#define TEXGEN_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+struct _glapi_table;
-#if FEATURE_texgen
-#define _MESA_INIT_TEXGEN_FUNCTIONS(driver, impl) \
- do { \
- (driver)->TexGen = impl ## TexGen; \
- } while (0)
+#if FEATURE_texgen
extern void GLAPIENTRY
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
+extern void GLAPIENTRY
+_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param );
+
extern void GLAPIENTRY
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param );
+extern void GLAPIENTRY
+_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
+
extern void
_mesa_init_texgen_dispatch(struct _glapi_table *disp);
-#else /* FEATURE_texgen */
-#define _MESA_INIT_TEXGEN_FUNCTIONS(driver, impl) do { } while (0)
+extern void GLAPIENTRY
+_es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params);
+
+extern void GLAPIENTRY
+_es_TexGenf(GLenum coord, GLenum pname, GLfloat param);
+
+extern void GLAPIENTRY
+_es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params);
+
+
+#else /* FEATURE_texgen */
static void
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )