/*
* Mesa 3-D graphics library
- * Version: 7.7
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (c) 2008-2009 VMware, Inc.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "context.h"
#include "enums.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "texcompress.h"
#include "texformat.h"
+#include "glformats.h"
#define RETURN_IF_SUPPORTED(f) do { \
if (ctx->TextureFormatSupported[f]) \
* internalFormat parameters passed to glTexImage().
*
* \param ctx the GL context.
+ * \param target a texture target (GL_TEXTURE_x)
* \param internalFormat user's prefered internal texture format.
* \param format incoming image pixel format.
* \param type incoming image data type.
*
- * \return a pointer to a gl_texture_format object which describes the
- * choosen texture format, or NULL on failure.
- *
- * This is called via dd_function_table::ChooseTextureFormat. Hardware drivers
- * will typically override this function with a specialized version.
+ * \return the closest mesa_format for the given format/type arguments
+ *
+ * This is called via dd_function_table::ChooseTextureFormat. Hardware
+ * drivers may override this function with a specialized version.
*/
-gl_format
+mesa_format
_mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
GLint internalFormat, GLenum format, GLenum type)
{
(void) format;
- (void) type;
-
- switch (internalFormat) {
- /* shallow RGBA formats */
- case 4:
- case GL_RGBA:
- if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
- } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
- }
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
-
- case GL_RGBA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- case GL_RGB5_A1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
- break;
- case GL_RGBA2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
- break;
- case GL_RGBA4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
- break;
-
- /* deep RGBA formats */
- case GL_RGB10_A2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- case GL_RGBA12:
- case GL_RGBA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
-
- /* shallow RGB formats */
- case 3:
- case GL_RGB:
- case GL_RGB8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- case GL_R3_G3_B2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- case GL_RGB4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
- break;
- case GL_RGB5:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
- break;
-
- /* deep RGB formats */
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
-
- /* Alpha formats */
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
- break;
-
- case GL_ALPHA12:
- case GL_ALPHA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
- break;
-
- /* Luminance formats */
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
- break;
-
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
- break;
-
- /* Luminance/Alpha formats */
- case GL_LUMINANCE4_ALPHA4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
- break;
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
- break;
-
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
- break;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
- break;
-
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
- break;
-
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.ARB_depth_texture) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
- break;
- case GL_DEPTH_COMPONENT16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
- default:
- ; /* fallthrough */
- }
- }
switch (internalFormat) {
- case GL_COMPRESSED_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
- break;
- case GL_COMPRESSED_LUMINANCE_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
- break;
- case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
- break;
- case GL_COMPRESSED_INTENSITY_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
- break;
- case GL_COMPRESSED_RGB_ARB:
- /* We don't use texture compression for 1D and 1D array textures.
- * For 1D textures, compressions doesn't buy us much.
- * For 1D ARRAY textures, there's complicated issues with updating
- * sub-regions on non-block boundaries with glCopyTexSubImage, among
- * other issues. FWIW, the GL_EXT_texture_array extension prohibits
- * 1D ARRAY textures in S3TC format.
- */
- if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
- }
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- case GL_COMPRESSED_RGBA_ARB:
- /* We don't use texture compression for 1D and 1D array textures. */
- if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
- }
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.ARB_ES2_compatibility) {
- switch (internalFormat) {
- case GL_RGB565:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.MESA_ycbcr_texture) {
- if (internalFormat == GL_YCBCR_MESA) {
- if (type == GL_UNSIGNED_SHORT_8_8_MESA)
- RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
- else
- RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
- }
- }
-
- if (ctx->Extensions.TDFX_texture_compression_FXT1) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
- break;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
- break;
- default:
- ; /* fallthrough */
+ /* shallow RGBA formats */
+ case 4:
+ case GL_RGBA:
+ if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
+ } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
+ } else if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
- }
-
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt)) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
- break;
- default:
- ; /* fallthrough */
+ /* fallthrough */
+
+ case GL_RGBA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_RGB5_A1:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
+ break;
+ case GL_RGBA2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A4R4G4B4_UNORM); /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
+ break;
+ case GL_RGBA4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
+ break;
+
+ /* deep RGBA formats */
+ case GL_RGB10_A2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R10G10B10A2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_RGBA12:
+ case GL_RGBA16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+
+ /* shallow RGB formats */
+ case 3:
+ case GL_RGB:
+ if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
- }
+ /* fallthrough */
+ case GL_RGB8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_UNORM);
+
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_R3_G3_B2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B2G3R3_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R5G6B5_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_RGB4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R5G6B5_UNORM); /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ break;
+ case GL_RGB5:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ break;
+
+ /* deep RGB formats */
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+
+ /* Alpha formats */
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ break;
+
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ break;
+
+ /* Luminance formats */
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
+ break;
+
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
+ break;
- if (ctx->Extensions.S3_s3tc) {
- switch (internalFormat) {
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- break;
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_texture_float) {
- switch (internalFormat) {
- case GL_ALPHA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_ALPHA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_LUMINANCE16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_LUMINANCE32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_LUMINANCE_ALPHA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_LUMINANCE_ALPHA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_INTENSITY16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_INTENSITY32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_RGB16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_RGB32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_RGBA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_RGBA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_shared_exponent) {
- switch (internalFormat) {
- case GL_RGB9_E5:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]);
- return MESA_FORMAT_RGB9_E5_FLOAT;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_float) {
- switch (internalFormat) {
- case GL_R11F_G11F_B10F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]);
- return MESA_FORMAT_R11_G11_B10_FLOAT;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_depth_stencil) {
- switch (internalFormat) {
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_depth_buffer_float) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT32F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
- return MESA_FORMAT_Z32_FLOAT;
- case GL_DEPTH32F_STENCIL8:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
- return MESA_FORMAT_Z32_FLOAT_X24S8;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_envmap_bumpmap) {
- switch (internalFormat) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_snorm) {
- switch (internalFormat) {
- case GL_RED_SNORM:
- case GL_R8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
- break;
- case GL_RG_SNORM:
- case GL_RG8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV);
- break;
- case GL_RGB_SNORM:
- case GL_RGB8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
- /* FALLTHROUGH */
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_ALPHA_SNORM:
- case GL_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_LUMINANCE_SNORM:
- case GL_LUMINANCE8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_LUMINANCE_ALPHA_SNORM:
- case GL_LUMINANCE8_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_INTENSITY_SNORM:
- case GL_INTENSITY8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_R16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16);
- break;
- case GL_RG16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616);
- break;
- case GL_RGB16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
- /* FALLTHROUGH */
- case GL_RGBA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_ALPHA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_LUMINANCE16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16);
- /* FALLTHROUGH */
- case GL_LUMINANCE16_ALPHA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_INTENSITY16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- default:
- ; /* fall-through */
- }
- }
-
- if (ctx->Extensions.EXT_texture_sRGB) {
- switch (internalFormat) {
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SLUMINANCE_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt))
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt))
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_integer) {
- switch (internalFormat) {
- case GL_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_ALPHA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_ALPHA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- case GL_LUMINANCE8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_LUMINANCE16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_LUMINANCE32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_LUMINANCE8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_LUMINANCE16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_LUMINANCE32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- case GL_LUMINANCE_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_LUMINANCE_ALPHA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_LUMINANCE_ALPHA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_LUMINANCE_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_LUMINANCE_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_LUMINANCE_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- case GL_INTENSITY8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_INTENSITY16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_INTENSITY32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_INTENSITY8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_INTENSITY16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_INTENSITY32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- }
- }
-
- if (ctx->Version >= 30 ||
- ctx->Extensions.EXT_texture_integer) {
- switch (internalFormat) {
- case GL_RGB8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_RGB16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_RGB32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_RGB8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_RGB16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_RGB32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- case GL_RGBA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_RGBA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_RGBA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_RGBA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_RGBA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_RGBA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- }
- }
-
- if (ctx->Extensions.ARB_texture_rg) {
- switch (internalFormat) {
- case GL_R8:
- case GL_RED:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
- break;
-
- case GL_COMPRESSED_RED:
- if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
- break;
-
- case GL_R16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
- break;
-
- case GL_RG:
- case GL_RG8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
- break;
-
- case GL_COMPRESSED_RG:
- if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
- break;
-
- case GL_RG16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG1616);
- break;
-
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) {
- switch (internalFormat) {
- case GL_R16F:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_R32F:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_RG16F:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_RG32F:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
-
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Version >= 30 ||
- (ctx->Extensions.ARB_texture_rg &&
- ctx->Extensions.EXT_texture_integer)) {
- switch (internalFormat) {
- case GL_R8UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8);
- break;
- case GL_RG8UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8);
- break;
- case GL_R16UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16);
- break;
- case GL_RG16UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16);
- break;
- case GL_R32UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32);
- break;
- case GL_RG32UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
- break;
- case GL_R8I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8);
- break;
- case GL_RG8I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8);
- break;
- case GL_R16I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16);
- break;
- case GL_RG16I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16);
- break;
- case GL_R32I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32);
- break;
- case GL_RG32I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32);
- break;
- default:
- break;
- }
- }
-
- if (ctx->Extensions.ARB_texture_rgb10_a2ui) {
- switch (internalFormat) {
- case GL_RGB10_A2UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT);
- break;
- default:
- break;
- }
- }
- /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
- */
- if (_mesa_is_gles(ctx)) {
- switch (internalFormat) {
- case GL_BGRA:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
-
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_texture_compression_rgtc) {
- switch (internalFormat) {
- case GL_COMPRESSED_RED_RGTC1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
- break;
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RED_RGTC1);
- break;
- case GL_COMPRESSED_RG_RGTC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
- break;
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_RGTC2);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_latc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L_LATC1);
- break;
- case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L_LATC1);
- break;
- case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
- break;
- case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_LA_LATC2);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_texture_compression_3dc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
- break;
- default:
- ; /* fallthrough */
+ /* Luminance/Alpha formats */
+ case GL_LUMINANCE4_ALPHA4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L4A4_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ break;
+
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ break;
+
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L16A16_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ break;
+
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
+ break;
+
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
+ break;
+
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ break;
+ case GL_DEPTH_COMPONENT16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ break;
+
+ case GL_COMPRESSED_ALPHA_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ break;
+ case GL_COMPRESSED_LUMINANCE_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
+ break;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ break;
+ case GL_COMPRESSED_INTENSITY_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
+ break;
+ case GL_COMPRESSED_RGB_ARB:
+ /* We don't use texture compression for 1D and 1D array textures.
+ * For 1D textures, compressions doesn't buy us much.
+ * For 1D ARRAY textures, there's complicated issues with updating
+ * sub-regions on non-block boundaries with glCopyTexSubImage, among
+ * other issues. FWIW, the GL_EXT_texture_array extension prohibits
+ * 1D ARRAY textures in S3TC format.
+ */
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
+ if (ctx->Mesa_DXTn)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
}
- }
-
- if (ctx->Extensions.OES_compressed_ETC1_RGB8_texture) {
- switch (internalFormat) {
- case GL_ETC1_RGB8_OES:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC1_RGB8);
- break;
- default:
- ; /* fallthrough */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_COMPRESSED_RGBA_ARB:
+ /* We don't use texture compression for 1D and 1D array textures. */
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
+ if (ctx->Mesa_DXTn)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
}
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+
+ case GL_RGB565:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ break;
+
+ case GL_YCBCR_MESA:
+ if (type == GL_UNSIGNED_SHORT_8_8_MESA)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
+ else
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
+ break;
+
+ case GL_ALPHA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_ALPHA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_LUMINANCE16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_LUMINANCE32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_INTENSITY16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_INTENSITY32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RGB16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RGB32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RGBA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RGBA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+
+ case GL_RGB9_E5:
+ /* GL_EXT_texture_shared_exponent -- just one format to support */
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
+ return MESA_FORMAT_R9G9B9E5_FLOAT;
+
+ case GL_R11F_G11F_B10F:
+ /* GL_EXT_texture_packed_float -- just one format to support */
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
+ return MESA_FORMAT_R11G11B10_FLOAT;
+
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_UINT_Z24_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ break;
+
+ case GL_DEPTH_COMPONENT32F:
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
+ return MESA_FORMAT_Z_FLOAT32;
+ case GL_DEPTH32F_STENCIL8:
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
+ return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
+
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM8);
+ break;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_SNORM);
+ break;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ break;
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8L8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_R16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM16);
+ break;
+ case GL_RG16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16G16_SNORM);
+ break;
+ case GL_RGB16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SNORM16);
+ /* FALLTHROUGH */
+ case GL_RGBA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_ALPHA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_LUMINANCE16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SNORM16);
+ /* FALLTHROUGH */
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_INTENSITY16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+
+ case GL_SRGB_EXT:
+ case GL_SRGB8_EXT:
+ /* there is no MESA_FORMAT_RGB_SRGB8 */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SRGB);
+
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_SRGB_ALPHA_EXT:
+ case GL_SRGB8_ALPHA8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SRGB);
+
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_SLUMINANCE_EXT:
+ case GL_SLUMINANCE8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_SLUMINANCE_ALPHA_EXT:
+ case GL_SLUMINANCE8_ALPHA8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8L8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_COMPRESSED_SLUMINANCE_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8L8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_COMPRESSED_SRGB_EXT:
+ if (ctx->Mesa_DXTn)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
+ if (ctx->Mesa_DXTn)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+
+ case GL_ALPHA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_ALPHA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_ALPHA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_ALPHA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_ALPHA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_ALPHA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+ case GL_LUMINANCE8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_LUMINANCE16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_LUMINANCE32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_LUMINANCE8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_LUMINANCE16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_LUMINANCE32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+ case GL_INTENSITY8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_INTENSITY16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_INTENSITY32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_INTENSITY8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_INTENSITY16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_INTENSITY32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+
+ case GL_RGB8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_RGB16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_RGB32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_RGB8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_RGB16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_RGB32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+ case GL_RGBA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_RGBA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_RGBA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_RGBA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_RGBA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_RGBA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+
+ case GL_R8:
+ case GL_RED:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
+ break;
+
+ case GL_COMPRESSED_RED:
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_RGTC1_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
+ break;
+
+ case GL_R16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM16);
+ break;
+
+ case GL_RG:
+ case GL_RG8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_UNORM);
+ break;
+
+ case GL_COMPRESSED_RG:
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_UNORM);
+ break;
+
+ case GL_RG16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16G16_UNORM);
+ break;
+
+ case GL_R16F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_R32F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RG16F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RG32F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+
+ case GL_R8UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8);
+ break;
+ case GL_RG8UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8);
+ break;
+ case GL_R16UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16);
+ break;
+ case GL_RG16UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16);
+ break;
+ case GL_R32UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32);
+ break;
+ case GL_RG32UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
+ break;
+ case GL_R8I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT8);
+ break;
+ case GL_RG8I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT8);
+ break;
+ case GL_R16I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT16);
+ break;
+ case GL_RG16I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT16);
+ break;
+ case GL_R32I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT32);
+ break;
+ case GL_RG32I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT32);
+ break;
+
+ case GL_RGB10_A2UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R10G10B10A2_UINT);
+ break;
+
+ case GL_BGRA:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S_UINT8);
+ break;
+
+ default:
+ /* For non-generic compressed format we assert two things:
+ *
+ * 1. The format has already been validated against the set of available
+ * extensions.
+ *
+ * 2. The driver only enables the extension if it supports all of the
+ * formats that are part of that extension.
+ */
+ if (_mesa_is_compressed_format(ctx, internalFormat))
+ return _mesa_glenum_to_compressed_format(internalFormat);
}
_mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()",
- _mesa_lookup_enum_by_nr(internalFormat));
+ _mesa_enum_to_string(internalFormat));
return MESA_FORMAT_NONE;
}
-