GLint img, row;
assert(format == GL_DEPTH_STENCIL);
- assert(type == GL_UNSIGNED_INT_24_8);
- /* XXX type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV is not handled yet */
+ assert(type == GL_UNSIGNED_INT_24_8 ||
+ type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
for (img = 0; img < depth; img++) {
GLubyte *srcMap;