}
}
- if (ctx->Extensions.EXT_packed_depth_stencil) {
- switch (internalFormat) {
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- return GL_DEPTH_STENCIL_EXT;
- default:
- ; /* fallthrough */
- }
+ switch (internalFormat) {
+ case GL_DEPTH_STENCIL:
+ case GL_DEPTH24_STENCIL8:
+ return GL_DEPTH_STENCIL;
+ default:
+ ; /* fallthrough */
}
if (ctx->Extensions.EXT_texture_sRGB) {
static gl_format
get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
{
+ if (ctx->API != API_OPENGL_CORE) {
+ switch (internalFormat) {
+ case GL_ALPHA8:
+ return MESA_FORMAT_A8;
+ case GL_ALPHA16:
+ return MESA_FORMAT_A16;
+ case GL_ALPHA16F_ARB:
+ return MESA_FORMAT_ALPHA_FLOAT16;
+ case GL_ALPHA32F_ARB:
+ return MESA_FORMAT_ALPHA_FLOAT32;
+ case GL_ALPHA8I_EXT:
+ return MESA_FORMAT_ALPHA_INT8;
+ case GL_ALPHA16I_EXT:
+ return MESA_FORMAT_ALPHA_INT16;
+ case GL_ALPHA32I_EXT:
+ return MESA_FORMAT_ALPHA_INT32;
+ case GL_ALPHA8UI_EXT:
+ return MESA_FORMAT_ALPHA_UINT8;
+ case GL_ALPHA16UI_EXT:
+ return MESA_FORMAT_ALPHA_UINT16;
+ case GL_ALPHA32UI_EXT:
+ return MESA_FORMAT_ALPHA_UINT32;
+ case GL_LUMINANCE8:
+ return MESA_FORMAT_L8;
+ case GL_LUMINANCE16:
+ return MESA_FORMAT_L16;
+ case GL_LUMINANCE16F_ARB:
+ return MESA_FORMAT_LUMINANCE_FLOAT16;
+ case GL_LUMINANCE32F_ARB:
+ return MESA_FORMAT_LUMINANCE_FLOAT32;
+ case GL_LUMINANCE8I_EXT:
+ return MESA_FORMAT_LUMINANCE_INT8;
+ case GL_LUMINANCE16I_EXT:
+ return MESA_FORMAT_LUMINANCE_INT16;
+ case GL_LUMINANCE32I_EXT:
+ return MESA_FORMAT_LUMINANCE_INT32;
+ case GL_LUMINANCE8UI_EXT:
+ return MESA_FORMAT_LUMINANCE_UINT8;
+ case GL_LUMINANCE16UI_EXT:
+ return MESA_FORMAT_LUMINANCE_UINT16;
+ case GL_LUMINANCE32UI_EXT:
+ return MESA_FORMAT_LUMINANCE_UINT32;
+ case GL_LUMINANCE8_ALPHA8:
+ return MESA_FORMAT_AL88;
+ case GL_LUMINANCE16_ALPHA16:
+ return MESA_FORMAT_AL1616;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
+ case GL_INTENSITY8:
+ return MESA_FORMAT_I8;
+ case GL_INTENSITY16:
+ return MESA_FORMAT_I16;
+ case GL_INTENSITY16F_ARB:
+ return MESA_FORMAT_INTENSITY_FLOAT16;
+ case GL_INTENSITY32F_ARB:
+ return MESA_FORMAT_INTENSITY_FLOAT32;
+ case GL_INTENSITY8I_EXT:
+ return MESA_FORMAT_INTENSITY_INT8;
+ case GL_INTENSITY16I_EXT:
+ return MESA_FORMAT_INTENSITY_INT16;
+ case GL_INTENSITY32I_EXT:
+ return MESA_FORMAT_INTENSITY_INT32;
+ case GL_INTENSITY8UI_EXT:
+ return MESA_FORMAT_INTENSITY_UINT8;
+ case GL_INTENSITY16UI_EXT:
+ return MESA_FORMAT_INTENSITY_UINT16;
+ case GL_INTENSITY32UI_EXT:
+ return MESA_FORMAT_INTENSITY_UINT32;
+ default:
+ break;
+ }
+ }
+
+ if (ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object_rgb32) {
+ switch (internalFormat) {
+ case GL_RGB32F:
+ return MESA_FORMAT_RGB_FLOAT32;
+ case GL_RGB32UI:
+ return MESA_FORMAT_RGB_UINT32;
+ case GL_RGB32I:
+ return MESA_FORMAT_RGB_INT32;
+ default:
+ break;
+ }
+ }
+
switch (internalFormat) {
- case GL_ALPHA8:
- return MESA_FORMAT_A8;
- case GL_ALPHA16:
- return MESA_FORMAT_A16;
- case GL_ALPHA16F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT16;
- case GL_ALPHA32F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT32;
- case GL_ALPHA8I_EXT:
- return MESA_FORMAT_ALPHA_INT8;
- case GL_ALPHA16I_EXT:
- return MESA_FORMAT_ALPHA_INT16;
- case GL_ALPHA32I_EXT:
- return MESA_FORMAT_ALPHA_INT32;
- case GL_ALPHA8UI_EXT:
- return MESA_FORMAT_ALPHA_UINT8;
- case GL_ALPHA16UI_EXT:
- return MESA_FORMAT_ALPHA_UINT16;
- case GL_ALPHA32UI_EXT:
- return MESA_FORMAT_ALPHA_UINT32;
- case GL_LUMINANCE8:
- return MESA_FORMAT_L8;
- case GL_LUMINANCE16:
- return MESA_FORMAT_L16;
- case GL_LUMINANCE16F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT16;
- case GL_LUMINANCE32F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT32;
- case GL_LUMINANCE8I_EXT:
- return MESA_FORMAT_LUMINANCE_INT8;
- case GL_LUMINANCE16I_EXT:
- return MESA_FORMAT_LUMINANCE_INT16;
- case GL_LUMINANCE32I_EXT:
- return MESA_FORMAT_LUMINANCE_INT32;
- case GL_LUMINANCE8UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT8;
- case GL_LUMINANCE16UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT16;
- case GL_LUMINANCE32UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT32;
- case GL_LUMINANCE8_ALPHA8:
- return MESA_FORMAT_AL88;
- case GL_LUMINANCE16_ALPHA16:
- return MESA_FORMAT_AL1616;
- case GL_LUMINANCE_ALPHA16F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
- case GL_LUMINANCE_ALPHA32F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
- case GL_LUMINANCE_ALPHA8I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
- case GL_LUMINANCE_ALPHA16I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
- case GL_LUMINANCE_ALPHA32I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
- case GL_LUMINANCE_ALPHA8UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
- case GL_LUMINANCE_ALPHA16UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
- case GL_LUMINANCE_ALPHA32UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
- case GL_INTENSITY8:
- return MESA_FORMAT_I8;
- case GL_INTENSITY16:
- return MESA_FORMAT_I16;
- case GL_INTENSITY16F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT16;
- case GL_INTENSITY32F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT32;
- case GL_INTENSITY8I_EXT:
- return MESA_FORMAT_INTENSITY_INT8;
- case GL_INTENSITY16I_EXT:
- return MESA_FORMAT_INTENSITY_INT16;
- case GL_INTENSITY32I_EXT:
- return MESA_FORMAT_INTENSITY_INT32;
- case GL_INTENSITY8UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT8;
- case GL_INTENSITY16UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT16;
- case GL_INTENSITY32UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT32;
case GL_RGBA8:
return MESA_FORMAT_RGBA8888_REV;
case GL_RGBA16:
case GL_R32UI:
return MESA_FORMAT_R_UINT32;
- case GL_RGB32F:
- return MESA_FORMAT_RGB_FLOAT32;
- case GL_RGB32UI:
- return MESA_FORMAT_RGB_UINT32;
- case GL_RGB32I:
- return MESA_FORMAT_RGB_INT32;
-
default:
return MESA_FORMAT_NONE;
}
if (datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel)
return MESA_FORMAT_NONE;
- /* The GL_ARB_texture_rg and GL_ARB_texture_buffer_object specs don't make
- * any mention of R/RG formats, but they appear in the GL 3.1 core
- * specification.
- */
- if (ctx->Version <= 30) {
+ if (!ctx->Extensions.ARB_texture_rg) {
GLenum base_format = _mesa_get_format_base_format(format);
-
if (base_format == GL_R || base_format == GL_RG)
- return MESA_FORMAT_NONE;
+ return MESA_FORMAT_NONE;
}
if (!ctx->Extensions.ARB_texture_buffer_object_rgb32) {