/*
* Mesa 3-D graphics library
- * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
#include "main/texgen.h"
#include "main/texstate.h"
#include "math/m_matrix.h"
-#include "glapi/dispatch.h"
-
-
-#if FEATURE_texgen
/**
* Return texgen state for given coordinate
*/
static struct gl_texgen *
-get_texgen(struct gl_texture_unit *texUnit, GLenum coord)
+get_texgen(struct gl_context *ctx, GLuint texunitIndex, GLenum coord, const char* caller)
{
+ struct gl_fixedfunc_texture_unit* texUnit;
+ if (texunitIndex >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unit=%d)", caller, texunitIndex);
+ return NULL;
+ }
+
+ texUnit = _mesa_get_fixedfunc_tex_unit(ctx, texunitIndex);
+
+ if (ctx->API == API_OPENGLES) {
+ return (coord == GL_TEXTURE_GEN_STR_OES)
+ ? &texUnit->GenS : NULL;
+ }
+
switch (coord) {
case GL_S:
return &texUnit->GenS;
}
-void GLAPIENTRY
-_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
+/* Helper for glTexGenfv and glMultiTexGenfvEXT functions */
+static void
+texgenfv( GLuint texunitIndex, GLenum coord, GLenum pname,
+ const GLfloat *params, const char* caller )
{
- struct gl_texture_unit *texUnit;
struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexGen %s %s %.1f(%s)...\n",
- _mesa_lookup_enum_by_nr(coord),
- _mesa_lookup_enum_by_nr(pname),
- *params,
- _mesa_lookup_enum_by_nr((GLenum) (GLint) *params));
-
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexGen(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
- texgen = get_texgen(texUnit, coord);
+ texgen = get_texgen(ctx, texunitIndex, coord, caller);
if (!texgen) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(coord)", caller);
return;
}
_mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
return;
}
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ if (ctx->API != API_OPENGL_COMPAT
+ && (bit & (TEXGEN_REFLECTION_MAP_NV | TEXGEN_NORMAL_MAP_NV)) == 0) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+ return;
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
texgen->Mode = mode;
texgen->_ModeBit = bit;
}
case GL_OBJECT_PLANE:
{
+ if (ctx->API != API_OPENGL_COMPAT) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+ return;
+ }
if (TEST_EQ_4V(texgen->ObjectPlane, params))
return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
COPY_4FV(texgen->ObjectPlane, params);
}
break;
case GL_EYE_PLANE:
{
GLfloat tmp[4];
+
+ if (ctx->API != API_OPENGL_COMPAT) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+ return;
+ }
+
/* Transform plane equation by the inverse modelview matrix */
if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
_math_matrix_analyse(ctx->ModelviewMatrixStack.Top);
ctx->ModelviewMatrixStack.Top->inv);
if (TEST_EQ_4V(texgen->EyePlane, tmp))
return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
COPY_4FV(texgen->EyePlane, tmp);
}
break;
}
-static void GLAPIENTRY
-_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
+/* Helper for glGetTexGendv / glGetMultiTexGendvEXT */
+static void
+gettexgendv( GLuint texunitIndex, GLenum coord, GLenum pname,
+ GLdouble *params, const char* caller)
{
- GLfloat p[4];
- p[0] = (GLfloat) params[0];
- if (pname == GL_TEXTURE_GEN_MODE) {
- p[1] = p[2] = p[3] = 0.0F;
- }
- else {
- p[1] = (GLfloat) params[1];
- p[2] = (GLfloat) params[2];
- p[3] = (GLfloat) params[3];
- }
- _mesa_TexGenfv(coord, pname, p);
-}
-
-
-static void GLAPIENTRY
-_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
-{
- GLfloat p = (GLfloat) param;
- _mesa_TexGenfv( coord, pname, &p );
-}
-
-
-static void GLAPIENTRY
-_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
-{
- GLfloat p[4];
- p[0] = (GLfloat) params[0];
- if (pname == GL_TEXTURE_GEN_MODE) {
- p[1] = p[2] = p[3] = 0.0F;
- }
- else {
- p[1] = (GLfloat) params[1];
- p[2] = (GLfloat) params[2];
- p[3] = (GLfloat) params[3];
- }
- _mesa_TexGenfv( coord, pname, p );
-}
-
-
-static void GLAPIENTRY
-_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
-{
- _mesa_TexGenfv(coord, pname, ¶m);
-}
-
-
-void GLAPIENTRY
-_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
-{
- _mesa_TexGeniv( coord, pname, ¶m );
-}
-
-
-
-static void GLAPIENTRY
-_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
-{
- struct gl_texture_unit *texUnit;
struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGendv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
- texgen = get_texgen(texUnit, coord);
+ texgen = get_texgen(ctx, texunitIndex, coord, caller);
if (!texgen) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(coord)", caller);
return;
}
COPY_4V(params, texgen->EyePlane);
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s(pname)", caller );
}
}
-
-static void GLAPIENTRY
-_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
+/* Helper for glGetTexGenfv / glGetMultiTexGenfvEXT */
+static void
+gettexgenfv( GLenum texunitIndex, GLenum coord, GLenum pname,
+ GLfloat *params, const char* caller )
{
- struct gl_texture_unit *texUnit;
struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGenfv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- texgen = get_texgen(texUnit, coord);
+ texgen = get_texgen(ctx, texunitIndex, coord, caller);
if (!texgen) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(coord)", caller);
return;
}
params[0] = ENUM_TO_FLOAT(texgen->Mode);
break;
case GL_OBJECT_PLANE:
+ if (ctx->API != API_OPENGL_COMPAT) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s(param)", caller );
+ return;
+ }
COPY_4V(params, texgen->ObjectPlane);
break;
case GL_EYE_PLANE:
+ if (ctx->API != API_OPENGL_COMPAT) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s(param)", caller );
+ return;
+ }
COPY_4V(params, texgen->EyePlane);
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s(pname)", caller );
}
}
-
-static void GLAPIENTRY
-_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
+/* Helper for glGetTexGeniv / glGetMultiTexGenivEXT */
+static void
+gettexgeniv( GLenum texunitIndex, GLenum coord, GLenum pname,
+ GLint *params, const char* caller)
{
- struct gl_texture_unit *texUnit;
struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGeniv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- texgen = get_texgen(texUnit, coord);
+ texgen = get_texgen(ctx, texunitIndex, coord, caller);
if (!texgen) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(coord)", caller);
return;
}
params[0] = texgen->Mode;
break;
case GL_OBJECT_PLANE:
+ if (ctx->API != API_OPENGL_COMPAT) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s(param)" , caller);
+ return;
+ }
params[0] = (GLint) texgen->ObjectPlane[0];
params[1] = (GLint) texgen->ObjectPlane[1];
params[2] = (GLint) texgen->ObjectPlane[2];
params[3] = (GLint) texgen->ObjectPlane[3];
break;
case GL_EYE_PLANE:
+ if (ctx->API != API_OPENGL_COMPAT) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s(param)" , caller);
+ return;
+ }
params[0] = (GLint) texgen->EyePlane[0];
params[1] = (GLint) texgen->EyePlane[1];
params[2] = (GLint) texgen->EyePlane[2];
params[3] = (GLint) texgen->EyePlane[3];
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s(pname)" , caller);
}
}
-void
-_mesa_init_texgen_dispatch(struct _glapi_table *disp)
+void GLAPIENTRY
+_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texgenfv(ctx->Texture.CurrentUnit, coord, pname, params, "glTexGenfv");
+}
+
+
+void GLAPIENTRY
+_mesa_MultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params )
{
- SET_GetTexGendv(disp, _mesa_GetTexGendv);
- SET_GetTexGenfv(disp, _mesa_GetTexGenfv);
- SET_GetTexGeniv(disp, _mesa_GetTexGeniv);
- SET_TexGend(disp, _mesa_TexGend);
- SET_TexGendv(disp, _mesa_TexGendv);
- SET_TexGenf(disp, _mesa_TexGenf);
- SET_TexGenfv(disp, _mesa_TexGenfv);
- SET_TexGeni(disp, _mesa_TexGeni);
- SET_TexGeniv(disp, _mesa_TexGeniv);
+ texgenfv(texunit - GL_TEXTURE0, coord, pname, params, "glMultiTexGenfvEXT");
}
-#endif /* FEATURE_texgen */
+void GLAPIENTRY
+_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat p[4];
+ p[0] = (GLfloat) params[0];
+ if (pname == GL_TEXTURE_GEN_MODE) {
+ p[1] = p[2] = p[3] = 0.0F;
+ }
+ else {
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ p[3] = (GLfloat) params[3];
+ }
+ texgenfv(ctx->Texture.CurrentUnit, coord, pname, p, "glTexGeniv");
+}
+
+void GLAPIENTRY
+_mesa_MultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint *params )
+{
+ GLfloat p[4];
+ p[0] = (GLfloat) params[0];
+ if (pname == GL_TEXTURE_GEN_MODE) {
+ p[1] = p[2] = p[3] = 0.0F;
+ }
+ else {
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ p[3] = (GLfloat) params[3];
+ }
+ texgenfv(texunit - GL_TEXTURE0, coord, pname, p, "glMultiTexGenivEXT");
+}
+
+
+void GLAPIENTRY
+_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat p[4];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = p[3] = 0.0F;
+ texgenfv(ctx->Texture.CurrentUnit, coord, pname, p, "glTexGend");
+}
+
+
+void GLAPIENTRY
+_mesa_MultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param )
+{
+ GLfloat p[4];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = p[3] = 0.0F;
+ texgenfv(texunit - GL_TEXTURE0, coord, pname, p, "glMultiTexGendEXT");
+}
+
+void GLAPIENTRY
+_es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
+{
+ _mesa_GetTexGenfv(GL_S, pname, params);
+}
+
+
+void GLAPIENTRY
+_es_TexGenf(GLenum coord, GLenum pname, GLfloat param)
+{
+ if (coord != GL_TEXTURE_GEN_STR_OES) {
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGen[fx](pname)" );
+ return;
+ }
+ /* set S, T, and R at the same time */
+ _mesa_TexGenf(GL_S, pname, param);
+ _mesa_TexGenf(GL_T, pname, param);
+ _mesa_TexGenf(GL_R, pname, param);
+}
+
+
+void GLAPIENTRY
+_es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ if (coord != GL_TEXTURE_GEN_STR_OES) {
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGen[fx]v(pname)" );
+ return;
+ }
+ /* set S, T, and R at the same time */
+ _mesa_TexGenfv(GL_S, pname, params);
+ _mesa_TexGenfv(GL_T, pname, params);
+ _mesa_TexGenfv(GL_R, pname, params);
+}
+
+
+void GLAPIENTRY
+_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat p[4];
+ p[0] = (GLfloat) params[0];
+ if (pname == GL_TEXTURE_GEN_MODE) {
+ p[1] = p[2] = p[3] = 0.0F;
+ }
+ else {
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ p[3] = (GLfloat) params[3];
+ }
+ texgenfv(ctx->Texture.CurrentUnit, coord, pname, p, "glTexGendv");
+}
+
+
+void GLAPIENTRY
+_mesa_MultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params )
+{
+ GLfloat p[4];
+ p[0] = (GLfloat) params[0];
+ if (pname == GL_TEXTURE_GEN_MODE) {
+ p[1] = p[2] = p[3] = 0.0F;
+ }
+ else {
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ p[3] = (GLfloat) params[3];
+ }
+ texgenfv(texunit - GL_TEXTURE0, coord, pname, p, "glMultiTexGendvEXT");
+}
+
+
+void GLAPIENTRY
+_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ texgenfv(ctx->Texture.CurrentUnit, coord, pname, p, "glTexGenf");
+}
+
+
+void GLAPIENTRY
+_mesa_MultiTexGenfEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat param )
+{
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ texgenfv(texunit - GL_TEXTURE0, coord, pname, p, "glMultiTexGenfEXT");
+}
+
+
+void GLAPIENTRY
+_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
+{
+ GLint p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0;
+ _mesa_TexGeniv( coord, pname, p );
+}
+
+
+void GLAPIENTRY
+_mesa_MultiTexGeniEXT( GLenum texunit, GLenum coord, GLenum pname, GLint param )
+{
+ GLint p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0;
+ _mesa_MultiTexGenivEXT( texunit, coord, pname, p );
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ gettexgendv(ctx->Texture.CurrentUnit, coord, pname, params, "glGetTexGendv");
+}
+
+
+void GLAPIENTRY
+_mesa_GetMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble *params )
+{
+ gettexgendv(texunit - GL_TEXTURE0, coord, pname, params, "glGetMultiTexGendvEXT");
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ gettexgenfv(ctx->Texture.CurrentUnit, coord, pname, params, "glGetTexGenfv");
+}
+
+
+void GLAPIENTRY
+_mesa_GetMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat *params )
+{
+ gettexgenfv(texunit - GL_TEXTURE0, coord, pname, params, "glGetMultiTexGenfvEXT");
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ gettexgeniv(ctx->Texture.CurrentUnit, coord, pname, params, "glGetTexGeniv");
+}
+
+
+void GLAPIENTRY
+_mesa_GetMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, GLint *params )
+{
+ gettexgeniv(texunit - GL_TEXTURE0, coord, pname, params, "glGetTexGenivEXT");
+}