mesa: Add PrimitiveRestartFixedIndex to gl_constants
[mesa.git] / src / mesa / main / texgetimage.h
index 63c75eb931d934859bf11cf0425d48404d7c2d6c..ab31eaa8f442fd4069450792e9c03c0e04d6186f 100644 (file)
@@ -43,14 +43,6 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
                         GLenum format, GLenum type, GLvoid *pixels,
                         struct gl_texture_image *texImage);
 
-extern void
-_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
-                                  struct gl_texture_image *texImage,
-                                  GLint xoffset, GLint yoffset,
-                                  GLint zoffset, GLsizei width,
-                                  GLint height, GLint depth,
-                                  GLvoid *data);
-
 extern void
 _mesa_get_compressed_texture_image( struct gl_context *ctx,
                                     struct gl_texture_object *texObj,
@@ -69,6 +61,13 @@ _mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
 extern void GLAPIENTRY
 _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
                       GLenum type, GLsizei bufSize, GLvoid *pixels);
+extern void GLAPIENTRY
+_mesa_GetTextureImageEXT( GLuint texture, GLenum target, GLint level,
+                          GLenum format, GLenum type, GLvoid *pixels);
+
+extern void GLAPIENTRY
+_mesa_GetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level,
+                          GLenum format, GLenum type, GLvoid *pixels);
 
 extern void GLAPIENTRY
 _mesa_GetTextureSubImage(GLuint texture, GLint level,
@@ -89,6 +88,14 @@ extern void GLAPIENTRY
 _mesa_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize,
                                 GLvoid *pixels);
 
+extern void GLAPIENTRY
+_mesa_GetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level,
+                                   GLvoid *pixels);
+
+extern void GLAPIENTRY
+_mesa_GetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level,
+                                    GLvoid *pixels);
+
 extern void APIENTRY
 _mesa_GetCompressedTextureSubImage(GLuint texture, GLint level,
                                    GLint xoffset, GLint yoffset,