/*
* Mesa 3-D graphics library
- * Version: 6.5.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- * Copyright (c) 2008 VMware, Inc.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
* Texture formats.
*
* \author Gareth Hughes
+ * \author Brian Paul
*/
-#include "colormac.h"
#include "context.h"
+#include "enums.h"
+#include "mtypes.h"
+#include "texcompress.h"
#include "texformat.h"
-#include "texstore.h"
-
-
-#if FEATURE_EXT_texture_sRGB
-
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-static INLINE GLfloat
-nonlinear_to_linear(GLubyte cs8)
-{
- static GLfloat table[256];
- static GLboolean tableReady = GL_FALSE;
- if (!tableReady) {
- /* compute lookup table now */
- GLuint i;
- for (i = 0; i < 256; i++) {
- const GLfloat cs = UBYTE_TO_FLOAT(i);
- if (cs <= 0.04045) {
- table[i] = cs / 12.92f;
- }
- else {
- table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4);
- }
- }
- tableReady = GL_TRUE;
- }
- return table[cs8];
-}
-
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-
-/* Texel fetch routines for all supported formats
- */
-#define DIM 1
-#include "texformat_tmp.h"
-
-#define DIM 2
-#include "texformat_tmp.h"
-
-#define DIM 3
-#include "texformat_tmp.h"
-
-/**
- * Null texel fetch function.
- *
- * Have to have this so the FetchTexel function pointer is never NULL.
- */
-static void fetch_null_texel( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLchan *texel )
-{
- (void) texImage; (void) i; (void) j; (void) k;
- texel[RCOMP] = 0;
- texel[GCOMP] = 0;
- texel[BCOMP] = 0;
- texel[ACOMP] = 0;
- _mesa_warning(NULL, "fetch_null_texel() called!");
-}
-
-static void fetch_null_texelf( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- (void) texImage; (void) i; (void) j; (void) k;
- texel[RCOMP] = 0.0;
- texel[GCOMP] = 0.0;
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 0.0;
- _mesa_warning(NULL, "fetch_null_texelf() called!");
-}
-
-static void store_null_texel(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- (void) texImage;
- (void) i;
- (void) j;
- (void) k;
- (void) texel;
- /* no-op */
-}
-
-
-/**
- * Notes about the predefined gl_texture_formats:
- *
- * 1. There are 1D, 2D and 3D functions for fetching texels from texture
- * images, returning both GLchan values and GLfloat values. (six
- * functions in total)
- * You don't have to provide both the GLchan and GLfloat functions;
- * just one or the other is OK. Mesa will use an "adaptor" to convert
- * between GLchan/GLfloat when needed.
- * Since the adaptors have small performance penalty, we provide both
- * GLchan and GLfloat functions for some common formats like RGB, RGBA.
- */
-
-
-/***************************************************************/
-/** \name Default GLchan-based formats */
-/*@{*/
-
-const struct gl_texture_format _mesa_texformat_rgba = {
- MESA_FORMAT_RGBA, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- CHAN_BITS, /* RedBits */
- CHAN_BITS, /* GreenBits */
- CHAN_BITS, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba, /* FetchTexel3Df */
- store_texel_rgba /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb = {
- MESA_FORMAT_RGB, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- CHAN_BITS, /* RedBits */
- CHAN_BITS, /* GreenBits */
- CHAN_BITS, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb, /* FetchTexel3Df */
- store_texel_rgb /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha = {
- MESA_FORMAT_ALPHA, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_alpha, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha, /* FetchTexel3Df */
- store_texel_alpha /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance = {
- MESA_FORMAT_LUMINANCE, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- CHAN_BITS, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance, /* FetchTexel3Df */
- store_texel_luminance /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha = {
- MESA_FORMAT_LUMINANCE_ALPHA, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- CHAN_BITS, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */
- store_texel_luminance_alpha /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity = {
- MESA_FORMAT_INTENSITY, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- CHAN_BITS, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_intensity, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity, /* FetchTexel3Df */
- store_texel_intensity /* StoreTexel */
-};
-
-
-#if FEATURE_EXT_texture_sRGB
-
-const struct gl_texture_format _mesa_texformat_srgb8 = {
- MESA_FORMAT_SRGB8, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_srgb8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_srgb8, /* FetchTexel1Df */
- fetch_texel_2d_srgb8, /* FetchTexel2Df */
- fetch_texel_3d_srgb8, /* FetchTexel3Df */
- store_texel_srgb8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_srgba8 = {
- MESA_FORMAT_SRGBA8, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_srgba8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_srgba8, /* FetchTexel1Df */
- fetch_texel_2d_srgba8, /* FetchTexel2Df */
- fetch_texel_3d_srgba8, /* FetchTexel3Df */
- store_texel_srgba8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_sargb8 = {
- MESA_FORMAT_SARGB8, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_sargb8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sargb8, /* FetchTexel1Df */
- fetch_texel_2d_sargb8, /* FetchTexel2Df */
- fetch_texel_3d_sargb8, /* FetchTexel3Df */
- store_texel_sargb8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_sl8 = {
- MESA_FORMAT_SL8, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_sl8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sl8, /* FetchTexel1Df */
- fetch_texel_2d_sl8, /* FetchTexel2Df */
- fetch_texel_3d_sl8, /* FetchTexel3Df */
- store_texel_sl8 /* StoreTexel */
-};
-
-/* Note: this format name looks like a misnomer, make it sal8? */
-const struct gl_texture_format _mesa_texformat_sla8 = {
- MESA_FORMAT_SLA8, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_sla8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sla8, /* FetchTexel1Df */
- fetch_texel_2d_sla8, /* FetchTexel2Df */
- fetch_texel_3d_sla8, /* FetchTexel3Df */
- store_texel_sla8 /* StoreTexel */
-};
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-const struct gl_texture_format _mesa_texformat_rgba_float32 = {
- MESA_FORMAT_RGBA_FLOAT32, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLfloat), /* RedBits */
- 8 * sizeof(GLfloat), /* GreenBits */
- 8 * sizeof(GLfloat), /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgba_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba_f32, /* FetchTexel3Df */
- store_texel_rgba_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_float16 = {
- MESA_FORMAT_RGBA_FLOAT16, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLhalfARB), /* RedBits */
- 8 * sizeof(GLhalfARB), /* GreenBits */
- 8 * sizeof(GLhalfARB), /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgba_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba_f16, /* FetchTexel3Df */
- store_texel_rgba_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb_float32 = {
- MESA_FORMAT_RGB_FLOAT32, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLfloat), /* RedBits */
- 8 * sizeof(GLfloat), /* GreenBits */
- 8 * sizeof(GLfloat), /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgb_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb_f32, /* FetchTexel3Df */
- store_texel_rgb_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb_float16 = {
- MESA_FORMAT_RGB_FLOAT16, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLhalfARB), /* RedBits */
- 8 * sizeof(GLhalfARB), /* GreenBits */
- 8 * sizeof(GLhalfARB), /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgb_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb_f16, /* FetchTexel3Df */
- store_texel_rgb_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha_float32 = {
- MESA_FORMAT_ALPHA_FLOAT32, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_alpha_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha_f32, /* FetchTexel3Df */
- store_texel_alpha_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha_float16 = {
- MESA_FORMAT_ALPHA_FLOAT16, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_alpha_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha_f16, /* FetchTexel3Df */
- store_texel_alpha_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_float32 = {
- MESA_FORMAT_LUMINANCE_FLOAT32, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8 * sizeof(GLfloat), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_f32, /* FetchTexel3Df */
- store_texel_luminance_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_float16 = {
- MESA_FORMAT_LUMINANCE_FLOAT16, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8 * sizeof(GLhalfARB), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_f16, /* FetchTexel3Df */
- store_texel_luminance_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 8 * sizeof(GLfloat), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha_f32,/* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha_f32,/* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha_f32,/* FetchTexel3Df */
- store_texel_luminance_alpha_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 8 * sizeof(GLhalfARB), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha_f16,/* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha_f16,/* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha_f16,/* FetchTexel3Df */
- store_texel_luminance_alpha_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity_float32 = {
- MESA_FORMAT_INTENSITY_FLOAT32, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8 * sizeof(GLfloat), /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_intensity_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity_f32, /* FetchTexel3Df */
- store_texel_intensity_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity_float16 = {
- MESA_FORMAT_INTENSITY_FLOAT16, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8 * sizeof(GLhalfARB), /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_intensity_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity_f16, /* FetchTexel3Df */
- store_texel_intensity_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_dudv8 = {
- MESA_FORMAT_DUDV8, /* MesaFormat */
- GL_DUDV_ATI, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- /* maybe should add dudvBits field, but spec seems to be
- lacking the ability to query with GetTexLevelParameter anyway */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_dudv8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_dudv8, /* FetchTexel1Df */
- fetch_texel_2d_dudv8, /* FetchTexel2Df */
- fetch_texel_3d_dudv8, /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_signed_rgba8888 = {
- MESA_FORMAT_SIGNED_RGBA8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_signed_rgba8888, /* FetchTexel1Df */
- fetch_texel_2d_signed_rgba8888, /* FetchTexel2Df */
- fetch_texel_3d_signed_rgba8888, /* FetchTexel3Df */
- store_texel_signed_rgba8888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = {
- MESA_FORMAT_SIGNED_RGBA8888_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_signed_rgba8888_rev, /* FetchTexel1Df */
- fetch_texel_2d_signed_rgba8888_rev, /* FetchTexel2Df */
- fetch_texel_3d_signed_rgba8888_rev, /* FetchTexel3Df */
- store_texel_signed_rgba8888_rev /* StoreTexel */
-};
-
-/*@}*/
-
-
-/***************************************************************/
-/** \name Hardware formats */
-/*@{*/
-
-const struct gl_texture_format _mesa_texformat_rgba8888 = {
- MESA_FORMAT_RGBA8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_rgba8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */
- store_texel_rgba8888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
- MESA_FORMAT_RGBA8888_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_rgba8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba8888_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba8888_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba8888_rev, /* FetchTexel3Df */
- store_texel_rgba8888_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb8888 = {
- MESA_FORMAT_ARGB8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb8888, /* FetchTexel1Df */
- fetch_texel_2d_f_argb8888, /* FetchTexel2Df */
- fetch_texel_3d_f_argb8888, /* FetchTexel3Df */
- store_texel_argb8888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb8888_rev = {
- MESA_FORMAT_ARGB8888_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb8888_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb8888_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb8888_rev, /* FetchTexel3Df */
- store_texel_argb8888_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb888 = {
- MESA_FORMAT_RGB888, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_rgb888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb888, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb888, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb888, /* FetchTexel3Df */
- store_texel_rgb888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_bgr888 = {
- MESA_FORMAT_BGR888, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_bgr888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_bgr888, /* FetchTexel1Df */
- fetch_texel_2d_f_bgr888, /* FetchTexel2Df */
- fetch_texel_3d_f_bgr888, /* FetchTexel3Df */
- store_texel_bgr888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb565 = {
- MESA_FORMAT_RGB565, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 6, /* GreenBits */
- 5, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgb565, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb565, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb565, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb565, /* FetchTexel3Df */
- store_texel_rgb565 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb565_rev = {
- MESA_FORMAT_RGB565_REV, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 6, /* GreenBits */
- 5, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgb565, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb565_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb565_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb565_rev, /* FetchTexel3Df */
- store_texel_rgb565_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba4444 = {
- MESA_FORMAT_RGBA4444, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgba4444, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba4444, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba4444, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba4444, /* FetchTexel3Df */
- store_texel_rgba4444 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb4444 = {
- MESA_FORMAT_ARGB4444, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb4444, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb4444, /* FetchTexel1Df */
- fetch_texel_2d_f_argb4444, /* FetchTexel2Df */
- fetch_texel_3d_f_argb4444, /* FetchTexel3Df */
- store_texel_argb4444 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb4444_rev = {
- MESA_FORMAT_ARGB4444_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb4444, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb4444_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb4444_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb4444_rev, /* FetchTexel3Df */
- store_texel_argb4444_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba5551 = {
- MESA_FORMAT_RGBA5551, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgba5551, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba5551, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba5551, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba5551, /* FetchTexel3Df */
- store_texel_rgba5551 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb1555 = {
- MESA_FORMAT_ARGB1555, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb1555, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb1555, /* FetchTexel1Df */
- fetch_texel_2d_f_argb1555, /* FetchTexel2Df */
- fetch_texel_3d_f_argb1555, /* FetchTexel3Df */
- store_texel_argb1555 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb1555_rev = {
- MESA_FORMAT_ARGB1555_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb1555, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb1555_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb1555_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb1555_rev, /* FetchTexel3Df */
- store_texel_argb1555_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_al88 = {
- MESA_FORMAT_AL88, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_al88, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_al88, /* FetchTexel1Df */
- fetch_texel_2d_f_al88, /* FetchTexel2Df */
- fetch_texel_3d_f_al88, /* FetchTexel3Df */
- store_texel_al88 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_al88_rev = {
- MESA_FORMAT_AL88_REV, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_al88, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_al88_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_al88_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_al88_rev, /* FetchTexel3Df */
- store_texel_al88_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb332 = {
- MESA_FORMAT_RGB332, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 3, /* RedBits */
- 3, /* GreenBits */
- 2, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_rgb332, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb332, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb332, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb332, /* FetchTexel3Df */
- store_texel_rgb332 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_a8 = {
- MESA_FORMAT_A8, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_a8, /* FetchTexel1Df */
- fetch_texel_2d_f_a8, /* FetchTexel2Df */
- fetch_texel_3d_f_a8, /* FetchTexel3Df */
- store_texel_a8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_l8 = {
- MESA_FORMAT_L8, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_l8, /* FetchTexel1Df */
- fetch_texel_2d_f_l8, /* FetchTexel2Df */
- fetch_texel_3d_f_l8, /* FetchTexel3Df */
- store_texel_l8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_i8 = {
- MESA_FORMAT_I8, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_i8, /* FetchTexel1Df */
- fetch_texel_2d_f_i8, /* FetchTexel2Df */
- fetch_texel_3d_f_i8, /* FetchTexel3Df */
- store_texel_i8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ci8 = {
- MESA_FORMAT_CI8, /* MesaFormat */
- GL_COLOR_INDEX, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 8, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_ci8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_ci8, /* FetchTexel1Df */
- fetch_texel_2d_f_ci8, /* FetchTexel2Df */
- fetch_texel_3d_f_ci8, /* FetchTexel3Df */
- store_texel_ci8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ycbcr = {
- MESA_FORMAT_YCBCR, /* MesaFormat */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_ycbcr, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */
- fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */
- fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */
- store_texel_ycbcr /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
- MESA_FORMAT_YCBCR_REV, /* MesaFormat */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_ycbcr, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */
- store_texel_ycbcr_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z24_s8 = {
- MESA_FORMAT_Z24_S8, /* MesaFormat */
- GL_DEPTH_STENCIL_EXT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 24, /* DepthBits */
- 8, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_z24_s8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_z24_s8, /* FetchTexel1Df */
- fetch_texel_2d_f_z24_s8, /* FetchTexel2Df */
- fetch_texel_3d_f_z24_s8, /* FetchTexel3Df */
- store_texel_z24_s8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_s8_z24 = {
- MESA_FORMAT_S8_Z24, /* MesaFormat */
- GL_DEPTH_STENCIL_EXT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 24, /* DepthBits */
- 8, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_s8_z24, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */
- fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */
- fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */
- store_texel_s8_z24 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z16 = {
- MESA_FORMAT_Z16, /* MesaFormat */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- sizeof(GLushort) * 8, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLushort), /* TexelBytes */
- _mesa_texstore_z16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_z16, /* FetchTexel1Df */
- fetch_texel_2d_f_z16, /* FetchTexel2Df */
- fetch_texel_3d_f_z16, /* FetchTexel3Df */
- store_texel_z16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z32 = {
- MESA_FORMAT_Z32, /* MesaFormat */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- sizeof(GLuint) * 8, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLuint), /* TexelBytes */
- _mesa_texstore_z32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_z32, /* FetchTexel1Df */
- fetch_texel_2d_f_z32, /* FetchTexel2Df */
- fetch_texel_3d_f_z32, /* FetchTexel3Df */
- store_texel_z32 /* StoreTexel */
-};
-
-/*@}*/
-
-
-/***************************************************************/
-/** \name Null format (useful for proxy textures) */
-/*@{*/
-
-const struct gl_texture_format _mesa_null_texformat = {
- -1, /* MesaFormat */
- 0, /* BaseFormat */
- GL_NONE, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_null_texel, /* FetchTexel1D */
- fetch_null_texel, /* FetchTexel2D */
- fetch_null_texel, /* FetchTexel3D */
- fetch_null_texelf, /* FetchTexel1Df */
- fetch_null_texelf, /* FetchTexel2Df */
- fetch_null_texelf, /* FetchTexel3Df */
- store_null_texel /* StoreTexel */
-};
-
-/*@}*/
+#include "glformats.h"
+#define RETURN_IF_SUPPORTED(f) do { \
+ if (ctx->TextureFormatSupported[f]) \
+ return f; \
+} while (0)
/**
* Choose an appropriate texture format given the format, type and
* internalFormat parameters passed to glTexImage().
*
* \param ctx the GL context.
+ * \param target a texture target (GL_TEXTURE_x)
* \param internalFormat user's prefered internal texture format.
* \param format incoming image pixel format.
* \param type incoming image data type.
*
- * \return a pointer to a gl_texture_format object which describes the
- * choosen texture format, or NULL on failure.
- *
- * This is called via dd_function_table::ChooseTextureFormat. Hardware drivers
- * will typically override this function with a specialized version.
+ * \return the closest mesa_format for the given format/type arguments
+ *
+ * This is called via dd_function_table::ChooseTextureFormat. Hardware
+ * drivers may override this function with a specialized version.
*/
-const struct gl_texture_format *
-_mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
- GLenum format, GLenum type )
+mesa_format
+_mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
+ GLint internalFormat, GLenum format, GLenum type)
{
(void) format;
- (void) type;
switch (internalFormat) {
- /* RGBA formats */
- case 4:
- case GL_RGBA:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return &_mesa_texformat_rgba;
- case GL_RGBA8:
- return &_mesa_texformat_rgba8888;
- case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
- case GL_RGBA2:
- return &_mesa_texformat_argb4444_rev; /* just to test another format*/
- case GL_RGBA4:
- return &_mesa_texformat_argb4444;
-
- /* RGB formats */
- case 3:
- case GL_RGB:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return &_mesa_texformat_rgb;
- case GL_RGB8:
- return &_mesa_texformat_rgb888;
- case GL_R3_G3_B2:
- return &_mesa_texformat_rgb332;
- case GL_RGB4:
- return &_mesa_texformat_rgb565_rev; /* just to test another format */
- case GL_RGB5:
- return &_mesa_texformat_rgb565;
-
- /* Alpha formats */
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA12:
- case GL_ALPHA16:
- return &_mesa_texformat_alpha;
- case GL_ALPHA8:
- return &_mesa_texformat_a8;
-
- /* Luminance formats */
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- return &_mesa_texformat_luminance;
- case GL_LUMINANCE8:
- return &_mesa_texformat_l8;
-
- /* Luminance/Alpha formats */
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- return &_mesa_texformat_luminance_alpha;
- case GL_LUMINANCE8_ALPHA8:
- return &_mesa_texformat_al88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- return &_mesa_texformat_intensity;
- case GL_INTENSITY8:
- return &_mesa_texformat_i8;
-
- case GL_COLOR_INDEX:
- case GL_COLOR_INDEX1_EXT:
- case GL_COLOR_INDEX2_EXT:
- case GL_COLOR_INDEX4_EXT:
- case GL_COLOR_INDEX12_EXT:
- case GL_COLOR_INDEX16_EXT:
- case GL_COLOR_INDEX8_EXT:
- return &_mesa_texformat_ci8;
-
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.ARB_depth_texture) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- return &_mesa_texformat_z32;
- case GL_DEPTH_COMPONENT16:
- return &_mesa_texformat_z16;
- default:
- ; /* fallthrough */
- }
- }
-
- switch (internalFormat) {
- case GL_COMPRESSED_ALPHA_ARB:
- return &_mesa_texformat_alpha;
- case GL_COMPRESSED_LUMINANCE_ARB:
- return &_mesa_texformat_luminance;
- case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- return &_mesa_texformat_luminance_alpha;
- case GL_COMPRESSED_INTENSITY_ARB:
- return &_mesa_texformat_intensity;
- case GL_COMPRESSED_RGB_ARB:
-#if FEATURE_texture_s3tc
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
- return &_mesa_texformat_rgb_dxt1;
-#endif
-#if FEATURE_texture_fxt1
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return &_mesa_texformat_rgb_fxt1;
-#endif
- return &_mesa_texformat_rgb;
- case GL_COMPRESSED_RGBA_ARB:
-#if FEATURE_texture_s3tc
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
- return &_mesa_texformat_rgba_dxt5; /* Not rgba_dxt1, see spec */
-#endif
-#if FEATURE_texture_fxt1
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return &_mesa_texformat_rgba_fxt1;
-#endif
- return &_mesa_texformat_rgba;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.MESA_ycbcr_texture) {
- if (internalFormat == GL_YCBCR_MESA) {
- if (type == GL_UNSIGNED_SHORT_8_8_MESA)
- return &_mesa_texformat_ycbcr;
- else
- return &_mesa_texformat_ycbcr_rev;
+ /* shallow RGBA formats */
+ case 4:
+ case GL_RGBA:
+ if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
+ } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
+ } else if (type == GL_UNSIGNED_SHORT_5_5_5_1) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
+ } else if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
- }
-
-#if FEATURE_texture_fxt1
- if (ctx->Extensions.TDFX_texture_compression_FXT1) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- return &_mesa_texformat_rgb_fxt1;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return &_mesa_texformat_rgba_fxt1;
- default:
- ; /* fallthrough */
+ /* fallthrough */
+
+ case GL_RGBA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_RGB5_A1:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A1B5G5R5_UNORM);
+ break;
+ case GL_RGBA2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A4R4G4B4_UNORM); /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
+ break;
+ case GL_RGBA4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
+ break;
+
+ /* deep RGBA formats */
+ case GL_RGB10_A2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R10G10B10A2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_RGBA12:
+ case GL_RGBA16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+
+ /* shallow RGB formats */
+ case 3:
+ case GL_RGB:
+ if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
- }
-#endif
-
-#if FEATURE_texture_s3tc
- if (ctx->Extensions.EXT_texture_compression_s3tc) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
- default:
- ; /* fallthrough */
+ if (type == GL_UNSIGNED_SHORT_5_6_5) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
}
- }
+ /* fallthrough */
+ case GL_RGB8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_UNORM);
+
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_R3_G3_B2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B2G3R3_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R5G6B5_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_RGB4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R5G6B5_UNORM); /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ break;
+ case GL_RGB5:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ break;
+
+ /* deep RGB formats */
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+
+ /* Alpha formats */
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
+ break;
+
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
+ break;
+
+ /* Luminance formats */
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
+ break;
+
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
+ break;
- if (ctx->Extensions.S3_s3tc) {
- switch (internalFormat) {
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- return &_mesa_texformat_rgb_dxt1;
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- return &_mesa_texformat_rgba_dxt3;
- default:
- ; /* fallthrough */
- }
- }
-#endif
-
- if (ctx->Extensions.ARB_texture_float) {
- switch (internalFormat) {
- case GL_ALPHA16F_ARB:
- return &_mesa_texformat_alpha_float16;
- case GL_ALPHA32F_ARB:
- return &_mesa_texformat_alpha_float32;
- case GL_LUMINANCE16F_ARB:
- return &_mesa_texformat_luminance_float16;
- case GL_LUMINANCE32F_ARB:
- return &_mesa_texformat_luminance_float32;
- case GL_LUMINANCE_ALPHA16F_ARB:
- return &_mesa_texformat_luminance_alpha_float16;
- case GL_LUMINANCE_ALPHA32F_ARB:
- return &_mesa_texformat_luminance_alpha_float32;
- case GL_INTENSITY16F_ARB:
- return &_mesa_texformat_intensity_float16;
- case GL_INTENSITY32F_ARB:
- return &_mesa_texformat_intensity_float32;
- case GL_RGB16F_ARB:
- return &_mesa_texformat_rgb_float16;
- case GL_RGB32F_ARB:
- return &_mesa_texformat_rgb_float32;
- case GL_RGBA16F_ARB:
- return &_mesa_texformat_rgba_float16;
- case GL_RGBA32F_ARB:
- return &_mesa_texformat_rgba_float32;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_depth_stencil) {
- switch (internalFormat) {
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- return &_mesa_texformat_z24_s8;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_envmap_bumpmap) {
- switch (internalFormat) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return &_mesa_texformat_dudv8;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.MESA_texture_signed_rgba) {
- switch (internalFormat) {
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- return &_mesa_texformat_signed_rgba8888;
- default:
- ; /* fallthrough */
+ /* Luminance/Alpha formats */
+ case GL_LUMINANCE4_ALPHA4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L4A4_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
+ break;
+
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
+ break;
+
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
+ break;
+
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
+ break;
+
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
+ break;
+
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ break;
+ case GL_DEPTH_COMPONENT16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ break;
+
+ case GL_COMPRESSED_ALPHA_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
+ break;
+ case GL_COMPRESSED_LUMINANCE_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
+ break;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
+ break;
+ case GL_COMPRESSED_INTENSITY_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
+ break;
+ case GL_COMPRESSED_RGB_ARB:
+ /* We don't use texture compression for 1D and 1D array textures.
+ * For 1D textures, compressions doesn't buy us much.
+ * For 1D ARRAY textures, there's complicated issues with updating
+ * sub-regions on non-block boundaries with glCopyTexSubImage, among
+ * other issues. FWIW, the GL_EXT_texture_array extension prohibits
+ * 1D ARRAY textures in S3TC format.
+ */
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
}
- }
-
-
-#if FEATURE_EXT_texture_sRGB
- if (ctx->Extensions.EXT_texture_sRGB) {
- switch (internalFormat) {
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- return &_mesa_texformat_srgb8;
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- return &_mesa_texformat_srgba8;
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- return &_mesa_texformat_sl8;
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- return &_mesa_texformat_sla8;
- case GL_COMPRESSED_SLUMINANCE_EXT:
- return &_mesa_texformat_sl8;
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return &_mesa_texformat_sla8;
- case GL_COMPRESSED_SRGB_EXT:
-#if FEATURE_texture_s3tc
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgb_dxt1;
-#endif
- return &_mesa_texformat_srgb8;
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
-#if FEATURE_texture_s3tc
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgba_dxt3; /* Not srgba_dxt1, see spec */
-#endif
- return &_mesa_texformat_srgba8;
-#if FEATURE_texture_s3tc
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgb_dxt1;
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgba_dxt1;
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgba_dxt3;
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgba_dxt5;
- break;
-#endif
- default:
- ; /* fallthrough */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case GL_COMPRESSED_RGBA_ARB:
+ /* We don't use texture compression for 1D and 1D array textures. */
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
}
- }
-#endif /* FEATURE_EXT_texture_sRGB */
-
- _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()");
- return NULL;
-}
-
-
-
-/**
- * Return datatype and number of components per texel for the
- * given gl_texture_format.
- */
-void
-_mesa_format_to_type_and_comps(const struct gl_texture_format *format,
- GLenum *datatype, GLuint *comps)
-{
- switch (format->MesaFormat) {
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_RGBA8888_REV:
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_ARGB8888_REV:
- *datatype = CHAN_TYPE;
- *comps = 4;
- return;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 3;
- return;
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_RGB565_REV:
- *datatype = GL_UNSIGNED_SHORT_5_6_5;
- *comps = 3;
- return;
-
- case MESA_FORMAT_ARGB4444:
- case MESA_FORMAT_ARGB4444_REV:
- *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
- *comps = 4;
- return;
-
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB1555_REV:
- *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
- *comps = 4;
- return;
-
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 2;
- return;
- case MESA_FORMAT_RGB332:
- *datatype = GL_UNSIGNED_BYTE_3_3_2;
- *comps = 3;
- return;
-
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
- case MESA_FORMAT_CI8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 1;
- return;
-
- case MESA_FORMAT_YCBCR:
- case MESA_FORMAT_YCBCR_REV:
- *datatype = GL_UNSIGNED_SHORT;
- *comps = 2;
- return;
-
- case MESA_FORMAT_Z24_S8:
- *datatype = GL_UNSIGNED_INT;
- *comps = 1; /* XXX OK? */
- return;
-
- case MESA_FORMAT_S8_Z24:
- *datatype = GL_UNSIGNED_INT;
- *comps = 1; /* XXX OK? */
- return;
-
- case MESA_FORMAT_Z16:
- *datatype = GL_UNSIGNED_SHORT;
- *comps = 1;
- return;
-
- case MESA_FORMAT_Z32:
- *datatype = GL_UNSIGNED_INT;
- *comps = 1;
- return;
-
- case MESA_FORMAT_DUDV8:
- *datatype = GL_BYTE;
- *comps = 2;
- return;
-
- case MESA_FORMAT_SIGNED_RGBA8888:
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- *datatype = GL_BYTE;
- *comps = 4;
- return;
-
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGB8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 3;
- return;
- case MESA_FORMAT_SRGBA8:
- case MESA_FORMAT_SARGB8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 4;
- return;
- case MESA_FORMAT_SL8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 1;
- return;
- case MESA_FORMAT_SLA8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 2;
- return;
-#endif
-
-#if FEATURE_texture_fxt1
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
-#endif
-#if FEATURE_texture_s3tc
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
-#endif
- /* XXX generate error instead? */
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 0;
- return;
-#endif
-
- case MESA_FORMAT_RGBA:
- *datatype = CHAN_TYPE;
- *comps = 4;
- return;
- case MESA_FORMAT_RGB:
- *datatype = CHAN_TYPE;
- *comps = 3;
- return;
- case MESA_FORMAT_LUMINANCE_ALPHA:
- *datatype = CHAN_TYPE;
- *comps = 2;
- return;
- case MESA_FORMAT_ALPHA:
- case MESA_FORMAT_LUMINANCE:
- case MESA_FORMAT_INTENSITY:
- *datatype = CHAN_TYPE;
- *comps = 1;
- return;
-
- case MESA_FORMAT_RGBA_FLOAT32:
- *datatype = GL_FLOAT;
- *comps = 4;
- return;
- case MESA_FORMAT_RGBA_FLOAT16:
- *datatype = GL_HALF_FLOAT_ARB;
- *comps = 4;
- return;
- case MESA_FORMAT_RGB_FLOAT32:
- *datatype = GL_FLOAT;
- *comps = 3;
- return;
- case MESA_FORMAT_RGB_FLOAT16:
- *datatype = GL_HALF_FLOAT_ARB;
- *comps = 3;
- return;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
- *datatype = GL_FLOAT;
- *comps = 2;
- return;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
- *datatype = GL_HALF_FLOAT_ARB;
- *comps = 2;
- return;
- case MESA_FORMAT_ALPHA_FLOAT32:
- case MESA_FORMAT_LUMINANCE_FLOAT32:
- case MESA_FORMAT_INTENSITY_FLOAT32:
- *datatype = GL_FLOAT;
- *comps = 1;
- return;
- case MESA_FORMAT_ALPHA_FLOAT16:
- case MESA_FORMAT_LUMINANCE_FLOAT16:
- case MESA_FORMAT_INTENSITY_FLOAT16:
- *datatype = GL_HALF_FLOAT_ARB;
- *comps = 1;
- return;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+
+ case GL_RGB565:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ break;
+
+ case GL_YCBCR_MESA:
+ if (type == GL_UNSIGNED_SHORT_8_8_MESA)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
+ else
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
+ break;
+
+ case GL_ALPHA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_ALPHA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_LUMINANCE16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_LUMINANCE32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_INTENSITY16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_INTENSITY32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RGB16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RGB32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RGBA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RGBA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+
+ case GL_RGB9_E5:
+ /* GL_EXT_texture_shared_exponent -- just one format to support */
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
+ return MESA_FORMAT_R9G9B9E5_FLOAT;
+
+ case GL_R11F_G11F_B10F:
+ /* GL_EXT_texture_packed_float -- just one format to support */
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
+ return MESA_FORMAT_R11G11B10_FLOAT;
+
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_UINT_Z24_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ break;
+
+ case GL_DEPTH_COMPONENT32F:
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
+ return MESA_FORMAT_Z_FLOAT32;
+ case GL_DEPTH32F_STENCIL8:
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
+ return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
+
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM8);
+ break;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SNORM8);
+ break;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ break;
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_R16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM16);
+ break;
+ case GL_RG16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SNORM16);
+ break;
+ case GL_RGB16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SNORM16);
+ /* FALLTHROUGH */
+ case GL_RGBA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_ALPHA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_LUMINANCE16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SNORM16);
+ /* FALLTHROUGH */
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+ case GL_INTENSITY16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
+ break;
+
+ case GL_SRGB_EXT:
+ case GL_SRGB8_EXT:
+ /* there is no MESA_FORMAT_RGB_SRGB8 */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SRGB);
+
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_SRGB_ALPHA_EXT:
+ case GL_SRGB8_ALPHA8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SRGB);
+
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_SR8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SRGB8);
+ break;
+ case GL_SLUMINANCE_EXT:
+ case GL_SLUMINANCE8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_SLUMINANCE_ALPHA_EXT:
+ case GL_SLUMINANCE8_ALPHA8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_COMPRESSED_SLUMINANCE_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_COMPRESSED_SRGB_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
+ break;
+
+ case GL_ALPHA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_ALPHA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_ALPHA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_ALPHA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_ALPHA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_ALPHA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+ case GL_LUMINANCE8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_LUMINANCE16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_LUMINANCE32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_LUMINANCE8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_LUMINANCE16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_LUMINANCE32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+ case GL_INTENSITY8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_INTENSITY16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_INTENSITY32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_INTENSITY8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_INTENSITY16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_INTENSITY32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+
+ case GL_RGB8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_RGB16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_RGB32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_RGB8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_RGB16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_RGB32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+ case GL_RGBA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_RGBA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_RGBA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_RGBA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
+ break;
+ case GL_RGBA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
+ break;
+ case GL_RGBA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
+ break;
+
+ case GL_R8:
+ case GL_RED:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
+ break;
+
+ case GL_COMPRESSED_RED:
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_RGTC1_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
+ break;
+
+ case GL_R16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM16);
+ break;
+
+ case GL_RG:
+ case GL_RG8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UNORM8);
+ break;
+
+ case GL_COMPRESSED_RG:
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UNORM8);
+ break;
+
+ case GL_RG16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UNORM16);
+ break;
+
+ case GL_R16F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_R32F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RG16F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RG32F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+
+ case GL_R8UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8);
+ break;
+ case GL_RG8UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8);
+ break;
+ case GL_R16UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16);
+ break;
+ case GL_RG16UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16);
+ break;
+ case GL_R32UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32);
+ break;
+ case GL_RG32UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
+ break;
+ case GL_R8I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT8);
+ break;
+ case GL_RG8I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT8);
+ break;
+ case GL_R16I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT16);
+ break;
+ case GL_RG16I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT16);
+ break;
+ case GL_R32I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT32);
+ break;
+ case GL_RG32I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT32);
+ break;
+
+ case GL_RGB10_A2UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R10G10B10A2_UINT);
+ break;
+
+ case GL_BGRA:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
+ break;
+
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S_UINT8);
+ break;
default:
- _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps");
- *datatype = 0;
- *comps = 1;
+ /* For non-generic compressed format we assert two things:
+ *
+ * 1. The format has already been validated against the set of available
+ * extensions.
+ *
+ * 2. The driver only enables the extension if it supports all of the
+ * formats that are part of that extension.
+ */
+ if (_mesa_is_compressed_format(ctx, internalFormat))
+ return _mesa_glenum_to_compressed_format(internalFormat);
}
+
+ _mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()",
+ _mesa_enum_to_string(internalFormat));
+ return MESA_FORMAT_NONE;
}