RGB formats */
case 3:
case GL_RGB:
- case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return &_mesa_texformat_rgb;
+ case GL_RGB8:
+ return &_mesa_texformat_rgb888;
case GL_R3_G3_B2:
return &_mesa_texformat_rgb332;
case GL_RGB4:
+ return &_mesa_texformat_rgb565_rev; /* just to test another format */
case GL_RGB5:
return &_mesa_texformat_rgb565;