-/* $Id: teximage.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+/**
+ * \file teximage.h
+ * Texture images manipulation functions.
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ * Version: 6.3
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
*/
+#ifndef TEXIMAGE_H
+#define TEXIMAGE_H
+#include "mtypes.h"
-#ifndef TEXIMAGE_H
-#define TEXIMAGE_H
+extern void *
+_mesa_alloc_texmemory(GLsizei bytes);
-#include "types.h"
+extern void
+_mesa_free_texmemory(void *m);
-/*** Internal functions ***/
+/** \name Internal functions */
+/*@{*/
+
+extern GLint
+_mesa_base_tex_format( GLcontext *ctx, GLint internalFormat );
+
+
+extern struct gl_texture_image *
+_mesa_new_texture_image( GLcontext *ctx );
+
+extern void
+_mesa_delete_texture_image( GLcontext *ctx, struct gl_texture_image *teximage );
-extern struct gl_texture_image *gl_alloc_texture_image( void );
+extern void
+_mesa_free_texture_image_data( GLcontext *ctx,
+ struct gl_texture_image *texImage );
-extern void gl_free_texture_image( struct gl_texture_image *teximage );
+extern void
+_mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
+ struct gl_texture_image *img,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum internalFormat);
-extern struct gl_image *
-gl_unpack_texsubimage( GLcontext *ctx, GLint width, GLint height,
- GLenum format, GLenum type, const GLvoid *pixels );
+extern void
+_mesa_set_tex_image(struct gl_texture_object *tObj,
+ GLenum target, GLint level,
+ struct gl_texture_image *texImage);
-extern struct gl_image *
-gl_unpack_texsubimage3D( GLcontext *ctx, GLint width, GLint height,GLint depth,
- GLenum format, GLenum type, const GLvoid *pixels );
+
+extern struct gl_texture_object *
+_mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit,
+ GLenum target);
extern struct gl_texture_image *
-gl_unpack_texture( GLcontext *ctx,
- GLint dimensions,
- GLenum target,
- GLint level,
- GLint internalformat,
- GLsizei width, GLsizei height,
- GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels );
+_mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_unit *texUnit,
+ GLenum target, GLint level);
+
extern struct gl_texture_image *
-gl_unpack_texture3D( GLcontext *ctx,
- GLint dimensions,
- GLenum target,
- GLint level,
- GLint internalformat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels );
+_mesa_get_tex_image(GLcontext *ctx, const struct gl_texture_unit *texUnit,
+ GLenum target, GLint level);
-extern void gl_tex_image_1D( GLcontext *ctx,
- GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLint border, GLenum format,
- GLenum type, const GLvoid *pixels );
+extern struct gl_texture_image *
+_mesa_get_proxy_tex_image(GLcontext *ctx, GLenum target, GLint level);
-extern void gl_tex_image_2D( GLcontext *ctx,
- GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLint height, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels );
+extern GLint
+_mesa_max_texture_levels(GLcontext *ctx, GLenum target);
-extern void gl_tex_image_3D( GLcontext *ctx,
- GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels );
+extern GLboolean
+_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint width, GLint height, GLint depth, GLint border);
-/*** API entry points ***/
+/*@}*/
-extern void gl_TexImage1D( GLcontext *ctx,
- GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLint border, GLenum format,
- GLenum type, struct gl_image *teximage );
+/** \name API entry point functions */
+/*@{*/
+extern void GLAPIENTRY
+_mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
+ GLsizei width, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels );
-extern void gl_TexImage2D( GLcontext *ctx,
- GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type,
- struct gl_image *teximage );
+extern void GLAPIENTRY
+_mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels );
-extern void gl_TexImage3DEXT( GLcontext *ctx,
- GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border,
- GLenum format, GLenum type,
- struct gl_image *teximage );
+extern void GLAPIENTRY
+_mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
+ GLsizei width, GLsizei height, GLsizei depth, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels );
-extern void gl_GetTexImage( GLcontext *ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels );
+extern void GLAPIENTRY
+_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels );
-extern void gl_TexSubImage1D( GLcontext *ctx,
- GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format, GLenum type,
- struct gl_image *image );
+extern void GLAPIENTRY
+_mesa_GetTexImage( GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels );
-extern void gl_TexSubImage2D( GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- struct gl_image *image );
+extern void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
+ GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels );
+
+
+extern void GLAPIENTRY
+_mesa_TexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels );
+
+
+extern void GLAPIENTRY
+_mesa_TexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid *pixels );
+
+
+extern void GLAPIENTRY
+_mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
+ GLint x, GLint y, GLsizei width, GLint border );
-extern void gl_TexSubImage3DEXT( GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- struct gl_image *image );
+extern void GLAPIENTRY
+_mesa_CopyTexImage2D( GLenum target, GLint level,
+ GLenum internalformat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border );
-extern void gl_CopyTexImage1D( GLcontext *ctx,
- GLenum target, GLint level,
- GLenum internalformat,
- GLint x, GLint y,
- GLsizei width, GLint border );
+extern void GLAPIENTRY
+_mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset,
+ GLint x, GLint y, GLsizei width );
-extern void gl_CopyTexImage2D( GLcontext *ctx,
- GLenum target, GLint level,
- GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLint border );
+extern void GLAPIENTRY
+_mesa_CopyTexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height );
-extern void gl_CopyTexSubImage1D( GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y,
- GLsizei width );
+extern void GLAPIENTRY
+_mesa_CopyTexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height );
-extern void gl_CopyTexSubImage2D( GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height );
+extern void GLAPIENTRY
+_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
+ GLenum internalformat, GLsizei width,
+ GLint border, GLsizei imageSize,
+ const GLvoid *data);
-extern void gl_CopyTexSubImage3DEXT( GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint zoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height );
+extern void GLAPIENTRY
+_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize,
+ const GLvoid *data);
+extern void GLAPIENTRY
+_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data);
+
+#ifdef VMS
+#define _mesa_CompressedTexSubImage1DARB _mesa_CompressedTexSubImage1DAR
+#define _mesa_CompressedTexSubImage2DARB _mesa_CompressedTexSubImage2DAR
+#define _mesa_CompressedTexSubImage3DARB _mesa_CompressedTexSubImage3DAR
#endif
+extern void GLAPIENTRY
+_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid *data);
+
+extern void GLAPIENTRY
+_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data);
+extern void GLAPIENTRY
+_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth, GLenum format,
+ GLsizei imageSize, const GLvoid *data);
+
+extern void GLAPIENTRY
+_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img);
+
+/*@}*/
+
+#endif