/*
* Mesa 3-D graphics library
- * Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
extern GLboolean
_mesa_is_proxy_texture(GLenum target);
-extern GLenum
-_mesa_get_proxy_target(GLenum target);
-
extern struct gl_texture_image *
_mesa_new_texture_image( struct gl_context *ctx );
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
- gl_format format);
+ mesa_format format);
-extern gl_format
+extern mesa_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target, GLint level,
struct gl_texture_image *texImage);
-extern struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx,
- const struct gl_texture_unit *texUnit,
- GLenum target);
-
extern struct gl_texture_object *
_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target);
extern GLboolean
_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- gl_format format,
+ mesa_format format,
GLint width, GLint height, GLint depth, GLint border);
extern GLint
_mesa_get_texture_dimensions(GLenum target);
+extern GLboolean
+_mesa_tex_target_is_layered(GLenum target);
+
+extern GLuint
+_mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level);
+
extern GLsizei
_mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
GLsizei depth);
GLint level, GLint width, GLint height,
GLint depth, GLint border);
+extern mesa_format
+_mesa_validate_texbuffer_format(const struct gl_context *ctx,
+ GLenum internalFormat);
+
+
+bool
+_mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
+ GLenum target,
+ GLenum internalFormat,
+ unsigned dimensions,
+ const char *caller);
+
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
*/
static inline void
_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
{
- _glthread_LOCK_MUTEX(ctx->Shared->TexMutex);
+ mtx_lock(&ctx->Shared->TexMutex);
ctx->Shared->TextureStateStamp++;
(void) texObj;
}
_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
{
(void) texObj;
- _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex);
+ mtx_unlock(&ctx->Shared->TexMutex);
}
/*@}*/
extern void GLAPIENTRY
_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
+extern void GLAPIENTRY
+_mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
+ GLintptr offset, GLsizeiptr size);
+
+
+extern void GLAPIENTRY
+_mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLboolean fixedsamplelocations);
+
+extern void GLAPIENTRY
+_mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations);
+
+extern void GLAPIENTRY
+_mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLboolean fixedsamplelocations);
+
+extern void GLAPIENTRY
+_mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations);
/*@}*/