GLenum format, GLenum type, GLvoid *pixels,
struct gl_texture_image *texImage);
-extern void
-_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset,
- GLint zoffset, GLsizei width,
- GLint height, GLint depth,
- GLvoid *data);
-
extern void
_mesa_get_compressed_texture_image( struct gl_context *ctx,
struct gl_texture_object *texObj,
extern void GLAPIENTRY
_mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
GLenum type, GLsizei bufSize, GLvoid *pixels);
+extern void GLAPIENTRY
+_mesa_GetTextureImageEXT( GLuint texture, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels);
+
+extern void GLAPIENTRY
+_mesa_GetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels);
extern void GLAPIENTRY
_mesa_GetTextureSubImage(GLuint texture, GLint level,
_mesa_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize,
GLvoid *pixels);
+extern void GLAPIENTRY
+_mesa_GetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level,
+ GLvoid *pixels);
+
+extern void GLAPIENTRY
+_mesa_GetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level,
+ GLvoid *pixels);
+
extern void APIENTRY
_mesa_GetCompressedTextureSubImage(GLuint texture, GLint level,
GLint xoffset, GLint yoffset,