RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
} else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
+ } else if (type == GL_UNSIGNED_SHORT_5_5_5_1) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
} else if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
break;
case GL_RGB5_A1:
RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A1B5G5R5_UNORM);
break;
case GL_RGBA2:
RETURN_IF_SUPPORTED(MESA_FORMAT_A4R4G4B4_UNORM); /* just to test another format*/
if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
+ if (type == GL_UNSIGNED_SHORT_5_6_5) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ }
/* fallthrough */
case GL_RGB8:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UNORM8);
case GL_ALPHA4:
case GL_ALPHA8:
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
break;
case GL_ALPHA12:
case GL_ALPHA16:
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
break;
/* Luminance formats */
/* Luminance/Alpha formats */
case GL_LUMINANCE4_ALPHA4:
RETURN_IF_SUPPORTED(MESA_FORMAT_L4A4_UNORM);
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
break;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
break;
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L16A16_UNORM);
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
break;
case GL_INTENSITY:
case GL_COMPRESSED_ALPHA_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
break;
case GL_COMPRESSED_LUMINANCE_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UNORM8);
break;
case GL_COMPRESSED_INTENSITY_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
* 1D ARRAY textures in S3TC format.
*/
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
- if (ctx->Mesa_DXTn)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
}
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
case GL_COMPRESSED_RGBA_ARB:
/* We don't use texture compression for 1D and 1D array textures. */
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
- if (ctx->Mesa_DXTn)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
}
RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RG_SNORM:
case GL_RG8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SNORM8);
break;
case GL_RGB_SNORM:
case GL_RGB8_SNORM:
break;
case GL_LUMINANCE_ALPHA_SNORM:
case GL_LUMINANCE8_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SNORM);
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8L8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SNORM8);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM16);
break;
case GL_RG16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R16G16_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SNORM16);
break;
case GL_RGB16_SNORM:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
break;
+ case GL_SR8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SRGB8);
+ break;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
break;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SRGB);
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8L8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
break;
RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
break;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SRGB);
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8L8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
break;
case GL_COMPRESSED_SRGB_EXT:
- if (ctx->Mesa_DXTn)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
- if (ctx->Mesa_DXTn)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8R8G8B8_SRGB);
case GL_RG:
case GL_RG8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UNORM8);
break;
case GL_COMPRESSED_RG:
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2_UNORM);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UNORM8);
break;
case GL_RG16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R16G16_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UNORM16);
break;
case GL_R16F:
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S_UINT8);
+ break;
+
default:
/* For non-generic compressed format we assert two things:
*