extern GLboolean
_mesa_is_proxy_texture(GLenum target);
-extern GLenum
-_mesa_get_proxy_target(GLenum target);
-
extern struct gl_texture_image *
_mesa_new_texture_image( struct gl_context *ctx );
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
- gl_format format);
+ mesa_format format);
-extern gl_format
+extern mesa_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target, GLint level,
struct gl_texture_image *texImage);
-extern struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx,
- const struct gl_texture_unit *texUnit,
- GLenum target);
-
extern struct gl_texture_object *
_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target);
extern GLboolean
_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- gl_format format,
+ mesa_format format,
GLint width, GLint height, GLint depth, GLint border);
GLint level, GLint width, GLint height,
GLint depth, GLint border);
-extern gl_format
+extern mesa_format
_mesa_validate_texbuffer_format(const struct gl_context *ctx,
GLenum internalFormat);