-/* $Id: teximage.c,v 1.96 2001/06/12 22:05:34 brianp Exp $ */
+/* $Id: teximage.c,v 1.100 2001/07/13 20:07:37 brianp Exp $ */
/*
* Mesa 3-D graphics library
#ifdef DEBUG
static void PrintTexture(const struct gl_texture_image *img)
{
+#if CHAN_TYPE == GL_FLOAT
+ _mesa_problem(NULL, "PrintTexture doesn't support float channels");
+#else
GLuint i, j, c;
const GLchan *data = (const GLchan *) img->Data;
}
printf("\n");
}
+#endif
}
#endif
static GLboolean
is_compressed_format(GLcontext *ctx, GLenum internalFormat)
{
- if (ctx->Driver.IsCompressedFormat) {
- return (*ctx->Driver.IsCompressedFormat)(ctx, internalFormat);
- }
- return GL_FALSE;
+ if (ctx->Driver.BaseCompressedTexFormat) {
+ GLint b = (*ctx->Driver.BaseCompressedTexFormat)(ctx, internalFormat);
+ if (b > 0)
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+ }
+ return GL_FALSE;
}
GLenum target, GLint level)
{
ASSERT(texUnit);
+ ASSERT(level < MAX_TEXTURE_LEVELS);
switch (target) {
case GL_TEXTURE_1D:
return texUnit->Current1D->Image[level];
{
ASSERT(img);
img->Format = _mesa_base_tex_format( ctx, internalFormat );
+ ASSERT(img->Format > 0);
img->IntFormat = internalFormat;
img->Border = border;
img->Width = width;
{
GLboolean isProxy;
GLint iformat;
+ GLint maxLevels = 0, maxTextureSize;
if (dimensions == 1) {
isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_1D);
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_2D ||
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
return GL_TRUE;
}
+ if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D)
+ maxLevels = ctx->Const.MaxTextureLevels;
+ else
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (dimensions == 3) {
isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_3D);
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.Max3DTextureLevels;
}
else {
_mesa_problem( ctx, "bad dims in texture_error_check" );
return GL_TRUE;
}
+ ASSERT(maxLevels > 0);
+ maxTextureSize = 1 << (maxLevels - 1);
+
/* Border */
if (border != 0 && border != 1) {
if (!isProxy) {
}
/* Width */
- if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
+ if (width < 2 * border || width > 2 + maxTextureSize
|| logbase2( width - 2 * border ) < 0) {
if (!isProxy) {
char message[100];
/* Height */
if (dimensions >= 2) {
- if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
+ if (height < 2 * border || height > 2 + maxTextureSize
|| logbase2( height - 2 * border ) < 0) {
if (!isProxy) {
char message[100];
/* Depth */
if (dimensions >= 3) {
- if (depth < 2 * border || depth > 2 + ctx->Const.MaxTextureSize
+ if (depth < 2 * border || depth > 2 + maxTextureSize
|| logbase2( depth - 2 * border ) < 0) {
if (!isProxy) {
char message[100];
}
/* Level */
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ if (level < 0 || level >= maxLevels) {
if (!isProxy) {
char message[100];
sprintf(message, "glTexImage%dD(level=%d)", dimensions, level);
return GL_TRUE;
}
+ ASSERT(iformat > 0);
+
if (!is_compressed_format( ctx, internalFormat ) &&
!_mesa_is_legal_format_and_type( format, type )) {
/* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *destTex;
+ GLint maxLevels = 0;
+ GLboolean compressed;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (ctx->Extensions.ARB_texture_cube_map) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
return GL_TRUE;
}
+ if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D)
+ maxLevels = ctx->Const.MaxTextureLevels;
+ else
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (dimensions == 3) {
if (target != GL_TEXTURE_3D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.Max3DTextureLevels;
}
else {
_mesa_problem( ctx, "bad dims in texture_error_check" );
return GL_TRUE;
}
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ ASSERT(maxLevels > 0);
+
+ if (level < 0 || level >= maxLevels) {
char message[100];
sprintf(message, "glTexSubImage2D(level=%d)", level);
_mesa_error(ctx, GL_INVALID_ENUM, message);
}
}
- if (!is_compressed_format(ctx, destTex->IntFormat) &&
- !_mesa_is_legal_format_and_type(format, type)) {
+ compressed = is_compressed_format(ctx, destTex->IntFormat);
+
+ if (!compressed && !_mesa_is_legal_format_and_type(format, type)) {
char message[100];
sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
_mesa_error(ctx, GL_INVALID_ENUM, message);
return GL_TRUE;
}
+ if (compressed) {
+ if (xoffset != -destTex->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage1/2/3D(xoffset != -border");
+ return GL_TRUE;
+ }
+ if (dimensions > 1 && yoffset != -destTex->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage2/3D(yoffset != -border");
+ return GL_TRUE;
+ }
+ if (dimensions > 2 && zoffset != -destTex->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage3D(zoffset != -border");
+ return GL_TRUE;
+ }
+ }
+
return GL_FALSE;
}
GLint width, GLint height, GLint border )
{
GLint iformat;
+ GLint maxLevels = 0, maxTextureSize;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (ctx->Extensions.ARB_texture_cube_map) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
return GL_TRUE;
}
+ if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D)
+ maxLevels = ctx->Const.MaxTextureLevels;
+ else
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
}
+ ASSERT(maxLevels > 0);
+ maxTextureSize = 1 << (maxLevels - 1);
+
/* Border */
if (border != 0 && border != 1) {
char message[100];
}
/* Width */
- if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
+ if (width < 2 * border || width > 2 + maxTextureSize
|| logbase2( width - 2 * border ) < 0) {
char message[100];
sprintf(message, "glCopyTexImage%dD(width=%d)", dimensions, width);
/* Height */
if (dimensions >= 2) {
- if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
+ if (height < 2 * border || height > 2 + maxTextureSize
|| logbase2( height - 2 * border ) < 0) {
char message[100];
sprintf(message, "glCopyTexImage%dD(height=%d)", dimensions, height);
}
/* Level */
- if (level < 0 || level>=ctx->Const.MaxTextureLevels) {
+ if (level < 0 || level >= maxLevels) {
char message[100];
sprintf(message, "glCopyTexImage%dD(level=%d)", dimensions, level);
_mesa_error(ctx, GL_INVALID_VALUE, message);
return GL_TRUE;
}
- iformat = _mesa_base_tex_format( ctx, internalFormat );
+ iformat = _mesa_base_tex_format(ctx, internalFormat);
if (iformat < 0) {
char message[100];
sprintf(message, "glCopyTexImage%dD(internalFormat)", dimensions);
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *teximage;
+ GLint maxLevels = 0;
+ GLboolean compressed;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (ctx->Extensions.ARB_texture_cube_map) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
return GL_TRUE;
}
+ if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D)
+ maxLevels = ctx->Const.MaxTextureLevels;
+ else
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (dimensions == 3) {
if (target != GL_TEXTURE_3D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.Max3DTextureLevels;
}
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ ASSERT(maxLevels > 0);
+
+ if (level < 0 || level >= maxLevels) {
char message[100];
sprintf(message, "glCopyTexSubImage%dD(level=%d)", dimensions, level);
_mesa_error(ctx, GL_INVALID_VALUE, message);
}
}
+ compressed = is_compressed_format(ctx, teximage->IntFormat);
+ if (compressed) {
+ if (xoffset != -teximage->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage1/2/3D(xoffset != -border");
+ return GL_TRUE;
+ }
+ if (dimensions > 1 && yoffset != -teximage->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage2/3D(yoffset != -border");
+ return GL_TRUE;
+ }
+ if (dimensions > 2 && zoffset != -teximage->Border) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage3D(zoffset != -border");
+ return GL_TRUE;
+ }
+ }
+
/* if we get here, the parameters are OK */
return GL_FALSE;
}
const struct gl_texture_unit *texUnit;
const struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ GLint maxLevels = 0;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ if (!texObj || is_proxy_target(target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
+ return;
+ }
+
+ if (target == GL_TEXTURE_1D || target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_TEXTURE_3D) {
+ maxLevels = ctx->Const.Max3DTextureLevels;
+ }
+ else {
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+
+ ASSERT(maxLevels > 0);
+
+ if (level < 0 || level >= maxLevels) {
_mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
return;
}
if (!pixels)
return;
- texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!texObj || is_proxy_target(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
- return;
- }
-
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
if (!texImage) {
/* invalid mipmap level, not an error */
}
_mesa_pack_index_span(ctx, width, type, dest,
indexRow, &ctx->Pack,
- ctx->_ImageTransferState);
+ 0 /* no image transfer */);
}
else if (format == GL_DEPTH_COMPONENT) {
GLfloat depthRow[MAX_WIDTH];
}
_mesa_pack_rgba_span(ctx, width, (const GLchan (*)[4])rgba,
format, type, dest, &ctx->Pack,
- ctx->_ImageTransferState);
+ 0 /* no image transfer */);
} /* format */
} /* row */
} /* img */
_mesa_init_teximage_fields(ctx, texImage, postConvWidth, 1, 1,
border, internalFormat);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
ASSERT(ctx->Driver.TexImage1D);
}
ASSERT(texImage->FetchTexel);
+ if (texImage->IsCompressed) {
+ ASSERT(texImage->CompressedSize > 0);
+ }
+
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
_mesa_init_teximage_fields(ctx, texImage, postConvWidth, postConvHeight,
1, border, internalFormat);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
ASSERT(ctx->Driver.TexImage2D);
}
ASSERT(texImage->FetchTexel);
+ if (texImage->IsCompressed) {
+ ASSERT(texImage->CompressedSize > 0);
+ }
+
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
if (error) {
/* if error, clear all proxy texture image parameters */
- if (level >= 0 && level < ctx->Const.MaxTextureLevels) {
+ const GLint maxLevels = (target == GL_PROXY_TEXTURE_2D) ?
+ ctx->Const.MaxTextureLevels : ctx->Const.MaxCubeTextureLevels;
+ if (level >= 0 && level < maxLevels) {
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
}
}
_mesa_init_teximage_fields(ctx, texImage, width, height, depth, border,
internalFormat);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
ASSERT(ctx->Driver.TexImage3D);
}
ASSERT(texImage->FetchTexel);
+ if (texImage->IsCompressed) {
+ ASSERT(texImage->CompressedSize > 0);
+ }
+
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
if (error) {
/* if error, clear all proxy texture image parameters */
- if (level >= 0 && level < ctx->Const.MaxTextureLevels) {
+ if (level >= 0 && level < ctx->Const.Max3DTextureLevels) {
clear_teximage_fields(ctx->Texture.Proxy3D->Image[level]);
}
}
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
/* XXX should test internal format */
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
/* XXX should test internal format */
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
if (is_color_format(internalFormat)) {
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
if (is_color_format(internalFormat)) {
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
/* XXX should test internal format */
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
/* XXX should test internal format */
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _NEW_PIXEL)
+ if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
/* XXX should test internal format */
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage1DARB(target)" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1DARB(target)");
return;
}
}
}
if (error) {
/* if error, clear all proxy texture image parameters */
- if (level >= 0 && level < ctx->Const.MaxTextureLevels) {
+ const GLint maxLevels = (target == GL_PROXY_TEXTURE_2D) ?
+ ctx->Const.MaxTextureLevels : ctx->Const.MaxCubeTextureLevels;
+ if (level >= 0 && level < maxLevels) {
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
}
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage2DARB(target)" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2DARB(target)");
return;
}
}
}
if (error) {
/* if error, clear all proxy texture image parameters */
- if (level >= 0 && level < ctx->Const.MaxTextureLevels) {
+ if (level >= 0 && level < ctx->Const.Max3DTextureLevels) {
clear_teximage_fields(ctx->Texture.Proxy3D->Image[level]);
}
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage3DARB(target)" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3DARB(target)");
return;
}
}
const struct gl_texture_unit *texUnit;
const struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ GLint maxLevels;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)" );
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ if (!texObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB");
+ return;
+ }
+
+ if (target == GL_TEXTURE_1D || target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_TEXTURE_3D) {
+ maxLevels = ctx->Const.Max3DTextureLevels;
+ }
+ else {
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+
+ ASSERT(maxLevels > 0);
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");
return;
}
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
-
if (!texImage) {
- /* invalid mipmap level */
+ /* probably invalid mipmap level */
_mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");
return;
}